geforkt von Mirrors/Paper
467d4d463e
Allows you to increase how far to check for a safe place to respawn a player near their bed, allowing a better chance to respawn the player at their bed should it of became obstructed. Defaults to vanilla 1.
123 Zeilen
2.9 KiB
Bash
Ausführbare Datei
123 Zeilen
2.9 KiB
Bash
Ausführbare Datei
#!/usr/bin/env bash
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(
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set -e
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nms="net/minecraft/server"
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export MODLOG=""
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PS1="$"
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basedir="$(cd "$1" && pwd -P)"
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gitcmd="git -c commit.gpgsign=false"
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workdir="$basedir/work"
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minecraftversion=$(cat "$workdir/BuildData/info.json" | grep minecraftVersion | cut -d '"' -f 4)
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decompiledir="$workdir/Minecraft/$minecraftversion"
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export importedmcdev=""
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function import {
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export importedmcdev="$importedmcdev $1"
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file="${1}.java"
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target="$workdir/Spigot/Spigot-Server/src/main/java/$nms/$file"
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base="$decompiledir/$nms/$file"
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if [[ ! -f "$target" ]]; then
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export MODLOG="$MODLOG Imported $file from mc-dev\n";
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echo "Copying $base to $target"
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cp "$base" "$target"
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else
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echo "UN-NEEDED IMPORT: $file"
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fi
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}
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(
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cd "$workdir/Spigot/Spigot-Server/"
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lastlog=$($gitcmd log -1 --oneline)
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if [[ "$lastlog" = *"mc-dev Imports"* ]]; then
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$gitcmd reset --hard HEAD^
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fi
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)
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import AxisAlignedBB
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import BaseBlockPosition
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import BiomeBase
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import BlockBed
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import BiomeBigHills
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import BiomeJungle
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import BiomeMesa
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import BlockBeacon
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import BlockChest
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import BlockFalling
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import BlockFurnace
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import BlockIceFrost
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import BlockPosition
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import BlockSnowBlock
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import BlockStateEnum
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import ChunkCache
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import ChunkCoordIntPair
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import ChunkProviderFlat
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import ChunkProviderGenerate
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import ChunkProviderHell
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import CommandAbstract
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import CommandScoreboard
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import CommandWhitelist
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import ControllerJump
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import DataBits
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import DataConverterMaterialId
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import DataInspectorBlockEntity
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import DataPalette
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import DefinedStructure
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import DragonControllerLandedFlame
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import EnchantmentManager
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import Enchantments
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import EnderDragonBattle
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import EntityIllagerIllusioner
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import EntityLlama
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import EntitySquid
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import EntityTypes
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import EntityWaterAnimal
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import EntityWitch
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import EnumItemSlot
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import EULA
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import FileIOThread
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import IHopper
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import ItemBlock
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import ItemFireworks
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import ItemMonsterEgg
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import IRangedEntity
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import LegacyPingHandler
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import LotoSelectorEntry
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import NavigationAbstract
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import NBTTagCompound
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import NBTTagList
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import PacketPlayInUseEntity
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import PacketPlayOutMapChunk
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import PacketPlayOutPlayerListHeaderFooter
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import PacketPlayOutScoreboardTeam
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import PacketPlayOutTitle
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import PacketPlayOutUpdateTime
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import PathfinderAbstract
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import PathfinderGoal
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import PathfinderGoalFloat
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import PathfinderGoalGotoTarget
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import PathfinderWater
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import PersistentScoreboard
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import PersistentVillage
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import PlayerConnectionUtils
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import RegionFile
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import RegistryBlockID
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import RemoteControlListener
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import RecipeBookServer
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import ServerPing
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import StructureBoundingBox
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import StructurePiece
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import StructureStart
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import TileEntityEnderChest
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import TileEntityLootable
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import WorldGenStronghold
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import WorldProvider
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cd "$workdir/Spigot/Spigot-Server/"
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rm -rf nms-patches applyPatches.sh makePatches.sh >/dev/null 2>&1
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$gitcmd add . -A >/dev/null 2>&1
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echo -e "mc-dev Imports\n\n$MODLOG" | $gitcmd commit . -F -
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)
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