geforkt von Mirrors/Paper
c29c36e782
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 3284612a SPIGOT-5853: Add DragonBattle#generateEndPortal() e4db04ae SPIGOT-5841: New map colours broken CraftBukkit Changes:d4243510
SPIGOT-5853: DragonBattle#getEndPortalLocation() throws NPE on new world1601ec31
SPIGOT-5845: ChatColor.RESET does not work in ItemMeta to reset italics4d92db6f
CraftChatMessageTest does not need AbstractTestingBase71045d3d
SPIGOT-5828: Unlock worlds on unloaddbc347b9
SPIGOT-5841: New map colours broken14053c70
SPIGOT-5847: BlockFadeEvent cannot be triggered asynchronously from another thread Spigot Changes: 6f4ff1b6 SPIGOT-5851: ChatColor (HEX) doesn't appear correctly in the ActionBar d94a518a SPIGOT-5848: PlayerSpawnLocationEvent throws NPE when setting a location of another world
42 Zeilen
1.8 KiB
Diff
42 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 22 Mar 2018 01:40:24 -0400
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Subject: [PATCH] getPlayerUniqueId API
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Gets the unique ID of the player currently known as the specified player name
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In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 17c92071fabd385e1955fec793eba0b0c5cdd2b6..499e7d6fecc6223df057fa644f8c449fda910f0b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1481,6 +1481,26 @@ public final class CraftServer implements Server {
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return recipients.size();
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}
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+ // Paper start
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+ @Nullable
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+ public UUID getPlayerUniqueId(String name) {
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+ Player player = Bukkit.getPlayerExact(name);
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+ if (player != null) {
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+ return player.getUniqueId();
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+ }
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+ GameProfile profile;
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+ // Only fetch an online UUID in online mode
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+ if (net.minecraft.server.MinecraftServer.getServer().getOnlineMode()
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+ || (org.spigotmc.SpigotConfig.bungee && com.destroystokyo.paper.PaperConfig.bungeeOnlineMode)) {
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+ profile = console.getUserCache().getProfile( name );
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+ } else {
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+ // Make an OfflinePlayer using an offline mode UUID since the name has no profile
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+ profile = new GameProfile(UUID.nameUUIDFromBytes(("OfflinePlayer:" + name).getBytes(Charsets.UTF_8)), name);
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+ }
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+ return profile != null ? profile.getId() : null;
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+ }
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+ // Paper end
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+
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@Override
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@Deprecated
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public OfflinePlayer getOfflinePlayer(String name) {
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