geforkt von Mirrors/Paper
70ce6ce831
This makes it easier for downstream projects (forks) to replace the version fetching system with their own. It is as simple as implementing an interface and overriding the default implementation of org.bukkit.UnsafeValues#getVersionFetcher() It also makes it easier for us to organize things like the version history feature. Lastly I have updated the paper implementation to check against the site API rather than against jenkins.
52 Zeilen
2.0 KiB
Diff
52 Zeilen
2.0 KiB
Diff
From 4586cbcfa44debe50fe0af9ba9a9fa61f7dea122 Mon Sep 17 00:00:00 2001
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From: MisterVector <whizkid3000@hotmail.com>
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Date: Fri, 26 Oct 2018 21:31:00 -0700
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Subject: [PATCH] Implement PlayerPostRespawnEvent
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 5645147da..0e7e47f83 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -637,9 +637,14 @@ public abstract class PlayerList {
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// this.a(entityplayer1, entityplayer, worldserver); // CraftBukkit - removed
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+ // Paper start
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+ boolean isBedSpawn = false;
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+ boolean isRespawn = false;
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+ // Paper end
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+
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// CraftBukkit start - fire PlayerRespawnEvent
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if (location == null) {
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- boolean isBedSpawn = false;
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+ //boolean isBedSpawn = false; Paper - moved up
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CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
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if (cworld != null && blockposition != null) {
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Optional<Vec3D> optional = EntityHuman.getBed(cworld.getHandle(), blockposition, flag1);
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@@ -672,6 +677,7 @@ public abstract class PlayerList {
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location = respawnEvent.getRespawnLocation();
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if (!flag) entityplayer.reset(); // SPIGOT-4785
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+ isRespawn = true; // Paper
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} else {
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location.setWorld(server.getWorldServer(dimensionmanager).getWorld());
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}
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@@ -733,6 +739,13 @@ public abstract class PlayerList {
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if (entityplayer.playerConnection.isDisconnected()) {
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this.savePlayerFile(entityplayer);
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}
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+
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+ // Paper start
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+ if (isRespawn) {
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+ cserver.getPluginManager().callEvent(new com.destroystokyo.paper.event.player.PlayerPostRespawnEvent(entityplayer.getBukkitEntity(), location, isBedSpawn));
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+ }
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+ // Paper end
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+
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// CraftBukkit end
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return entityplayer1;
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}
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--
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2.21.0
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