geforkt von Mirrors/Paper
43 Zeilen
2.1 KiB
Diff
43 Zeilen
2.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sun, 22 Jan 2017 18:07:56 -0500
|
|
Subject: [PATCH] Cap Entity Collisions
|
|
|
|
Limit a single entity to colliding a max of configurable times per tick.
|
|
This will alleviate issues where living entities are hoarded in 1x1 pens
|
|
|
|
This is not tied to the maxEntityCramming rule. Cramming will still apply
|
|
just as it does in Vanilla, but entity pushing logic will be capped.
|
|
|
|
You can set this to 0 to disable collisions.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
index 9d854cb4722ccd3a665fd29aff8bf368163c30e4..1daffb325617f8e9f3218aa879eb7d8467d69447 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/Entity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
|
|
@@ -379,6 +379,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
|
|
public void inactiveTick() { }
|
|
// Spigot end
|
|
// Paper start
|
|
+ protected int numCollisions = 0; // Paper
|
|
@javax.annotation.Nullable
|
|
private org.bukkit.util.Vector origin;
|
|
@javax.annotation.Nullable
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 8c5e4958f087a3f688261a44377dde39bc134b80..20bc6684b0394fe08aa35c371bf668d8ebcf98b1 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -3261,8 +3261,11 @@ public abstract class LivingEntity extends Entity {
|
|
}
|
|
}
|
|
|
|
- for (j = 0; j < list.size(); ++j) {
|
|
+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig().collisions.maxEntityCollisions); // Paper
|
|
+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig().collisions.maxEntityCollisions; ++j) { // Paper
|
|
Entity entity = (Entity) list.get(j);
|
|
+ entity.numCollisions++; // Paper
|
|
+ this.numCollisions++; // Paper
|
|
|
|
this.doPush(entity);
|
|
}
|