geforkt von Mirrors/Paper
ac554ad46d
Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fa99e752 PR-1007: Add ItemMeta#getAsComponentString() 94a91782 Fix copy-pasted BlockType.Typed documentation 9b34ac8c Largely restore deprecated PotionData API 51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5 702d15fe Fix Javadoc reference 42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them 237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more 87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent CraftBukkit Changes: 4af0f22e8 SPIGOT-7664: Item meta should prevail over block states c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot 124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects 66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API 6118e5398 Fix regression listening to minecraft:brand custom payloads c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check 12360a7ec Remove unused imports 147b098b4 PR-1397: Add ItemMeta#getAsComponentString() 428aefe0e Largely restore deprecated PotionData API afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them 8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent 4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it 441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets 0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA 2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent 741b84480 PR-1390: Improve internal handling of damage sources 0364df4e1 SPIGOT-7657: Error when loading angry entities
110 Zeilen
6.7 KiB
Diff
110 Zeilen
6.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Hugo Manrique <hugmanrique@gmail.com>
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Date: Mon, 23 Jul 2018 14:22:26 +0200
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Subject: [PATCH] Vanished players don't have rights
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 5e9ef75a14a91f01a1ae5b3fb591d7258740a75d..516999dc425d23c570dabfe4f3c829650a6d205d 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -276,6 +276,15 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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} else {
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Entity entity1 = this.getOwner();
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+ // Paper start - Cancel hit for vanished players
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+ if (entity1 instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer) {
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+ org.bukkit.entity.Player collided = (org.bukkit.entity.Player) entity.getBukkitEntity();
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+ org.bukkit.entity.Player shooter = (org.bukkit.entity.Player) entity1.getBukkitEntity();
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+ if (!shooter.canSee(collided)) {
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+ return false;
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+ }
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+ }
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+ // Paper end - Cancel hit for vanished players
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return entity1 == null || this.leftOwner || !entity1.isPassengerOfSameVehicle(entity);
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}
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}
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diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
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index 6ca74a5cf691ee92c84bd031e875f72440df6b32..cee3f1200af602b5dfd0b27d05eb01826c5bbb1d 100644
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--- a/src/main/java/net/minecraft/world/item/BlockItem.java
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+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
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@@ -174,7 +174,8 @@ public class BlockItem extends Item {
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Player entityhuman = context.getPlayer();
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CollisionContext voxelshapecollision = entityhuman == null ? CollisionContext.empty() : CollisionContext.of(entityhuman);
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// CraftBukkit start - store default return
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- boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && context.getLevel().isUnobstructed(state, context.getClickedPos(), voxelshapecollision);
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+ Level world = context.getLevel(); // Paper - Cancel hit for vanished players
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+ boolean defaultReturn = (!this.mustSurvive() || state.canSurvive(context.getLevel(), context.getClickedPos())) && world.checkEntityCollision(state, entityhuman, voxelshapecollision, context.getClickedPos(), true); // Paper - Cancel hit for vanished players
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org.bukkit.entity.Player player = (context.getPlayer() instanceof ServerPlayer) ? (org.bukkit.entity.Player) context.getPlayer().getBukkitEntity() : null;
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BlockCanBuildEvent event = new BlockCanBuildEvent(CraftBlock.at(context.getLevel(), context.getClickedPos()), player, CraftBlockData.fromData(state), defaultReturn);
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 6e23e4d0477f361f2eb5bb93bd9dd2bf5073833c..be2220eff094c735bdb0c3e777bfbcfa4d44a578 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -264,6 +264,45 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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this.tileLimiter = new org.spigotmc.TickLimiter(this.spigotConfig.tileMaxTickTime);
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}
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+ // Paper start - Cancel hit for vanished players
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+ // ret true if no collision
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+ public final boolean checkEntityCollision(BlockState data, Entity source, net.minecraft.world.phys.shapes.CollisionContext voxelshapedcollision,
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+ BlockPos position, boolean checkCanSee) {
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+ // Copied from IWorldReader#a(IBlockData, BlockPosition, VoxelShapeCollision) & EntityAccess#a(Entity, VoxelShape)
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+ net.minecraft.world.phys.shapes.VoxelShape voxelshape = data.getCollisionShape(this, position, voxelshapedcollision);
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ voxelshape = voxelshape.move((double) position.getX(), (double) position.getY(), (double) position.getZ());
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+ if (voxelshape.isEmpty()) {
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+ return true;
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+ }
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+
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+ List<Entity> entities = this.getEntities(null, voxelshape.bounds());
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+ for (int i = 0, len = entities.size(); i < len; ++i) {
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+ Entity entity = entities.get(i);
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+
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+ if (checkCanSee && source instanceof net.minecraft.server.level.ServerPlayer && entity instanceof net.minecraft.server.level.ServerPlayer
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+ && !((net.minecraft.server.level.ServerPlayer) source).getBukkitEntity().canSee(((net.minecraft.server.level.ServerPlayer) entity).getBukkitEntity())) {
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+ continue;
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+ }
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+
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+ // !entity1.dead && entity1.i && (entity == null || !entity1.x(entity));
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+ // elide the last check since vanilla calls with entity = null
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+ // only we care about the source for the canSee check
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+ if (entity.isRemoved() || !entity.blocksBuilding) {
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+ continue;
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+ }
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+
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+ if (net.minecraft.world.phys.shapes.Shapes.joinIsNotEmpty(voxelshape, net.minecraft.world.phys.shapes.Shapes.create(entity.getBoundingBox()), net.minecraft.world.phys.shapes.BooleanOp.AND)) {
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+ return false;
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+ }
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+ }
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+
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+ return true;
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+ }
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+ // Paper end - Cancel hit for vanished players
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@Override
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public boolean isClientSide() {
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return this.isClientSide;
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 6e5b736123e0a0e8176c309be17be3316c6408ac..f0f00d459ef93ac8e716067b2160fed1433ce0b3 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1298,6 +1298,14 @@ public class CraftEventFactory {
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Projectile projectile = (Projectile) entity.getBukkitEntity();
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org.bukkit.entity.Entity collided = position.getEntity().getBukkitEntity();
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com.destroystokyo.paper.event.entity.ProjectileCollideEvent event = new com.destroystokyo.paper.event.entity.ProjectileCollideEvent(projectile, collided);
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+
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+ if (projectile.getShooter() instanceof Player && collided instanceof Player) {
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+ if (!((Player) projectile.getShooter()).canSee((Player) collided)) {
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+ event.setCancelled(true);
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+ return event;
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+ }
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+ }
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+
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Bukkit.getPluginManager().callEvent(event);
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return event;
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}
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