Paper/patches/unapplied/server/0954-Properly-Cancel-Usable-Items.patch
2023-12-05 18:20:55 +01:00

64 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Tue, 23 May 2023 22:33:36 -0400
Subject: [PATCH] Properly Cancel Usable Items
This fixes the bug causing cancelling PlayerInteractEvent to cause items to continue to be used despite being cancelled on the server.
For example, items being consumed but never finishing, shields being put up, etc.
The underlying issue of this is that the client modifies their synced data values, and so we have to (forcibly) resend
them in order for the client to reset their using item state.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
index e8ad6a1e497f399c5d8cd6a6ec192ddc932e3fb9..1a895a511d8bb20bcaf6ae5534ca70529d65951e 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
@@ -557,6 +557,7 @@ public class ServerPlayerGameMode {
}
// Paper end - extend Player Interact cancellation
player.getBukkitEntity().updateInventory(); // SPIGOT-2867
+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
} else if (this.gameModeForPlayer == GameType.SPECTATOR) {
MenuProvider itileinventory = iblockdata.getMenuProvider(world, blockposition);
@@ -600,6 +601,11 @@ public class ServerPlayerGameMode {
return enuminteractionresult1;
}
+ // Paper start - Cancel only if cancelled + if the interact result is different from default response
+ else if (this.interactResult && this.interactResult != cancelledItem) {
+ this.player.resyncUsingItem(this.player);
+ }
+ // Paper end
}
return enuminteractionresult;
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index dc50f0c4514cc239a4639a03e4edbda5c258b867..8b0bcaa4239a0966cf7b7676525c1ab69c25f534 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1924,6 +1924,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
}
if (cancelled) {
+ this.player.resyncUsingItem(this.player); // Paper - Resend player's using item status
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
return;
}
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 371f6d2539eac7161a86bb64763b4ee228eccbdf..6d4d46163ffcffa98f400c2656703eb5c4818f40 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3811,6 +3811,11 @@ public abstract class LivingEntity extends Entity implements Attackable {
return ((Byte) this.entityData.get(LivingEntity.DATA_LIVING_ENTITY_FLAGS) & 2) > 0 ? InteractionHand.OFF_HAND : InteractionHand.MAIN_HAND;
}
+ // Paper start
+ public void resyncUsingItem(ServerPlayer serverPlayer) {
+ this.getEntityData().resendPossiblyDesyncedDataValues(java.util.List.of(DATA_LIVING_ENTITY_FLAGS), serverPlayer);
+ }
+ // Paper end
private void updatingUsingItem() {
if (this.isUsingItem()) {
if (ItemStack.isSameItem(this.getItemInHand(this.getUsedItemHand()), this.useItem)) {