geforkt von Mirrors/Paper
7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
21 Zeilen
1.2 KiB
Diff
21 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 13 Aug 2021 15:00:06 -0700
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Subject: [PATCH] Clear bucket NBT after dispense
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diff --git a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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index 8c8d2e81f0866dc1441e181f2580852d87263bcc..9f220c99d7374ab3d9db222346694342d3e926c1 100644
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--- a/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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+++ b/src/main/java/net/minecraft/core/dispenser/DispenseItemBehavior.java
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@@ -650,8 +650,7 @@ public interface DispenseItemBehavior {
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Item item = Items.BUCKET;
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stack.shrink(1);
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if (stack.isEmpty()) {
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- stack.setItem(Items.BUCKET);
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- stack.setCount(1);
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+ stack = new ItemStack(item); // Paper - clear tag
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} else if (pointer.blockEntity().addItem(new ItemStack(item)) < 0) {
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this.defaultDispenseItemBehavior.dispense(pointer, new ItemStack(item));
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}
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