geforkt von Mirrors/Paper
4b0b72554f
Caused the chunk to be later deserialized, which would result in spamming unrelated errors (possibly) + double chunk completion.
3640 Zeilen
165 KiB
Diff
3640 Zeilen
165 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 13 Jul 2019 09:23:10 -0700
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Subject: [PATCH] Asynchronous chunk IO and loading
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ChunkSerializer needs the new tick lists to be saved (see added todos)
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This patch re-adds a file IO thread as well as shoving de-serializing
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chunk NBT data onto worker threads. This patch also will shove
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chunk data serialization onto the same worker threads when the chunk
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is unloaded - this cannot be done for regular saves since that's unsafe.
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The file IO Thread
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Unlike 1.13 and below, the file IO thread is prioritized - IO tasks can
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be reoredered, however they are "stuck" to a world & coordinate.
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Scheduling IO tasks works as follows, given a world & coordinate - location:
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The IO thread has been designed to ensure that reads and writes appear to
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occur synchronously for a given location, however the implementation also
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has the unfortunate side-effect of making every write appear as if
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they occur without failure.
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The IO thread has also been designed to accomodate Mojang's decision to
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store chunk data and POI data separately. It can independently schedule
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tasks for each.
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However threads can wait for writes to complete and check if:
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- The write was overwriten by another scheduler
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- The write failed (however it does not indicate whether it was overwritten by another scheduler)
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Scheduling reads:
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- If a write task is in progress, the task is not scheduled and returns the in-progress write data
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This means that readers cannot modify the NBTTagCompound returned and must clone if it they wish to write
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- If a write task is not in progress but a read task is in progress, then the read task is simply chained
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This means that again, readers cannot modify the NBTTagCompound returned
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Scheduling writes:
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- If a read task is in progress, ignore the read task and schedule the write
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We cannot complete the read task since we assume it wants old data - not current
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- If a write task is pending, overwrite the write data
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The file IO thread does correctly handle cases where the data is overwritten when it
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is writing data (before completing a task it will check if the data was overwritten and
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will retry).
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When the file IO thread executes a task for a location, the it will
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execute the read task first (if it exists), then it will execute the
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write task. This ensures that, even when scheduling at different
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priorities, that reads/writes for a location act synchronously.
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The downside of the file IO thread is that write failure can only be
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indicated to the scheduling thread if:
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- No other thread decides to schedule another write for the location
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concurrently
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- The scheduling thread blocks on the write to complete (however the
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current implementation can be modified to indicate success
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asynchronously)
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The file io thread can be modified easily to provide indications
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of write failure and write overwriting if needed.
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The upside of the file IO thread is that if a write failures, then
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chunk data is not lost until server restart. This leaves more room
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for spurious failure.
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Finally, the io thread will indicate to the console when reads
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or writes fail - with relevant detail.
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Asynchronous chunk data serialization for unloading chunks
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When chunks unload they make a call to PlayerChunkMap#saveChunk(IChunkAccess).
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Even if I make the IO asynchronous for this call, the data serialization
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still hits pretty hard. And given that now the chunk system will
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aggressively unload chunks more often (queued immediately at
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ticket level 45 or higher), unloads occur more often, and
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combined with our changes to the unload queue to make it
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significantly more aggresive - chunk unloads can hit pretty hard.
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Especially players running around with elytras and fireworks.
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For serializing chunk data off main, there are some tasks which cannot be
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done asynchronously. Lighting data must be saved beforehand as well as
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potentially some tick lists. These are completed before scheduling the
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asynchronous save.
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However serializing chunk data off of the main thread is still risky.
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Even though this patch schedules the save to occur after ALL references
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of the chunk are removed from the world, plugins can still technically
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access entities inside the chunks. For this, if the serialization task
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fails for any reason, it will be re-scheduled to be serialized on the
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main thread - with the hopes that the reason it failed was due to a plugin
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and not an error with the save code itself. Like vanilla code - if the
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serialization fails, the chunk data is lost.
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Asynchronous chunk io/loading
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Mojang's current implementation for loading chunk data off disk is
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to return a CompletableFuture that will be completed by scheduling a
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task to be executed on the world's chunk queue (which is only drained
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on the main thread). This task will read the IO off disk and it will
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apply data conversions & deserialization synchronously. Obviously
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all 3 of these operations are expensive however all can be completed
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asynchronously instead.
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The solution this patch uses is as follows:
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0. If an asynchronous chunk save is in progress (see above), wait
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for that task to complete. It will use the serialized NBTTagCompound
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created by the task. If the task fails to complete, then we would continue
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with step 1. If it does not, we skip step 1. (Note: We actually load
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POI data no matter what in this case).
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1. Schedule an IO task to read chunk & poi data off disk.
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2. The IO task will schedule a chunk load task.
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3. The chunk load task executes on the async chunk loader threads
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and will apply datafixers & de-serialize the chunk into a ProtoChunk
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or ProtoChunkExtension.
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4. The in progress chunk is then passed on to the world's chunk queue
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to complete the ComletableFuture and execute any of the synchronous
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tasks required to be executed by the chunk load task (i.e lighting
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and some poi tasks).
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diff --git a/src/main/java/co/aikar/timings/WorldTimingsHandler.java b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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index 0fda52841b5e1643efeda92106124998abc4e0aa..fe79c0add4f7cb18d487c5bb9415c40c5b551ea2 100644
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--- a/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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+++ b/src/main/java/co/aikar/timings/WorldTimingsHandler.java
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@@ -58,6 +58,16 @@ public class WorldTimingsHandler {
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public final Timing miscMobSpawning;
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+ public final Timing poiUnload;
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+ public final Timing chunkUnload;
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+ public final Timing poiSaveDataSerialization;
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+ public final Timing chunkSave;
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+ public final Timing chunkSaveDataSerialization;
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+ public final Timing chunkSaveIOWait;
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+ public final Timing chunkUnloadPrepareSave;
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+ public final Timing chunkUnloadPOISerialization;
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+ public final Timing chunkUnloadDataSave;
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+
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public WorldTimingsHandler(Level server) {
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String name = ((PrimaryLevelData) server.getLevelData()).getLevelName() + " - ";
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@@ -111,6 +121,16 @@ public class WorldTimingsHandler {
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miscMobSpawning = Timings.ofSafe(name + "Mob spawning - Misc");
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+
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+ poiUnload = Timings.ofSafe(name + "Chunk unload - POI");
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+ chunkUnload = Timings.ofSafe(name + "Chunk unload - Chunk");
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+ poiSaveDataSerialization = Timings.ofSafe(name + "Chunk save - POI Data serialization");
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+ chunkSave = Timings.ofSafe(name + "Chunk save - Chunk");
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+ chunkSaveDataSerialization = Timings.ofSafe(name + "Chunk save - Chunk Data serialization");
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+ chunkSaveIOWait = Timings.ofSafe(name + "Chunk save - Chunk IO Wait");
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+ chunkUnloadPrepareSave = Timings.ofSafe(name + "Chunk unload - Async Save Prepare");
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+ chunkUnloadPOISerialization = Timings.ofSafe(name + "Chunk unload - POI Data Serialization");
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+ chunkUnloadDataSave = Timings.ofSafe(name + "Chunk unload - Data Serialization");
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}
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public static Timing getTickList(ServerLevel worldserver, String timingsType) {
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 73b49d24cd428e2328d56f5f42333a25a1d6ebae..a89ccdf2ea517d2ec38c9433bdc26802884ed988 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -1,5 +1,6 @@
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package com.destroystokyo.paper;
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+import com.destroystokyo.paper.io.chunk.ChunkTaskManager;
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import com.google.common.base.Strings;
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import com.google.common.base.Throwables;
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@@ -340,4 +341,58 @@ public class PaperConfig {
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}
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tabSpamLimit = getInt("settings.spam-limiter.tab-spam-limit", tabSpamLimit);
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}
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+
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+ public static boolean asyncChunks = false;
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+ private static void asyncChunks() {
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+ ConfigurationSection section;
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+ if (version < 15) {
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+ section = config.createSection("settings.async-chunks");
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+ section.set("threads", -1);
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+ } else {
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+ section = config.getConfigurationSection("settings.async-chunks");
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+ if (section == null) {
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+ section = config.createSection("settings.async-chunks");
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+ }
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+ }
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+ // Clean up old configs
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+ if (section.contains("load-threads")) {
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+ if (!section.contains("threads")) {
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+ section.set("threads", section.get("load-threads"));
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+ }
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+ section.set("load-threads", null);
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+ }
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+ section.set("generation", null);
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+ section.set("enabled", null);
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+ section.set("thread-per-world-generation", null);
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+
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+ int threads = getInt("settings.async-chunks.threads", -1);
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+ int cpus = Runtime.getRuntime().availableProcessors() / 2;
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+ if (threads <= 0) {
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+ if (cpus <= 4) {
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+ threads = cpus <= 2 ? 1 : 2;
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+ } else {
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+ threads = (int) Math.min(Integer.getInteger("paper.maxChunkThreads", 4), cpus / 2);
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+ }
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+ }
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+ if (cpus == 1 && !Boolean.getBoolean("Paper.allowAsyncChunksSingleCore")) {
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+ asyncChunks = false;
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+ } else {
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+ asyncChunks = true;
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+ }
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+
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+ // Let Shared Host set some limits
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+ String sharedHostThreads = System.getenv("PAPER_ASYNC_CHUNKS_SHARED_HOST_THREADS");
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+ if (sharedHostThreads != null) {
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+ try {
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+ threads = Math.max(1, Math.min(threads, Integer.parseInt(sharedHostThreads)));
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+ } catch (NumberFormatException ignored) {}
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+ }
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+
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+ if (!asyncChunks) {
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+ log("Async Chunks: Disabled - Chunks will be managed synchronously, and will cause tremendous lag.");
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+ } else {
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+ ChunkTaskManager.initGlobalLoadThreads(threads);
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+ log("Async Chunks: Enabled - Chunks will be loaded much faster, without lag.");
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+ }
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+ }
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}
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diff --git a/src/main/java/com/destroystokyo/paper/io/IOUtil.java b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..5af0ac3d9e87c06053e65433060f15779c156c2a
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/io/IOUtil.java
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@@ -0,0 +1,62 @@
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+package com.destroystokyo.paper.io;
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+
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+import org.bukkit.Bukkit;
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+
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+public final class IOUtil {
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+
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+ /* Copied from concrete or concurrentutil */
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+
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+ public static long getCoordinateKey(final int x, final int z) {
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+ return ((long)z << 32) | (x & 0xFFFFFFFFL);
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+ }
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+
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+ public static int getCoordinateX(final long key) {
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+ return (int)key;
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+ }
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+
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+ public static int getCoordinateZ(final long key) {
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+ return (int)(key >>> 32);
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+ }
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+
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+ public static int getRegionCoordinate(final int chunkCoordinate) {
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+ return chunkCoordinate >> 5;
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+ }
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+
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+ public static int getChunkInRegion(final int chunkCoordinate) {
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+ return chunkCoordinate & 31;
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+ }
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+
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+ public static String genericToString(final Object object) {
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+ return object == null ? "null" : object.getClass().getName() + ":" + object.toString();
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+ }
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+
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+ public static <T> T notNull(final T obj) {
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+ if (obj == null) {
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+ throw new NullPointerException();
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+ }
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+ return obj;
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+ }
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+
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+ public static <T> T notNull(final T obj, final String msgIfNull) {
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+ if (obj == null) {
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+ throw new NullPointerException(msgIfNull);
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+ }
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+ return obj;
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+ }
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+
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+ public static void arrayBounds(final int off, final int len, final int arrayLength, final String msgPrefix) {
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+ if (off < 0 || len < 0 || (arrayLength - off) < len) {
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+ throw new ArrayIndexOutOfBoundsException(msgPrefix + ": off: " + off + ", len: " + len + ", array length: " + arrayLength);
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+ }
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+ }
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+
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+ public static int getPriorityForCurrentThread() {
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+ return Bukkit.isPrimaryThread() ? PrioritizedTaskQueue.HIGHEST_PRIORITY : PrioritizedTaskQueue.NORMAL_PRIORITY;
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+ }
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+
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+ @SuppressWarnings("unchecked")
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+ public static <T extends Throwable> void rethrow(final Throwable throwable) throws T {
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+ throw (T)throwable;
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+ }
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+
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java b/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..a630a84b60b4517e3bc330d4983b914bd064efa4
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/io/PaperFileIOThread.java
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@@ -0,0 +1,606 @@
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+package com.destroystokyo.paper.io;
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+
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+import net.minecraft.nbt.CompoundTag;
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+import net.minecraft.server.MinecraftServer;
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+import net.minecraft.server.level.ServerLevel;
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+import net.minecraft.world.level.ChunkPos;
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+import net.minecraft.world.level.chunk.storage.RegionFile;
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+import org.apache.logging.log4j.Logger;
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+
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+import java.io.IOException;
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+import java.util.concurrent.CompletableFuture;
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+import java.util.concurrent.ConcurrentHashMap;
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+import java.util.concurrent.atomic.AtomicLong;
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+import java.util.function.Consumer;
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+import java.util.function.Function;
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+
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+/**
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+ * Prioritized singleton thread responsible for all chunk IO that occurs in a minecraft server.
