geforkt von Mirrors/Paper
0fb3daf4f6
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
a05df28a7
SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
36 Zeilen
2.0 KiB
Diff
36 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lukasz Derlatka <toranktto@gmail.com>
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Date: Mon, 11 Nov 2019 16:08:13 +0100
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Subject: [PATCH] Fix AssertionError when player hand set to empty type
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Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
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Fixes GH-2718
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index 501eb0c0f5aac4385b3eef0c334ed0cf1944abe1..b36f4b5cd023df2e31feafe52850e2dee3660014 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2049,6 +2049,7 @@ public abstract class EntityLiving extends Entity {
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return predicate.test(this.getItemInMainHand().getItem()) || predicate.test(this.getItemInOffHand().getItem());
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}
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+ public final ItemStack getItemInHand(EnumHand enumhand) { return this.b(enumhand); } // Paper - OBFHELPER
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public ItemStack b(EnumHand enumhand) {
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if (enumhand == EnumHand.MAIN_HAND) {
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return this.getEquipment(EnumItemSlot.MAINHAND);
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 66f86db4b04bf7059603b308cfd909f95ca7b94d..2b3baee3e6cda70f4c6d1428c47f140c674421a8 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1473,6 +1473,10 @@ public class PlayerConnection implements PacketListenerPlayIn {
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this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
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return;
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}
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+ // Paper start
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+ itemstack = this.player.getItemInHand(enumhand);
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+ if (itemstack.isEmpty()) return;
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+ // Paper end
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EnumInteractionResult enuminteractionresult = this.player.playerInteractManager.a(this.player, worldserver, itemstack, enumhand);
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if (enuminteractionresult.b()) {
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