Paper/Spigot-Server-Patches/0394-Limit-lightning-strike-effect-distance.patch
Aikar 42772e476a
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A recent commit has been made that caused patches to be out of order, rebuilding
2018-10-17 23:06:33 -04:00

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From 4019f5499718146069b86ac3265e88c1a7e2c9a1 Mon Sep 17 00:00:00 2001
From: Trigary <trigary0@gmail.com>
Date: Fri, 14 Sep 2018 17:42:08 +0200
Subject: [PATCH] Limit lightning strike effect distance
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 93bf8c6d3c..25246eac58 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -237,6 +237,30 @@ public class PaperWorldConfig {
skeleHorseSpawnChance = 0.01D; // Vanilla value
}
}
+
+ public double sqrMaxLightningSoundDistance;
+ public double sqrMaxLightningImpactSoundDistance;
+ public double maxLightningFlashDistance;
+ private void lightningStrikeDistanceLimit() {
+ sqrMaxLightningSoundDistance = getInt("lightning-strike-distance-limit.sound", -1);
+ if (sqrMaxLightningSoundDistance < 0) {
+ sqrMaxLightningSoundDistance = Double.MAX_VALUE;
+ } else {
+ sqrMaxLightningSoundDistance *= sqrMaxLightningSoundDistance;
+ }
+
+ sqrMaxLightningImpactSoundDistance = getInt("lightning-strike-distance-limit.impact-sound", -1);
+ if (sqrMaxLightningImpactSoundDistance < 0) {
+ sqrMaxLightningImpactSoundDistance = 32 * 32; //Vanilla value
+ } else {
+ sqrMaxLightningImpactSoundDistance *= sqrMaxLightningImpactSoundDistance;
+ }
+
+ maxLightningFlashDistance = getInt("lightning-strike-distance-limit.flash", -1);
+ if (maxLightningFlashDistance < 0) {
+ maxLightningFlashDistance = 512; // Vanilla value
+ }
+ }
public boolean firePhysicsEventForRedstone = false;
private void firePhysicsEventForRedstone() {
diff --git a/src/main/java/net/minecraft/server/EntityLightning.java b/src/main/java/net/minecraft/server/EntityLightning.java
index afbe43dd34..f64e6e864d 100644
--- a/src/main/java/net/minecraft/server/EntityLightning.java
+++ b/src/main/java/net/minecraft/server/EntityLightning.java
@@ -60,6 +60,14 @@ public class EntityLightning extends EntityWeather {
double deltaX = this.locX - player.locX;
double deltaZ = this.locZ - player.locZ;
double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
+ // Paper start - Limit lightning strike effect distance
+ if (distanceSquared <= this.world.paperConfig.sqrMaxLightningImpactSoundDistance) {
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT,
+ SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 2.0f, 0.5F + this.random.nextFloat() * 0.2F));
+ } else {
+ continue;
+ }
+ // Paper end
if (distanceSquared > viewDistance * viewDistance) {
double deltaLength = Math.sqrt(distanceSquared);
double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
@@ -70,7 +78,7 @@ public class EntityLightning extends EntityWeather {
}
}
// CraftBukkit end
- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
+ //this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0f, 0.5F + this.random.nextFloat() * 0.2F); // Paper - Limit lightning strike effect distance (the packet is now sent from inside the loop)
}
--this.lifeTicks;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 0a76482638..b41dc3a732 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1087,7 +1087,7 @@ public class WorldServer extends World implements IAsyncTaskHandler {
}
// CraftBukkit end
if (super.strikeLightning(entity)) {
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entity)); // CraftBukkit - Use dimension, // Paper - use world instead of dimension
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entity.locX, entity.locY, entity.locZ, this.paperConfig.maxLightningFlashDistance, this, new PacketPlayOutSpawnEntityWeather(entity)); // CraftBukkit - Use dimension, // Paper - use world instead of dimension, limit lightning strike effect distance
return true;
} else {
return false;
--
2.19.1