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+ *
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+ * <p>
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+ * Singleton access: {@link Holder#INSTANCE}
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+ * </p>
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+ *
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+ * <p>
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+ * All functions provided are MT-Safe, however certain ordering constraints are (but not enforced):
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+ * <li>
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+ * Chunk saves may not occur for unloaded chunks.
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+ * </li>
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+ * <li>
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+ * Tasks must be scheduled on the main thread.
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+ * </li>
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+ * </p>
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+ *
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+ * @see Holder#INSTANCE
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+ * @see #scheduleSave(ServerLevel, int, int, CompoundTag, CompoundTag, int)
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+ * @see #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)
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+ */
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+public final class PaperFileIOThread extends QueueExecutorThread {
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+
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+ public static final Logger LOGGER = MinecraftServer.LOGGER;
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+ public static final CompoundTag FAILURE_VALUE = new CompoundTag();
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+
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+ public static final class Holder {
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+
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+ public static final PaperFileIOThread INSTANCE = new PaperFileIOThread();
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+
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+ static {
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+ INSTANCE.start();
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+ }
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+ }
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+
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+ private final AtomicLong writeCounter = new AtomicLong();
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+
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+ private PaperFileIOThread() {
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+ super(new PrioritizedTaskQueue<>(), (int)(1.0e6)); // 1.0ms spinwait time
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+ this.setName("Paper RegionFile IO Thread");
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+ this.setPriority(Thread.NORM_PRIORITY - 1); // we keep priority close to normal because threads can wait on us
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+ this.setUncaughtExceptionHandler((final Thread unused, final Throwable thr) -> {
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+ LOGGER.fatal("Uncaught exception thrown from IO thread, report this!", thr);
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+ });
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+ }
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+
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+ /* run() is implemented by superclass */
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+
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+ /*
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+ *
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+ * IO thread will perform reads before writes
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+ *
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+ * How reads/writes are scheduled:
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+ *
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+ * If read in progress while scheduling write, ignore read and schedule write
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+ * If read in progress while scheduling read (no write in progress), chain the read task
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+ *
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+ *
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+ * If write in progress while scheduling read, use the pending write data and ret immediately
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+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
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+ *
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+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
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+ * it fails to properly propagate write failures. When writes fail the data is kept so future reads will actually
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+ * read the failed write data. This should hopefully act as a way to prevent data loss for spurious fails for writing data.
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+ *
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+ */
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+
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+ /**
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+ * Attempts to bump the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
|
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+ * @param world Chunk's world
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+ * @param chunkX Chunk's x coordinate
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+ * @param chunkZ Chunk's z coordinate
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+ * @param priority Priority level to try to bump to
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+ */
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+ public void bumpPriority(final ServerLevel world, final int chunkX, final int chunkZ, final int priority) {
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+ if (!PrioritizedTaskQueue.validPriority(priority)) {
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+ throw new IllegalArgumentException("Invalid priority: " + priority);
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+ }
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+
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+ final Long key = Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ));
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+
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+ final ChunkDataTask poiTask = world.poiDataController.tasks.get(key);
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+ final ChunkDataTask chunkTask = world.chunkDataController.tasks.get(key);
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+
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+ if (poiTask != null) {
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+ poiTask.raisePriority(priority);
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+ }
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+ if (chunkTask != null) {
|
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+ chunkTask.raisePriority(priority);
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+ }
|
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+ }
|
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+
|
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+ public CompoundTag getPendingWrite(final ServerLevel world, final int chunkX, final int chunkZ, final boolean poiData) {
|
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+ final ChunkDataController taskController = poiData ? world.poiDataController : world.chunkDataController;
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+
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+ final ChunkDataTask dataTask = taskController.tasks.get(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)));
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+
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+ if (dataTask == null) {
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+ return null;
|
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+ }
|
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+
|
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+ final ChunkDataController.InProgressWrite write = dataTask.inProgressWrite;
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+
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+ if (write == null) {
|
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+ return null;
|
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+ }
|
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+
|
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+ return write.data;
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+ }
|
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+
|
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+ /**
|
|
+ * Sets the priority of all IO tasks for the given chunk coordinates. This has no effect if no tasks are queued.
|
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+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
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+ * @param chunkZ Chunk's z coordinate
|
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+ * @param priority Priority level to set to
|
|
+ */
|
|
+ public void setPriority(final ServerLevel world, final int chunkX, final int chunkZ, final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority: " + priority);
|
|
+ }
|
|
+
|
|
+ final Long key = Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ));
|
|
+
|
|
+ final ChunkDataTask poiTask = world.poiDataController.tasks.get(key);
|
|
+ final ChunkDataTask chunkTask = world.chunkDataController.tasks.get(key);
|
|
+
|
|
+ if (poiTask != null) {
|
|
+ poiTask.updatePriority(priority);
|
|
+ }
|
|
+ if (chunkTask != null) {
|
|
+ chunkTask.updatePriority(priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the chunk data to be written asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * This function presumes a chunk load for the coordinates is not called during this function (anytime after is OK). This means
|
|
+ * saves must be scheduled before a chunk is unloaded.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * Writes may be called concurrently, although only the "later" write will go through.
|
|
+ * </li>
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param poiData Chunk point of interest data. If {@code null}, then no poi data is saved.
|
|
+ * @param chunkData Chunk data. If {@code null}, then no chunk data is saved.
|
|
+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
|
|
+ * @throws IllegalArgumentException If both {@code poiData} and {@code chunkData} are {@code null}.
|
|
+ * @throws IllegalStateException If the file io thread has shutdown.
|
|
+ */
|
|
+ public void scheduleSave(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final CompoundTag poiData, final CompoundTag chunkData,
|
|
+ final int priority) throws IllegalArgumentException {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority: " + priority);
|
|
+ }
|
|
+
|
|
+ final long writeCounter = this.writeCounter.getAndIncrement();
|
|
+
|
|
+ if (poiData != null) {
|
|
+ this.scheduleWrite(world.poiDataController, world, chunkX, chunkZ, poiData, priority, writeCounter);
|
|
+ }
|
|
+ if (chunkData != null) {
|
|
+ this.scheduleWrite(world.chunkDataController, world, chunkX, chunkZ, chunkData, priority, writeCounter);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void scheduleWrite(final ChunkDataController dataController, final ServerLevel world,
|
|
+ final int chunkX, final int chunkZ, final CompoundTag data, final int priority, final long writeCounter) {
|
|
+ dataController.tasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkDataTask taskRunning) -> {
|
|
+ if (taskRunning == null) {
|
|
+ // no task is scheduled
|
|
+
|
|
+ // create task
|
|
+ final ChunkDataTask newTask = new ChunkDataTask(priority, world, chunkX, chunkZ, dataController);
|
|
+ newTask.inProgressWrite = new ChunkDataController.InProgressWrite();
|
|
+ newTask.inProgressWrite.writeCounter = writeCounter;
|
|
+ newTask.inProgressWrite.data = data;
|
|
+
|
|
+ PaperFileIOThread.this.queueTask(newTask); // schedule
|
|
+ return newTask;
|
|
+ }
|
|
+
|
|
+ taskRunning.raisePriority(priority);
|
|
+
|
|
+ if (taskRunning.inProgressWrite == null) {
|
|
+ taskRunning.inProgressWrite = new ChunkDataController.InProgressWrite();
|
|
+ }
|
|
+
|
|
+ boolean reschedule = taskRunning.inProgressWrite.writeCounter == -1L;
|
|
+
|
|
+ // synchronize for readers
|
|
+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
|
|
+ synchronized (taskRunning) {
|
|
+ taskRunning.inProgressWrite.data = data;
|
|
+ taskRunning.inProgressWrite.writeCounter = writeCounter;
|
|
+ }
|
|
+
|
|
+ if (reschedule) {
|
|
+ // We need to reschedule this task since the previous one is not currently scheduled since it failed
|
|
+ taskRunning.reschedule(priority);
|
|
+ }
|
|
+
|
|
+ return taskRunning;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Same as {@link #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
|
|
+ * a {@link CompletableFuture} which is potentially completed <b>ASYNCHRONOUSLY ON THE FILE IO THREAD</b> when the load task
|
|
+ * has completed.
