Paper/Spigot-Server-Patches/0198-PlayerNaturallySpawnCreaturesEvent.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

39 Zeilen
2.0 KiB
Diff

From c51e1da52848ab61068b678c97edcd3e8f0c5479 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index f2b024857..ed9e2e3e1 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -693,12 +693,17 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
int chunkRange = world.spigotConfig.mobSpawnRange;
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
-
- double blockRange = Math.pow(chunkRange << 4, 2);
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = Math.pow(chunkRange << 4, 2); // Paper - use the range from the event
// Spigot end
return this.playerMap.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
- return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
+ // Paper start -
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event
+ = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte)finalChunkRange);
+ final double blockRange = (double)((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ return event.isCancelled() || (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
+ // Paper end
});
}
--
2.21.0