geforkt von Mirrors/Paper
7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sun, 23 Aug 2020 15:47:34 +0200
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Subject: [PATCH] Add zombie targets turtle egg config
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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index 79634693899f50e34ffe0898f75e5b31fd11ab53..c82730d52f2ec6cb4a5e17fa512be6497f3ab6dc 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
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@@ -109,7 +109,7 @@ public class Zombie extends Monster {
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@Override
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protected void registerGoals() {
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- this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3));
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+ if (this.level().paperConfig().entities.behavior.zombiesTargetTurtleEggs) this.goalSelector.addGoal(4, new Zombie.ZombieAttackTurtleEggGoal(this, 1.0D, 3)); // Paper
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this.goalSelector.addGoal(8, new LookAtPlayerGoal(this, Player.class, 8.0F));
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this.goalSelector.addGoal(8, new RandomLookAroundGoal(this));
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this.addBehaviourGoals();
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