|
|
+ * <p>
|
|
+ * Note that if the chunk fails to load the returned future is completed with {@code null}.
|
|
+ * </p>
|
|
+ */
|
|
+ public CompletableFuture<ChunkData> loadChunkDataAsyncFuture(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final int priority, final boolean readPoiData, final boolean readChunkData,
|
|
+ final boolean intendingToBlock) {
|
|
+ final CompletableFuture<ChunkData> future = new CompletableFuture<>();
|
|
+ this.loadChunkDataAsync(world, chunkX, chunkZ, priority, future::complete, readPoiData, readChunkData, intendingToBlock);
|
|
+ return future;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules a load to be executed asynchronously.
|
|
+ * <p>
|
|
+ * Impl notes:
|
|
+ * </p>
|
|
+ * <li>
|
|
+ * If a chunk fails to load, the {@code onComplete} parameter is completed with {@code null}.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * It is possible for the {@code onComplete} parameter to be given {@link ChunkData} containing data
|
|
+ * this call did not request.
|
|
+ * </li>
|
|
+ * <li>
|
|
+ * The {@code onComplete} parameter may be completed during the execution of this function synchronously or it may
|
|
+ * be completed asynchronously on this file io thread. Interacting with the file IO thread in the completion of
|
|
+ * data is undefined behaviour, and can cause deadlock.
|
|
+ * </li>
|
|
+ * @param world Chunk's world
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority level for this task. See {@link PrioritizedTaskQueue}
|
|
+ * @param onComplete Consumer to execute once this task has completed
|
|
+ * @param readPoiData Whether to read point of interest data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
|
|
+ * @param readChunkData Whether to read chunk data. If {@code false}, the {@code NBTTagCompound} will be {@code null}.
|
|
+ * @return The {@link PrioritizedTaskQueue.PrioritizedTask} associated with this task. Note that this task does not support
|
|
+ * cancellation.
|
|
+ */
|
|
+ public void loadChunkDataAsync(final ServerLevel world, final int chunkX, final int chunkZ,
|
|
+ final int priority, final Consumer<ChunkData> onComplete,
|
|
+ final boolean readPoiData, final boolean readChunkData,
|
|
+ final boolean intendingToBlock) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority: " + priority);
|
|
+ }
|
|
+
|
|
+ if (!(readPoiData | readChunkData)) {
|
|
+ throw new IllegalArgumentException("Must read chunk data or poi data");
|
|
+ }
|
|
+
|
|
+ final ChunkData complete = new ChunkData();
|
|
+ final boolean[] requireCompletion = new boolean[] { readPoiData, readChunkData };
|
|
+
|
|
+ if (readPoiData) {
|
|
+ this.scheduleRead(world.poiDataController, world, chunkX, chunkZ, (final CompoundTag poiData) -> {
|
|
+ complete.poiData = poiData;
|
|
+
|
|
+ final boolean finished;
|
|
+
|
|
+ // avoid a race condition where the file io thread completes and we complete synchronously
|
|
+ // Note: Synchronization can be elided if both of the accesses are volatile
|
|
+ synchronized (requireCompletion) {
|
|
+ requireCompletion[0] = false; // 0 -> poi data
|
|
+ finished = !requireCompletion[1]; // 1 -> chunk data
|
|
+ }
|
|
+
|
|
+ if (finished) {
|
|
+ onComplete.accept(complete);
|
|
+ }
|
|
+ }, priority, intendingToBlock);
|
|
+ }
|
|
+
|
|
+ if (readChunkData) {
|
|
+ this.scheduleRead(world.chunkDataController, world, chunkX, chunkZ, (final CompoundTag chunkData) -> {
|
|
+ complete.chunkData = chunkData;
|
|
+
|
|
+ final boolean finished;
|
|
+
|
|
+ // avoid a race condition where the file io thread completes and we complete synchronously
|
|
+ // Note: Synchronization can be elided if both of the accesses are volatile
|
|
+ synchronized (requireCompletion) {
|
|
+ requireCompletion[1] = false; // 1 -> chunk data
|
|
+ finished = !requireCompletion[0]; // 0 -> poi data
|
|
+ }
|
|
+
|
|
+ if (finished) {
|
|
+ onComplete.accept(complete);
|
|
+ }
|
|
+ }, priority, intendingToBlock);
|
|
+ }
|
|
+
|
|
+ }
|
|
+
|
|
+ // Note: the onComplete may be called asynchronously or synchronously here.
|
|
+ private void scheduleRead(final ChunkDataController dataController, final ServerLevel world,
|
|
+ final int chunkX, final int chunkZ, final Consumer<CompoundTag> onComplete, final int priority,
|
|
+ final boolean intendingToBlock) {
|
|
+
|
|
+ Function<RegionFile, Boolean> tryLoadFunction = (final RegionFile file) -> {
|
|
+ if (file == null) {
|
|
+ return Boolean.TRUE;
|
|
+ }
|
|
+ return Boolean.valueOf(file.hasChunk(new ChunkPos(chunkX, chunkZ)));
|
|
+ };
|
|
+
|
|
+ dataController.tasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkDataTask running) -> {
|
|
+ if (running == null) {
|
|
+ // not scheduled
|
|
+
|
|
+ final Boolean shouldSchedule = intendingToBlock ? dataController.computeForRegionFile(chunkX, chunkZ, tryLoadFunction) :
|
|
+ dataController.computeForRegionFileIfLoaded(chunkX, chunkZ, tryLoadFunction);
|
|
+
|
|
+ if (shouldSchedule == Boolean.FALSE) {
|
|
+ // not on disk
|
|
+ onComplete.accept(null);
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ // set up task
|
|
+ final ChunkDataTask newTask = new ChunkDataTask(priority, world, chunkX, chunkZ, dataController);
|
|
+ newTask.inProgressRead = new ChunkDataController.InProgressRead();
|
|
+ newTask.inProgressRead.readFuture.thenAccept(onComplete);
|
|
+
|
|
+ PaperFileIOThread.this.queueTask(newTask); // schedule task
|
|
+ return newTask;
|
|
+ }
|
|
+
|
|
+ running.raisePriority(priority);
|
|
+
|
|
+ if (running.inProgressWrite == null) {
|
|
+ // chain to the read future
|
|
+ running.inProgressRead.readFuture.thenAccept(onComplete);
|
|
+ return running;
|
|
+ }
|
|
+
|
|
+ // at this stage we have to use the in progress write's data to avoid an order issue
|
|
+ // we don't synchronize since all writes to data occur in the compute() call
|
|
+ onComplete.accept(running.inProgressWrite.data);
|
|
+ return running;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Same as {@link #loadChunkDataAsync(ServerLevel, int, int, int, Consumer, boolean, boolean, boolean)}, except this function returns
|
|
+ * the {@link ChunkData} associated with the specified chunk when the task is complete.
|
|
+ * @return The chunk data, or {@code null} if the chunk failed to load.
|
|
+ */
|
|
+ public ChunkData loadChunkData(final ServerLevel world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final boolean readPoiData, final boolean readChunkData) {
|
|
+ return this.loadChunkDataAsyncFuture(world, chunkX, chunkZ, priority, readPoiData, readChunkData, true).join();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules the given task at the specified priority to be executed on the IO thread.
|
|
+ * <p>
|
|
+ * Internal api. Do not use.
|
|
+ * </p>
|
|
+ */
|
|
+ public void runTask(final int priority, final Runnable runnable) {
|
|
+ this.queueTask(new GeneralTask(priority, runnable));
|
|
+ }
|
|
+
|
|
+ static final class GeneralTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ private final Runnable run;
|
|
+
|
|
+ public GeneralTask(final int priority, final Runnable run) {
|
|
+ super(priority);
|
|
+ this.run = IOUtil.notNull(run, "Task may not be null");
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ try {
|
|
+ this.run.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to execute general task on IO thread " + IOUtil.genericToString(this.run), throwable);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkData {
|
|
+
|
|
+ public CompoundTag poiData;
|
|
+ public CompoundTag chunkData;
|
|
+
|
|
+ public ChunkData() {}
|
|
+
|
|
+ public ChunkData(final CompoundTag poiData, final CompoundTag chunkData) {
|
|
+ this.poiData = poiData;
|
|
+ this.chunkData = chunkData;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static abstract class ChunkDataController {
|
|
+
|
|
+ // ConcurrentHashMap synchronizes per chain, so reduce the chance of task's hashes colliding.
