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geforkt von Mirrors/Paper
Paper/Spigot-API-Patches/0088-Player.setPlayerProfile-API.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

44 Zeilen
1.5 KiB
Diff

From a204b6caee96110b7145497447e67b5c784b5f78 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 18 Mar 2018 12:28:55 -0400
Subject: [PATCH] Player.setPlayerProfile API
This can be useful for changing name or skins after a player has logged in.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 1e7bbd0e6..759d42109 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -3,6 +3,7 @@ package org.bukkit.entity;
import java.net.InetSocketAddress;
import com.destroystokyo.paper.Title;
+import com.destroystokyo.paper.profile.PlayerProfile;
import org.bukkit.Achievement;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -1761,6 +1762,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* was {@link org.bukkit.event.player.PlayerResourcePackStatusEvent.Status#SUCCESSFULLY_LOADED}
*/
boolean hasResourcePack();
+
+ /**
+ * Gets a copy of this players profile
+ * @return The players profile object
+ */
+ @NotNull
+ PlayerProfile getPlayerProfile();
+
+ /**
+ * Changes the PlayerProfile for this player. This will cause this player
+ * to be reregistered to all clients that can currently see this player
+ * @param profile The new profile to use
+ */
+ void setPlayerProfile(@NotNull PlayerProfile profile);
// Paper end
// Spigot start
--
2.21.0