Paper/patches/api/0402-Flying-Fall-Damage-API.patch
2023-09-21 21:54:46 +02:00

35 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Fri, 27 May 2022 02:25:38 -0600
Subject: [PATCH] Flying Fall Damage API
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 4c52aa04487e7d9b6bf5ae7e87d40d14fab9f25d..ce6e913b7bec56d2c64d50fc2848be748f023de5 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1705,6 +1705,23 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void setAllowFlight(boolean flight);
+ // Paper start - flying fall damage
+ /**
+ * Allows you to enable fall damage while {@link #getAllowFlight()} is {@code true}
+ *
+ * @param flyingFallDamage Enables fall damage when {@link #getAllowFlight()} is {@code true}
+ */
+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage);
+
+ /**
+ * Allows you to get if fall damage is enabled while {@link #getAllowFlight()} is {@code true}
+ *
+ * @return A tristate of whether fall damage is enabled, not set, or disabled when {@link #getAllowFlight()} is {@code true}
+ */
+ @NotNull
+ public net.kyori.adventure.util.TriState hasFlyingFallDamage();
+ // Paper end
+
/**
* Hides a player from this player
*