|
|
+ public final ConcurrentHashMap<Long, ChunkDataTask> tasks = new ConcurrentHashMap<>(64, 0.5f);
|
|
+
|
|
+ public abstract void writeData(final int x, final int z, final CompoundTag compound) throws IOException;
|
|
+ public abstract CompoundTag readData(final int x, final int z) throws IOException;
|
|
+
|
|
+ public abstract <T> T computeForRegionFile(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+ public abstract <T> T computeForRegionFileIfLoaded(final int chunkX, final int chunkZ, final Function<RegionFile, T> function);
|
|
+
|
|
+ public static final class InProgressWrite {
|
|
+ public long writeCounter;
|
|
+ public CompoundTag data;
|
|
+ }
|
|
+
|
|
+ public static final class InProgressRead {
|
|
+ public final CompletableFuture<CompoundTag> readFuture = new CompletableFuture<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static final class ChunkDataTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ public ChunkDataController.InProgressWrite inProgressWrite;
|
|
+ public ChunkDataController.InProgressRead inProgressRead;
|
|
+
|
|
+ private final ServerLevel world;
|
|
+ private final int x;
|
|
+ private final int z;
|
|
+ private final ChunkDataController taskController;
|
|
+
|
|
+ public ChunkDataTask(final int priority, final ServerLevel world, final int x, final int z, final ChunkDataController taskController) {
|
|
+ super(priority);
|
|
+ this.world = world;
|
|
+ this.x = x;
|
|
+ this.z = z;
|
|
+ this.taskController = taskController;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Task for world: '" + this.world.getWorld().getName() + "' at " + this.x + "," + this.z +
|
|
+ " poi: " + (this.taskController == this.world.poiDataController) + ", hash: " + this.hashCode();
|
|
+ }
|
|
+
|
|
+ /*
|
|
+ *
|
|
+ * IO thread will perform reads before writes
|
|
+ *
|
|
+ * How reads/writes are scheduled:
|
|
+ *
|
|
+ * If read in progress while scheduling write, ignore read and schedule write
|
|
+ * If read in progress while scheduling read (no write in progress), chain the read task
|
|
+ *
|
|
+ *
|
|
+ * If write in progress while scheduling read, use the pending write data and ret immediately
|
|
+ * If write in progress while scheduling write (ignore read in progress), overwrite the write in progress data
|
|
+ *
|
|
+ * This allows the reads and writes to act as if they occur synchronously to the thread scheduling them, however
|
|
+ * it fails to properly propagate write failures
|
|
+ *
|
|
+ */
|
|
+
|
|
+ void reschedule(final int priority) {
|
|
+ // priority is checked before this stage // TODO what
|
|
+ this.queue.lazySet(null);
|
|
+ this.priority.lazySet(priority);
|
|
+ PaperFileIOThread.Holder.INSTANCE.queueTask(this);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ ChunkDataController.InProgressRead read = this.inProgressRead;
|
|
+ if (read != null) {
|
|
+ CompoundTag compound = PaperFileIOThread.FAILURE_VALUE;
|
|
+ try {
|
|
+ compound = this.taskController.readData(this.x, this.z);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to read chunk data for task: " + this.toString(), thr);
|
|
+ // fall through to complete with null data
|
|
+ }
|
|
+ read.readFuture.complete(compound);
|
|
+ }
|
|
+
|
|
+ final Long chunkKey = Long.valueOf(IOUtil.getCoordinateKey(this.x, this.z));
|
|
+
|
|
+ ChunkDataController.InProgressWrite write = this.inProgressWrite;
|
|
+
|
|
+ if (write == null) {
|
|
+ // IntelliJ warns this is invalid, however it does not consider that writes to the task map & the inProgress field can occur concurrently.
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ return valueInMap.inProgressWrite == null ? null : valueInMap;
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ return; // set the task value to null, indicating we're done
|
|
+ }
|
|
+
|
|
+ // not null, which means there was a concurrent write
|
|
+ write = this.inProgressWrite;
|
|
+ }
|
|
+
|
|
+ // check if another process is writing
|
|
+ /*try { TODO: Can we restore this?
|
|
+ ((WorldServer)this.world).checkSession();
|
|
+ } catch (final Exception ex) {
|
|
+ LOGGER.fatal("Couldn't save chunk; already in use by another instance of Minecraft?", ex);
|
|
+ // we don't need to set the write counter to -1 as we know at this stage there's no point in re-scheduling
|
|
+ // writes since they'll fail anyways.
|
|
+ return;
|
|
+ }
|
|
+*/
|
|
+ for (;;) {
|
|
+ final long writeCounter;
|
|
+ final CompoundTag data;
|
|
+
|
|
+ //noinspection SynchronizationOnLocalVariableOrMethodParameter
|
|
+ synchronized (write) {
|
|
+ writeCounter = write.writeCounter;
|
|
+ data = write.data;
|
|
+ }
|
|
+
|
|
+ boolean failedWrite = false;
|
|
+
|
|
+ try {
|
|
+ this.taskController.writeData(this.x, this.z, data);
|
|
+ } catch (final Throwable thr) {
|
|
+ if (thr instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)thr;
|
|
+ }
|
|
+ LOGGER.fatal("Failed to write chunk data for task: " + this.toString(), thr);
|
|
+ failedWrite = true;
|
|
+ }
|
|
+
|
|
+ boolean finalFailWrite = failedWrite;
|
|
+
|
|
+ ChunkDataTask inMap = this.taskController.tasks.compute(chunkKey, (final Long keyInMap, final ChunkDataTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ throw new IllegalStateException("Write completed concurrently, expected this task: " + ChunkDataTask.this.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap != ChunkDataTask.this) {
|
|
+ throw new IllegalStateException("Chunk task mismatch, expected this task: " + ChunkDataTask.this.toString() + ", got: " + valueInMap.toString() + ", report this!");
|
|
+ }
|
|
+ if (valueInMap.inProgressWrite.writeCounter == writeCounter) {
|
|
+ if (finalFailWrite) {
|
|
+ valueInMap.inProgressWrite.writeCounter = -1L;
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+ return valueInMap;
|
|
+ // Hack end
|
|
+ });
|
|
+
|
|
+ if (inMap == null) {
|
|
+ // write counter matched, so we wrote the most up-to-date pending data, we're done here
|
|
+ // or we failed to write and successfully set the write counter to -1
|
|
+ return; // we're done here
|
|
+ }
|
|
+
|
|
+ // fetch & write new data
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..97f2e433c483f1ebd7500ae142269e144ef5fda4
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/PrioritizedTaskQueue.java
|
|
@@ -0,0 +1,277 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import java.util.concurrent.atomic.AtomicReference;
|
|
+
|
|
+public class PrioritizedTaskQueue<T extends PrioritizedTaskQueue.PrioritizedTask> {
|
|
+
|
|
+ // lower numbers are a higher priority (except < 0)
|
|
+ // higher priorities are always executed before lower priorities
|
|
+
|
|
+ /**
|
|
+ * Priority value indicating the task has completed or is being completed.
|
|
+ */
|
|
+ public static final int COMPLETING_PRIORITY = -1;
|
|
+
|
|
+ /**
|
|
+ * Highest priority, should only be used for main thread tasks or tasks that are blocking the main thread.
|
|
+ */
|
|
+ public static final int HIGHEST_PRIORITY = 0;
|
|
+
|
|
+ /**
|
|
+ * Should be only used in an IO task so that chunk loads do not wait on other IO tasks.
|
|
+ * This only exists because IO tasks are scheduled before chunk load tasks to decrease IO waiting times.
|
|
+ */
|
|
+ public static final int HIGHER_PRIORITY = 1;
|
|
+
|
|
+ /**
|
|
+ * Should be used for scheduling chunk loads/generation that would increase response times to users.
|
|
+ */
|
|
+ public static final int HIGH_PRIORITY = 2;
|
|
+
|
|
+ /**
|
|
+ * Default priority.
|
|
+ */
|
|
+ public static final int NORMAL_PRIORITY = 3;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks not at all critical and can potentially be delayed.
|
|
+ */
|
|
+ public static final int LOW_PRIORITY = 4;
|
|
+
|
|
+ /**
|
|
+ * Use for tasks that should "eventually" execute.
|
|
+ */
|
|
+ public static final int LOWEST_PRIORITY = 5;
|
|
+
|
|
+ private static final int TOTAL_PRIORITIES = 6;
|
|
+
|
|
+ final ConcurrentLinkedQueue<T>[] queues = (ConcurrentLinkedQueue<T>[])new ConcurrentLinkedQueue[TOTAL_PRIORITIES];
|
|
+
|
|
+ private final AtomicBoolean shutdown = new AtomicBoolean();
|
|
+
|
|
+ {
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ this.queues[i] = new ConcurrentLinkedQueue<>();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether the specified priority is valid
|
|
+ */
|
|
+ public static boolean validPriority(final int priority) {
|
|
+ return priority >= 0 && priority < TOTAL_PRIORITIES;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Queues a task.
|
|
+ * @throws IllegalStateException If the task has already been queued. Use {@link PrioritizedTask#raisePriority(int)} to
|
|
+ * raise a task's priority.
|
|
+ * This can also be thrown if the queue has shutdown.
|
|
+ */
|
|
+ public void add(final T task) throws IllegalStateException {
|
|
+ int priority = task.getPriority();
|
|
+ if (priority != COMPLETING_PRIORITY) {
|
|
+ task.setQueue(this);
|
|
+ this.queues[priority].add(task);
|
|
+ }
|
|
+ if (this.shutdown.get()) {
|
|
+ // note: we're not actually sure at this point if our task will go through
|
|
+ throw new IllegalStateException("Queue has shutdown, refusing to execute task " + IOUtil.genericToString(task));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Polls the highest priority task currently available. {@code null} if none.
|
|
+ */
|
|
+ public T poll() {
|
|
+ T task;
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ while ((task = queue.poll()) != null) {
|
|
+ final int prevPriority = task.tryComplete(i);
|
|
+ if (prevPriority != COMPLETING_PRIORITY && prevPriority <= i) {
|
|
+ // if the prev priority was greater-than or equal to our current priority
|
|
+ return task;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether this queue may have tasks queued.
|
|
+ * <p>
|
|
+ * This operation is not atomic, but is MT-Safe.
|
|
+ * </p>
|
|
+ * @return {@code true} if tasks may be queued, {@code false} otherwise
|
|
+ */
|
|
+ public boolean hasTasks() {
|
|
+ for (int i = 0; i < TOTAL_PRIORITIES; ++i) {
|
|
+ final ConcurrentLinkedQueue<T> queue = this.queues[i];
|
|
+
|
|
+ if (queue.peek() != null) {
|
|
+ return true;
|
|
+ }
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Prevent further additions to this queue. Attempts to add after this call has completed (potentially during) will
|
|
+ * result in {@link IllegalStateException} being thrown.
|
|
+ * <p>
|
|
+ * This operation is atomic with respect to other shutdown calls
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * After this call has completed, regardless of return value, this queue will be shutdown.
|
|
+ * </p>
|
|
+ * @return {@code true} if the queue was shutdown, {@code false} if it has shut down already
|
|
+ */
|
|
+ public boolean shutdown() {
|
|
+ return this.shutdown.getAndSet(false);
|
|
+ }
|
|
+
|
|
+ public abstract static class PrioritizedTask {
|
|
+
|
|
+ protected final AtomicReference<PrioritizedTaskQueue> queue = new AtomicReference<>();
|
|
+
|
|
+ protected final AtomicInteger priority;
|
|
+
|
|
+ protected PrioritizedTask() {
|
|
+ this(PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+ }
|
|
+
|
|
+ protected PrioritizedTask(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
|
+ }
|
|
+ this.priority = new AtomicInteger(priority);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the current priority. Note that {@link PrioritizedTaskQueue#COMPLETING_PRIORITY} will be returned
|
|
+ * if this task is completing or has completed.
