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geforkt von Mirrors/Paper
Paper/patches/server/0563-Don-t-ignore-result-of-PlayerEditBookEvent.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 5 Apr 2021 18:35:15 -0700
Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 23e8bc131a6645d38b26eca3323eee7868c120ba..358a3ebd39bbbe9e4eba7197177bbf76e045b59c 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1192,7 +1192,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
itemstack.addTagElement("pages", nbttaglist);
- CraftEventFactory.handleEditBookEvent(this.player, slot, handItem, itemstack); // CraftBukkit
+ this.player.getInventory().setItem(slot, CraftEventFactory.handleEditBookEvent(this.player, slot, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
}
@Override