|
|
+ */
|
|
+ public final int getPriority() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns whether this task is scheduled to execute, or has been already executed.
|
|
+ */
|
|
+ public boolean isScheduled() {
|
|
+ return this.queue.get() != null;
|
|
+ }
|
|
+
|
|
+ final int tryComplete(final int minPriority) {
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return COMPLETING_PRIORITY;
|
|
+ }
|
|
+ if (curr > minPriority) {
|
|
+ // curr is lower priority
|
|
+ return curr;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, COMPLETING_PRIORITY))) {
|
|
+ return curr;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Forces this task to be completed.
|
|
+ * @return {@code true} if the task was cancelled, {@code false} if the task has already completed or is being completed.
|
|
+ */
|
|
+ public boolean cancel() {
|
|
+ return this.exchangePriorityVolatile(PrioritizedTaskQueue.COMPLETING_PRIORITY) != PrioritizedTaskQueue.COMPLETING_PRIORITY;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to raise the priority to the priority level specified.
|
|
+ * @param priority Priority specified
|
|
+ * @return {@code true} if successful, {@code false} otherwise.
|
|
+ */
|
|
+ public boolean raisePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (priority >= curr) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ PrioritizedTaskQueue queue = this.queue.get();
|
|
+ if (queue != null) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Attempts to set this task's priority level to the level specified.
|
|
+ * @param priority Specified priority level.
|
|
+ * @return {@code true} if successful, {@code false} if this task is completing or has completed.
|
|
+ */
|
|
+ public boolean updatePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalArgumentException("Invalid priority");
|
|
+ }
|
|
+
|
|
+ for (int curr = this.getPriorityVolatile();;) {
|
|
+ if (curr == COMPLETING_PRIORITY) {
|
|
+ return false;
|
|
+ }
|
|
+ if (curr == priority) {
|
|
+ return true;
|
|
+ }
|
|
+
|
|
+ if (curr == (curr = this.compareAndExchangePriorityVolatile(curr, priority))) {
|
|
+ PrioritizedTaskQueue queue = this.queue.get();
|
|
+ if (queue != null) {
|
|
+ //noinspection unchecked
|
|
+ queue.queues[priority].add(this); // silently fail on shutdown
|
|
+ }
|
|
+ return true;
|
|
+ }
|
|
+ continue;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ void setQueue(final PrioritizedTaskQueue queue) {
|
|
+ this.queue.set(queue);
|
|
+ }
|
|
+
|
|
+ /* priority */
|
|
+
|
|
+ protected final int getPriorityVolatile() {
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int compareAndExchangePriorityVolatile(final int expect, final int update) {
|
|
+ if (this.priority.compareAndSet(expect, update)) {
|
|
+ return expect;
|
|
+ }
|
|
+ return this.priority.get();
|
|
+ }
|
|
+
|
|
+ protected final int exchangePriorityVolatile(final int value) {
|
|
+ return this.priority.getAndSet(value);
|
|
+ }
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..ee906b594b306906c170180a29a8b61997d05168
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/QueueExecutorThread.java
|
|
@@ -0,0 +1,241 @@
|
|
+package com.destroystokyo.paper.io;
|
|
+
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import org.apache.logging.log4j.Logger;
|
|
+
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.concurrent.atomic.AtomicBoolean;
|
|
+import java.util.concurrent.locks.LockSupport;
|
|
+
|
|
+public class QueueExecutorThread<T extends PrioritizedTaskQueue.PrioritizedTask & Runnable> extends Thread {
|
|
+
|
|
+ private static final Logger LOGGER = MinecraftServer.LOGGER;
|
|
+
|
|
+ protected final PrioritizedTaskQueue<T> queue;
|
|
+ protected final long spinWaitTime;
|
|
+
|
|
+ protected volatile boolean closed;
|
|
+
|
|
+ protected final AtomicBoolean parked = new AtomicBoolean();
|
|
+
|
|
+ protected volatile ConcurrentLinkedQueue<Thread> flushQueue = new ConcurrentLinkedQueue<>();
|
|
+ protected volatile long flushCycles;
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue) {
|
|
+ this(queue, (int)(1.e6)); // 1.0ms
|
|
+ }
|
|
+
|
|
+ public QueueExecutorThread(final PrioritizedTaskQueue<T> queue, final long spinWaitTime) { // in ms
|
|
+ this.queue = queue;
|
|
+ this.spinWaitTime = spinWaitTime;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ final long spinWaitTime = this.spinWaitTime;
|
|
+ main_loop:
|
|
+ for (;;) {
|
|
+ this.pollTasks(true);
|
|
+
|
|
+ // spinwait
|
|
+
|
|
+ final long start = System.nanoTime();
|
|
+
|
|
+ for (;;) {
|
|
+ // If we are interrpted for any reason, park() will always return immediately. Clear so that we don't needlessly use cpu in such an event.
|
|
+ Thread.interrupted();
|
|
+ LockSupport.parkNanos("Spinwaiting on tasks", 1000L); // 1us
|
|
+
|
|
+ if (this.pollTasks(true)) {
|
|
+ // restart loop, found tasks
|
|
+ continue main_loop;
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return; // we're done
|
|
+ }
|
|
+
|
|
+ if ((System.nanoTime() - start) >= spinWaitTime) {
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.parked.set(true);
|
|
+
|
|
+ // We need to parse here to avoid a race condition where a thread queues a task before we set parked to true
|
|
+ // (i.e it will not notify us)
|
|
+ if (this.pollTasks(true)) {
|
|
+ this.parked.set(false);
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ if (this.handleClose()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // we don't need to check parked before sleeping, but we do need to check parked in a do-while loop
|
|
+ // LockSupport.park() can fail for any reason
|
|
+ do {
|
|
+ Thread.interrupted();
|
|
+ LockSupport.park("Waiting on tasks");
|
|
+ } while (this.parked.get());
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected boolean handleClose() {
|
|
+ if (this.closed) {
|
|
+ this.pollTasks(true); // this ensures we've emptied the queue
|
|
+ this.handleFlushThreads(true);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ protected boolean pollTasks(boolean flushTasks) {
|
|
+ Runnable task;
|
|
+ boolean ret = false;
|
|
+
|
|
+ while ((task = this.queue.poll()) != null) {
|
|
+ ret = true;
|
|
+ try {
|
|
+ task.run();
|
|
+ } catch (final Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ LOGGER.fatal("Exception thrown from prioritized runnable task in thread '" + this.getName() + "': " + IOUtil.genericToString(task), throwable);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (flushTasks) {
|
|
+ this.handleFlushThreads(false);
|
|
+ }
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+
|
|
+ protected void handleFlushThreads(final boolean shutdown) {
|
|
+ Thread parking;
|
|
+ ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
|
|
+ do {
|
|
+ ++flushCycles; // may be plain read opaque write
|
|
+ while ((parking = flushQueue.poll()) != null) {
|
|
+ LockSupport.unpark(parking);
|
|
+ }
|
|
+ } while (this.pollTasks(false));
|
|
+
|
|
+ if (shutdown) {
|
|
+ this.flushQueue = null;
|
|
+
|
|
+ // defend against a race condition where a flush thread double-checks right before we set to null
|
|
+ while ((parking = flushQueue.poll()) != null) {
|
|
+ LockSupport.unpark(parking);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Notify's this thread that a task has been added to its queue
|
|
+ * @return {@code true} if this thread was waiting for tasks, {@code false} if it is executing tasks
|
|
+ */
|
|
+ public boolean notifyTasks() {
|
|
+ if (this.parked.get() && this.parked.getAndSet(false)) {
|
|
+ LockSupport.unpark(this);
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ protected void queueTask(final T task) {
|
|
+ this.queue.add(task);
|
|
+ this.notifyTasks();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Waits until this thread's queue is empty.
|
|
+ *
|
|
+ * @throws IllegalStateException If the current thread is {@code this} thread.
|
|
+ */
|
|
+ public void flush() {
|
|
+ final Thread currentThread = Thread.currentThread();
|
|
+
|
|
+ if (currentThread == this) {
|
|
+ // avoid deadlock
|
|
+ throw new IllegalStateException("Cannot flush the queue executor thread while on the queue executor thread");
|
|
+ }
|
|
+
|
|
+ // order is important
|
|
+
|
|
+ int successes = 0;
|
|
+ long lastCycle = -1L;
|
|
+
|
|
+ do {
|
|
+ final ConcurrentLinkedQueue<Thread> flushQueue = this.flushQueue;
|
|
+ if (flushQueue == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ flushQueue.add(currentThread);
|
|
+
|
|
+ // double check flush queue
|
|
+ if (this.flushQueue == null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final long currentCycle = this.flushCycles; // may be opaque read
|
|
+
|
|
+ if (currentCycle == lastCycle) {
|
|
+ Thread.yield();
|
|
+ continue;
|
|
+ }
|
|
+
|
|
+ // force response
|
|
+ this.parked.set(false);
|
|
+ LockSupport.unpark(this);
|
|
+
|
|
+ LockSupport.park("flushing queue executor thread");
|
|
+
|
|
+ // returns whether there are tasks queued, does not return whether there are tasks executing
|
|
+ // this is why we cycle twice twice through flush (we know a pollTask call is made after a flush cycle)
|
|
+ // we really only need to guarantee that the tasks this thread has queued has gone through, and can leave
|
|
+ // tasks queued concurrently that are unsychronized with this thread as undefined behavior
|
|
+ if (this.queue.hasTasks()) {
|
|
+ successes = 0;
|
|
+ } else {
|
|
+ ++successes;
|
|
+ }
|
|
+
|
|
+ } while (successes != 2);
|
|
+
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Closes this queue executor's queue and optionally waits for it to empty.
|
|
+ * <p>
|
|
+ * If wait is {@code true}, then the queue will be empty by the time this call completes.
|
|
+ * </p>
|
|
+ * <p>
|
|
+ * This function is MT-Safe.
|
|
+ * </p>
|
|
+ * @param wait If this call is to wait until the queue is empty
|
|
+ * @param killQueue Whether to shutdown this thread's queue
|
|
+ * @return whether this thread shut down the queue
|
|
+ */
|
|
+ public boolean close(final boolean wait, final boolean killQueue) {
|
|
+ boolean ret = !killQueue ? false : this.queue.shutdown();
|
|
+ this.closed = true;
|
|
+
|
|
+ // force thread to respond to the shutdown
|
|
+ this.parked.set(false);
|
|
+ LockSupport.unpark(this);
|
|
+
|
|
+ if (wait) {
|
|
+ this.flush();
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/chunk/ChunkLoadTask.java b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkLoadTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..79082639d9238c62c896dfc025ede92c88680954
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkLoadTask.java
|
|
@@ -0,0 +1,138 @@
|
|
+package com.destroystokyo.paper.io.chunk;
|
|
+
|
|
+import co.aikar.timings.Timing;
|
|
+import com.destroystokyo.paper.io.PaperFileIOThread;
|
|
+import com.destroystokyo.paper.io.IOUtil;
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.function.Consumer;
|
|
+import net.minecraft.server.level.ChunkMap;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.ChunkPos;
|
|
+import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
|
+
|
|
+public final class ChunkLoadTask extends ChunkTask {
|
|
+
|
|
+ public boolean cancelled;
|
|
+
|
|
+ Consumer<ChunkSerializer.InProgressChunkHolder> onComplete;
|
|
+ public PaperFileIOThread.ChunkData chunkData;
|
|
+
|
|
+ private boolean hasCompleted;
|
|
+
|
|
+ public ChunkLoadTask(final ServerLevel world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final ChunkTaskManager taskManager,
|
|
+ final Consumer<ChunkSerializer.InProgressChunkHolder> onComplete) {
|
|
+ super(world, chunkX, chunkZ, priority, taskManager);
|
|
+ this.onComplete = onComplete;
|
|
+ }
|
|
+
|
|
+ private static final ArrayDeque<Runnable> EMPTY_QUEUE = new ArrayDeque<>();
|
|
+
|
|
+ private static ChunkSerializer.InProgressChunkHolder createEmptyHolder() {
|
|
+ return new ChunkSerializer.InProgressChunkHolder(null, EMPTY_QUEUE);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ try {
|
|
+ this.executeTask();
|
|
+ } catch (final Throwable ex) {
|
|
+ PaperFileIOThread.LOGGER.error("Failed to execute chunk load task: " + this.toString(), ex);
|
|
+ if (!this.hasCompleted) {
|
|
+ this.complete(ChunkLoadTask.createEmptyHolder());
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private boolean checkCancelled() {
|
|
+ if (this.cancelled) {
|
|
+ // IntelliJ does not understand writes may occur to cancelled concurrently.
|
|
+ return this.taskManager.chunkLoadTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(this.chunkX, this.chunkZ)), (final Long keyInMap, final ChunkLoadTask valueInMap) -> {
|
|
+ if (valueInMap != ChunkLoadTask.this) {
|
|
+ throw new IllegalStateException("Expected this task to be scheduled, but another was! Other: " + valueInMap + ", current: " + ChunkLoadTask.this);
|
|
+ }
|
|
+
|
|
+ if (valueInMap.cancelled) {
|
|
+ return null;
|
|
+ }
|
|
+ return valueInMap;
|
|
+ }) == null;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ public void executeTask() {
|
|
+ if (this.checkCancelled()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // either executed synchronously or asynchronously
|
|
+ final PaperFileIOThread.ChunkData chunkData = this.chunkData;
|
|
+
|
|
+ if (chunkData.poiData == PaperFileIOThread.FAILURE_VALUE || chunkData.chunkData == PaperFileIOThread.FAILURE_VALUE) {
|
|
+ PaperFileIOThread.LOGGER.error("Could not load chunk for task: " + this.toString() + ", file IO thread has dumped the relevant exception above");
|
|
+ this.complete(ChunkLoadTask.createEmptyHolder());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (chunkData.chunkData == null) {
|
|
+ // not on disk
|
|
+ this.complete(ChunkLoadTask.createEmptyHolder());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ final ChunkPos chunkPos = new ChunkPos(this.chunkX, this.chunkZ);
|
|
+
|
|
+ final ChunkMap chunkManager = this.world.getChunkSource().chunkMap;
|
|
+
|
|
+ try (Timing ignored = this.world.timings.chunkLoadLevelTimer.startTimingIfSync()) {
|
|
+ final ChunkSerializer.InProgressChunkHolder chunkHolder;
|
|
+
|
|
+ // apply fixes
|
|
+
|
|
+ try {
|
|
+ chunkData.chunkData = chunkManager.upgradeChunkTag(this.world.getTypeKey(),
|
|
+ chunkManager.overworldDataStorage, chunkData.chunkData, chunkManager.generator.getTypeNameForDataFixer(), chunkPos, this.world); // clone data for safety, file IO thread does not clone
|
|
+ } catch (final Throwable ex) {
|
|
+ PaperFileIOThread.LOGGER.error("Could not apply datafixers for chunk task: " + this.toString(), ex);
|
|
+ this.complete(ChunkLoadTask.createEmptyHolder());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (this.checkCancelled()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ try {
|
|
+ chunkHolder = ChunkSerializer.loadChunk(this.world, chunkManager.getPoiManager(), chunkPos,
|
|
+ chunkData.chunkData, true);
|
|
+ } catch (final Throwable ex) {
|
|
+ PaperFileIOThread.LOGGER.error("Could not de-serialize chunk data for task: " + this.toString(), ex);
|
|
+ this.complete(ChunkLoadTask.createEmptyHolder());
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ this.complete(chunkHolder);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void complete(final ChunkSerializer.InProgressChunkHolder holder) {
|
|
+ this.hasCompleted = true;
|
|
+ holder.poiData = this.chunkData == null ? null : this.chunkData.poiData;
|
|
+
|
|
+ this.taskManager.chunkLoadTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(this.chunkX, this.chunkZ)), (final Long keyInMap, final ChunkLoadTask valueInMap) -> {
|
|
+ if (valueInMap != ChunkLoadTask.this) {
|
|
+ throw new IllegalStateException("Expected this task to be scheduled, but another was! Other: " + valueInMap + ", current: " + ChunkLoadTask.this);
|
|
+ }
|
|
+ if (valueInMap.cancelled) {
|
|
+ return null;
|
|
+ }
|
|
+ try {
|
|
+ ChunkLoadTask.this.onComplete.accept(holder);
|
|
+ } catch (final Throwable thr) {
|
|
+ PaperFileIOThread.LOGGER.error("Failed to complete chunk data for task: " + this.toString(), thr);
|
|
+ }
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/chunk/ChunkSaveTask.java b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkSaveTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..69ebbfa171385c46a84d1a0d241d168a8c2af145
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkSaveTask.java
|
|
@@ -0,0 +1,111 @@
|
|
+package com.destroystokyo.paper.io.chunk;
|
|
+
|
|
+import co.aikar.timings.Timing;
|
|
+import com.destroystokyo.paper.io.PaperFileIOThread;
|
|
+import com.destroystokyo.paper.io.IOUtil;
|
|
+import com.destroystokyo.paper.io.PrioritizedTaskQueue;
|
|
+
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+import java.util.concurrent.atomic.AtomicInteger;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
|
+
|
|
+public final class ChunkSaveTask extends ChunkTask {
|
|
+
|
|
+ public final ChunkSerializer.AsyncSaveData asyncSaveData;
|
|
+ public final ChunkAccess chunk;
|
|
+ public final CompletableFuture<CompoundTag> onComplete = new CompletableFuture<>();
|
|
+
|
|
+ private final AtomicInteger attemptedPriority;
|
|
+
|
|
+ public ChunkSaveTask(final ServerLevel world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final ChunkTaskManager taskManager, final ChunkSerializer.AsyncSaveData asyncSaveData,
|
|
+ final ChunkAccess chunk) {
|
|
+ super(world, chunkX, chunkZ, priority, taskManager);
|
|
+ this.chunk = chunk;
|
|
+ this.asyncSaveData = asyncSaveData;
|
|
+ this.attemptedPriority = new AtomicInteger(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void run() {
|
|
+ // can be executed asynchronously or synchronously
|
|
+ final CompoundTag compound;
|
|
+
|
|
+ try (Timing ignored = this.world.timings.chunkUnloadDataSave.startTimingIfSync()) {
|
|
+ compound = ChunkSerializer.saveChunk(this.world, this.chunk, this.asyncSaveData);
|
|
+ } catch (final Throwable ex) {
|
|
+ // has a plugin modified something it should not have and made us CME?
|
|
+ PaperFileIOThread.LOGGER.error("Failed to serialize unloading chunk data for task: " + this.toString() + ", falling back to a synchronous execution", ex);
|
|
+
|
|
+ // Note: We add to the server thread queue here since this is what the server will drain tasks from
|
|
+ // when waiting for chunks
|
|
+ ChunkTaskManager.queueChunkWaitTask(() -> {
|
|
+ try (Timing ignored = this.world.timings.chunkUnloadDataSave.startTiming()) {
|
|
+ CompoundTag data = PaperFileIOThread.FAILURE_VALUE;
|
|
+
|
|
+ try {
|
|
+ data = ChunkSerializer.saveChunk(this.world, this.chunk, this.asyncSaveData);
|
|
+ PaperFileIOThread.LOGGER.info("Successfully serialized chunk data for task: " + this.toString() + " synchronously");
|
|
+ } catch (final Throwable ex1) {
|
|
+ PaperFileIOThread.LOGGER.fatal("Failed to synchronously serialize unloading chunk data for task: " + this.toString() + "! Chunk data will be lost", ex1);
|
|
+ }
|
|
+
|
|
+ ChunkSaveTask.this.complete(data);
|
|
+ }
|
|
+ });
|
|
+
|
|
+ return; // the main thread will now complete the data
|
|
+ }
|
|
+
|
|
+ this.complete(compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean raisePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalStateException("Invalid priority: " + priority);
|
|
+ }
|
|
+
|
|
+ // we know priority is valid here
|
|
+ for (int curr = this.attemptedPriority.get();;) {
|
|
+ if (curr <= priority) {
|
|
+ break; // curr is higher/same priority
|
|
+ }
|
|
+ if (this.attemptedPriority.compareAndSet(curr, priority)) {
|
|
+ break;
|
|
+ }
|
|
+ curr = this.attemptedPriority.get();
|
|
+ }
|
|
+
|
|
+ return super.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean updatePriority(final int priority) {
|
|
+ if (!PrioritizedTaskQueue.validPriority(priority)) {
|
|
+ throw new IllegalStateException("Invalid priority: " + priority);
|
|
+ }
|
|
+ this.attemptedPriority.set(priority);
|
|
+ return super.updatePriority(priority);
|
|
+ }
|
|
+
|
|
+ private void complete(final CompoundTag compound) {
|
|
+ try {
|
|
+ this.onComplete.complete(compound);
|
|
+ } catch (final Throwable thr) {
|
|
+ PaperFileIOThread.LOGGER.error("Failed to complete chunk data for task: " + this.toString(), thr);
|
|
+ }
|
|
+ if (compound != PaperFileIOThread.FAILURE_VALUE) {
|
|
+ PaperFileIOThread.Holder.INSTANCE.scheduleSave(this.world, this.chunkX, this.chunkZ, null, compound, this.attemptedPriority.get());
|
|
+ }
|
|
+ this.taskManager.chunkSaveTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(this.chunkX, this.chunkZ)), (final Long keyInMap, final ChunkSaveTask valueInMap) -> {
|
|
+ if (valueInMap != ChunkSaveTask.this) {
|
|
+ throw new IllegalStateException("Expected this task to be scheduled, but another was! Other: " + valueInMap + ", this: " + ChunkSaveTask.this);
|
|
+ }
|
|
+ return null;
|
|
+ });
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTask.java b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTask.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..058fb5a41565e6ce2acbd1f4d071a1b8be449f5d
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTask.java
|
|
@@ -0,0 +1,40 @@
|
|
+package com.destroystokyo.paper.io.chunk;
|
|
+
|
|
+import com.destroystokyo.paper.io.PaperFileIOThread;
|
|
+import com.destroystokyo.paper.io.PrioritizedTaskQueue;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+
|
|
+abstract class ChunkTask extends PrioritizedTaskQueue.PrioritizedTask implements Runnable {
|
|
+
|
|
+ public final ServerLevel world;
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+ public final ChunkTaskManager taskManager;
|
|
+
|
|
+ public ChunkTask(final ServerLevel world, final int chunkX, final int chunkZ, final int priority,
|
|
+ final ChunkTaskManager taskManager) {
|
|
+ super(priority);
|
|
+ this.world = world;
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.taskManager = taskManager;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "Chunk task: class:" + this.getClass().getName() + ", for world '" + this.world.getWorld().getName() +
|
|
+ "', (" + this.chunkX + "," + this.chunkZ + "), hashcode:" + this.hashCode() + ", priority: " + this.getPriority();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean raisePriority(final int priority) {
|
|
+ PaperFileIOThread.Holder.INSTANCE.bumpPriority(this.world, this.chunkX, this.chunkZ, priority);
|
|
+ return super.raisePriority(priority);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public boolean updatePriority(final int priority) {
|
|
+ PaperFileIOThread.Holder.INSTANCE.setPriority(this.world, this.chunkX, this.chunkZ, priority);
|
|
+ return super.updatePriority(priority);
|
|
+ }
|
|
+}
|
|
diff --git a/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTaskManager.java b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTaskManager.java
|
|
new file mode 100644
|
|
index 0000000000000000000000000000000000000000..18ae2e2b339d357fbe0f6f2b18bc14c0dfe4c222
|
|
--- /dev/null
|
|
+++ b/src/main/java/com/destroystokyo/paper/io/chunk/ChunkTaskManager.java
|
|
@@ -0,0 +1,513 @@
|
|
+package com.destroystokyo.paper.io.chunk;
|
|
+
|
|
+import com.destroystokyo.paper.io.PaperFileIOThread;
|
|
+import com.destroystokyo.paper.io.IOUtil;
|
|
+import com.destroystokyo.paper.io.PrioritizedTaskQueue;
|
|
+import com.destroystokyo.paper.io.QueueExecutorThread;
|
|
+import net.minecraft.nbt.CompoundTag;
|
|
+import net.minecraft.server.MinecraftServer;
|
|
+import net.minecraft.server.level.ChunkHolder;
|
|
+import net.minecraft.server.level.ServerChunkCache;
|
|
+import net.minecraft.server.level.ServerLevel;
|
|
+import net.minecraft.util.thread.BlockableEventLoop;
|
|
+import net.minecraft.world.level.chunk.ChunkAccess;
|
|
+import net.minecraft.world.level.chunk.ChunkStatus;
|
|
+import net.minecraft.world.level.chunk.storage.ChunkSerializer;
|
|
+import org.apache.commons.lang.StringUtils;
|
|
+import org.apache.logging.log4j.Level;
|
|
+import org.bukkit.Bukkit;
|
|
+import org.spigotmc.AsyncCatcher;
|
|
+
|
|
+import java.util.ArrayDeque;
|
|
+import java.util.HashSet;
|
|
+import java.util.Set;
|
|
+import java.util.concurrent.CompletableFuture;
|
|
+import java.util.concurrent.ConcurrentHashMap;
|
|
+import java.util.concurrent.ConcurrentLinkedQueue;
|
|
+import java.util.function.Consumer;
|
|
+
|
|
+public final class ChunkTaskManager {
|
|
+
|
|
+ private final QueueExecutorThread<ChunkTask>[] workers;
|
|
+ private final ServerLevel world;
|
|
+
|
|
+ private final PrioritizedTaskQueue<ChunkTask> queue;
|
|
+ private final boolean perWorldQueue;
|
|
+
|
|
+ final ConcurrentHashMap<Long, ChunkLoadTask> chunkLoadTasks = new ConcurrentHashMap<>(64, 0.5f);
|
|
+ final ConcurrentHashMap<Long, ChunkSaveTask> chunkSaveTasks = new ConcurrentHashMap<>(64, 0.5f);
|
|
+
|
|
+ private final PrioritizedTaskQueue<ChunkTask> chunkTasks = new PrioritizedTaskQueue<>(); // used if async chunks are disabled in config
|
|
+
|
|
+ protected static QueueExecutorThread<ChunkTask>[] globalWorkers;
|
|
+ protected static QueueExecutorThread<ChunkTask> globalUrgentWorker;
|
|
+ protected static PrioritizedTaskQueue<ChunkTask> globalQueue;
|
|
+ protected static PrioritizedTaskQueue<ChunkTask> globalUrgentQueue;
|
|
+
|
|
+ protected static final ConcurrentLinkedQueue<Runnable> CHUNK_WAIT_QUEUE = new ConcurrentLinkedQueue<>();
|
|
+
|
|
+ public static final ArrayDeque<ChunkInfo> WAITING_CHUNKS = new ArrayDeque<>(); // stack
|
|
+
|
|
+ private static final class ChunkInfo {
|
|
+
|
|
+ public final int chunkX;
|
|
+ public final int chunkZ;
|
|
+ public final ServerLevel world;
|
|
+
|
|
+ public ChunkInfo(final int chunkX, final int chunkZ, final ServerLevel world) {
|
|
+ this.chunkX = chunkX;
|
|
+ this.chunkZ = chunkZ;
|
|
+ this.world = world;
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public String toString() {
|
|
+ return "[( " + this.chunkX + "," + this.chunkZ + ") in '" + this.world.getWorld().getName() + "']";
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void pushChunkWait(final ServerLevel world, final int chunkX, final int chunkZ) {
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ WAITING_CHUNKS.push(new ChunkInfo(chunkX, chunkZ, world));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void popChunkWait() {
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ WAITING_CHUNKS.pop();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private static ChunkInfo[] getChunkInfos() {
|
|
+ ChunkInfo[] chunks;
|
|
+ synchronized (WAITING_CHUNKS) {
|
|
+ chunks = WAITING_CHUNKS.toArray(new ChunkInfo[0]);
|
|
+ }
|
|
+ return chunks;
|
|
+ }
|
|
+
|
|
+ public static void dumpAllChunkLoadInfo() {
|
|
+ ChunkInfo[] chunks = getChunkInfos();
|
|
+ if (chunks.length > 0) {
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, "Chunk wait task info below: ");
|
|
+
|
|
+ for (final ChunkInfo chunkInfo : chunks) {
|
|
+ final long key = IOUtil.getCoordinateKey(chunkInfo.chunkX, chunkInfo.chunkZ);
|
|
+ final ChunkLoadTask loadTask = chunkInfo.world.asyncChunkTaskManager.chunkLoadTasks.get(key);
|
|
+ final ChunkSaveTask saveTask = chunkInfo.world.asyncChunkTaskManager.chunkSaveTasks.get(key);
|
|
+
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, chunkInfo.chunkX + "," + chunkInfo.chunkZ + " in '" + chunkInfo.world.getWorld().getName() + ":");
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, "Load Task - " + (loadTask == null ? "none" : loadTask.toString()));
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, "Save Task - " + (saveTask == null ? "none" : saveTask.toString()));
|
|
+ // log current status of chunk to indicate whether we're waiting on generation or loading
|
|
+ ChunkHolder chunkHolder = chunkInfo.world.getChunkSource().chunkMap.getVisibleChunkIfPresent(key);
|
|
+
|
|
+ dumpChunkInfo(new HashSet<>(), chunkHolder, chunkInfo.chunkX, chunkInfo.chunkZ);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ static void dumpChunkInfo(Set<ChunkHolder> seenChunks, ChunkHolder chunkHolder, int x, int z) {
|
|
+ dumpChunkInfo(seenChunks, chunkHolder, x, z, 0, 1);
|
|
+ }
|
|
+
|
|
+ static void dumpChunkInfo(Set<ChunkHolder> seenChunks, ChunkHolder chunkHolder, int x, int z, int indent, int maxDepth) {
|
|
+ if (seenChunks.contains(chunkHolder)) {
|
|
+ return;
|
|
+ }
|
|
+ if (indent > maxDepth) {
|
|
+ return;
|
|
+ }
|
|
+ seenChunks.add(chunkHolder);
|
|
+ String indentStr = StringUtils.repeat(" ", indent);
|
|
+ if (chunkHolder == null) {
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, indentStr + "Chunk Holder - null for (" + x +"," + z +")");
|
|
+ } else {
|
|
+ ChunkAccess chunk = chunkHolder.getLastAvailable();
|
|
+ ChunkStatus holderStatus = chunkHolder.getChunkHolderStatus();
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, indentStr + "Chunk Holder - non-null");
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, indentStr + "Chunk Status - " + ((chunk == null) ? "null chunk" : chunk.getStatus().toString()));
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, indentStr + "Chunk Ticket Status - " + ChunkHolder.getStatus(chunkHolder.getTicketLevel()));
|
|
+ PaperFileIOThread.LOGGER.log(Level.ERROR, indentStr + "Chunk Holder Status - " + ((holderStatus == null) ? "null" : holderStatus.toString()));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public static void initGlobalLoadThreads(int threads) {
|
|
+ if (threads <= 0 || globalWorkers != null) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ globalWorkers = new QueueExecutorThread[threads];
|
|
+ globalQueue = new PrioritizedTaskQueue<>();
|
|
+ globalUrgentQueue = new PrioritizedTaskQueue<>();
|
|
+
|
|
+ for (int i = 0; i < threads; ++i) {
|
|
+ globalWorkers[i] = new QueueExecutorThread<>(globalQueue, (long)0.10e6); //0.1ms
|
|
+ globalWorkers[i].setName("Paper Async Chunk Task Thread #" + i);
|
|
+ globalWorkers[i].setPriority(Thread.NORM_PRIORITY - 1);
|
|
+ globalWorkers[i].setUncaughtExceptionHandler((final Thread thread, final Throwable throwable) -> {
|
|
+ PaperFileIOThread.LOGGER.fatal("Thread '" + thread.getName() + "' threw an uncaught exception!", throwable);
|
|
+ });
|
|
+
|
|
+ globalWorkers[i].start();
|
|
+ }
|
|
+
|
|
+ globalUrgentWorker = new QueueExecutorThread<>(globalUrgentQueue, (long)0.10e6); //0.1ms
|
|
+ globalUrgentWorker.setName("Paper Async Chunk Urgent Task Thread");
|
|
+ globalUrgentWorker.setPriority(Thread.NORM_PRIORITY+1);
|
|
+ globalUrgentWorker.setUncaughtExceptionHandler((final Thread thread, final Throwable throwable) -> {
|
|
+ PaperFileIOThread.LOGGER.fatal("Thread '" + thread.getName() + "' threw an uncaught exception!", throwable);
|
|
+ });
|
|
+
|
|
+ globalUrgentWorker.start();
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Creates this chunk task manager to operate off the specified number of threads. If the specified number of threads is
|
|
+ * less-than or equal to 0, then this chunk task manager will operate off of the world's chunk task queue.
|
|
+ * @param world Specified world.
|
|
+ * @param threads Specified number of threads.
|
|
+ * @see ServerChunkCache#mainThreadProcessor
|
|
+ */
|
|
+ public ChunkTaskManager(final ServerLevel world, final int threads) {
|
|
+ this.world = world;
|
|
+ this.workers = threads <= 0 ? null : new QueueExecutorThread[threads];
|
|
+ this.queue = new PrioritizedTaskQueue<>();
|
|
+ this.perWorldQueue = true;
|
|
+
|
|
+ for (int i = 0; i < threads; ++i) {
|
|
+ this.workers[i] = new QueueExecutorThread<>(this.queue, (long)0.10e6); //0.1ms
|
|
+ this.workers[i].setName("Async chunk loader thread #" + i + " for world: " + world.getWorld().getName());
|
|
+ this.workers[i].setPriority(Thread.NORM_PRIORITY - 1);
|
|
+ this.workers[i].setUncaughtExceptionHandler((final Thread thread, final Throwable throwable) -> {
|
|
+ PaperFileIOThread.LOGGER.fatal("Thread '" + thread.getName() + "' threw an uncaught exception!", throwable);
|
|
+ });
|
|
+
|
|
+ this.workers[i].start();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Creates the chunk task manager to work from the global workers. When {@link #close(boolean)} is invoked,
|
|
+ * the global queue is not shutdown. If the global workers is configured to be disabled or use 0 threads, then
|
|
+ * this chunk task manager will operate off of the world's chunk task queue.
|
|
+ * @param world The world that this task manager is responsible for
|
|
+ * @see ServerChunkCache#mainThreadProcessor
|
|
+ */
|
|
+ public ChunkTaskManager(final ServerLevel world) {
|
|
+ this.world = world;
|
|
+ this.workers = globalWorkers;
|
|
+ this.queue = globalQueue;
|
|
+ this.perWorldQueue = false;
|
|
+ }
|
|
+
|
|
+ public boolean pollNextChunkTask() {
|
|
+ final ChunkTask task = this.chunkTasks.poll();
|
|
+
|
|
+ if (task != null) {
|
|
+ task.run();
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Polls and runs the next available chunk wait queue task. This is to be used when the server is waiting on a chunk queue.
|
|
+ * (per-world can cause issues if all the worker threads are blocked waiting for a response from the main thread)
|
|
+ */
|
|
+ public static boolean pollChunkWaitQueue() {
|
|
+ final Runnable run = CHUNK_WAIT_QUEUE.poll();
|
|
+ if (run != null) {
|
|
+ run.run();
|
|
+ return true;
|
|
+ }
|
|
+ return false;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Queues a chunk wait task. Note that this will execute out of order with respect to tasks scheduled on a world's
|
|
+ * chunk task queue, since this is the global chunk wait queue.
|
|
+ */
|
|
+ public static void queueChunkWaitTask(final Runnable runnable) {
|
|
+ CHUNK_WAIT_QUEUE.add(runnable);
|
|
+ }
|
|
+
|
|
+ private static void drainChunkWaitQueue() {
|
|
+ Runnable run;
|
|
+ while ((run = CHUNK_WAIT_QUEUE.poll()) != null) {
|
|
+ run.run();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * The exact same as {@link #scheduleChunkLoad(int, int, int, Consumer, boolean)}, except that the chunk data is provided as
|
|
+ * the {@code data} parameter.
|
|
+ */
|
|
+ public ChunkLoadTask scheduleChunkLoad(final int chunkX, final int chunkZ, final int priority,
|
|
+ final Consumer<ChunkSerializer.InProgressChunkHolder> onComplete,
|
|
+ final boolean intendingToBlock, final CompletableFuture<CompoundTag> dataFuture) {
|
|
+ final ServerLevel world = this.world;
|
|
+
|
|
+ return this.chunkLoadTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkLoadTask valueInMap) -> {
|
|
+ if (valueInMap != null) {
|
|
+ if (!valueInMap.cancelled) {
|
|
+ throw new IllegalStateException("Double scheduling chunk load for task: " + valueInMap.toString());
|
|
+ }
|
|
+ valueInMap.cancelled = false;
|
|
+ valueInMap.onComplete = onComplete;
|
|
+ return valueInMap;
|
|
+ }
|
|
+
|
|
+ final ChunkLoadTask ret = new ChunkLoadTask(world, chunkX, chunkZ, priority, ChunkTaskManager.this, onComplete);
|
|
+
|
|
+ dataFuture.thenAccept((final CompoundTag data) -> {
|
|
+ final boolean failed = data == PaperFileIOThread.FAILURE_VALUE;
|
|
+ PaperFileIOThread.Holder.INSTANCE.loadChunkDataAsync(world, chunkX, chunkZ, priority, (final PaperFileIOThread.ChunkData chunkData) -> {
|
|
+ ret.chunkData = chunkData;
|
|
+ if (!failed) {
|
|
+ chunkData.chunkData = data;
|
|
+ }
|
|
+ ChunkTaskManager.this.internalSchedule(ret); // only schedule to the worker threads here
|
|
+ }, true, failed, intendingToBlock); // read data off disk if the future fails
|
|
+ });
|
|
+
|
|
+ return ret;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ public void cancelChunkLoad(final int chunkX, final int chunkZ) {
|
|
+ this.chunkLoadTasks.compute(IOUtil.getCoordinateKey(chunkX, chunkZ), (final Long keyInMap, final ChunkLoadTask valueInMap) -> {
|
|
+ if (valueInMap == null) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ if (valueInMap.cancelled) {
|
|
+ PaperFileIOThread.LOGGER.warn("Task " + valueInMap.toString() + " is already cancelled!");
|
|
+ }
|
|
+ valueInMap.cancelled = true;
|
|
+ if (valueInMap.cancel()) {
|
|
+ return null;
|
|
+ }
|
|
+
|
|
+ return valueInMap;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules an asynchronous chunk load for the specified coordinates. The onComplete parameter may be invoked asynchronously
|
|
+ * on a worker thread or on the world's chunk executor queue. As such the code that is executed for the parameter should be
|
|
+ * carefully chosen.
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority for this task
|
|
+ * @param onComplete The consumer to invoke with the {@link ChunkSerializer.InProgressChunkHolder} object once this task is complete
|
|
+ * @param intendingToBlock Whether the caller is intending to block on this task completing (this is a performance tune, and has no adverse side-effects)
|
|
+ * @return The {@link ChunkLoadTask} associated with
|
|
+ */
|
|
+ public ChunkLoadTask scheduleChunkLoad(final int chunkX, final int chunkZ, final int priority,
|
|
+ final Consumer<ChunkSerializer.InProgressChunkHolder> onComplete,
|
|
+ final boolean intendingToBlock) {
|
|
+ final ServerLevel world = this.world;
|
|
+
|
|
+ return this.chunkLoadTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkLoadTask valueInMap) -> {
|
|
+ if (valueInMap != null) {
|
|
+ if (!valueInMap.cancelled) {
|
|
+ throw new IllegalStateException("Double scheduling chunk load for task: " + valueInMap.toString());
|
|
+ }
|
|
+ valueInMap.cancelled = false;
|
|
+ valueInMap.onComplete = onComplete;
|
|
+ return valueInMap;
|
|
+ }
|
|
+
|
|
+ final ChunkLoadTask ret = new ChunkLoadTask(world, chunkX, chunkZ, priority, ChunkTaskManager.this, onComplete);
|
|
+
|
|
+ PaperFileIOThread.Holder.INSTANCE.loadChunkDataAsync(world, chunkX, chunkZ, priority, (final PaperFileIOThread.ChunkData chunkData) -> {
|
|
+ ret.chunkData = chunkData;
|
|
+ ChunkTaskManager.this.internalSchedule(ret); // only schedule to the worker threads here
|
|
+ }, true, true, intendingToBlock);
|
|
+
|
|
+ return ret;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Schedules an async save for the specified chunk. The chunk, at the beginning of this call, must be completely unloaded
|
|
+ * from the world.
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @param priority Priority for this task
|
|
+ * @param asyncSaveData Async save data. See {@link ChunkSerializer#getAsyncSaveData(ServerLevel, ChunkAccess)}
|
|
+ * @param chunk Chunk to save
|
|
+ * @return The {@link ChunkSaveTask} associated with the save task.
|
|
+ */
|
|
+ public ChunkSaveTask scheduleChunkSave(final int chunkX, final int chunkZ, final int priority,
|
|
+ final ChunkSerializer.AsyncSaveData asyncSaveData,
|
|
+ final ChunkAccess chunk) {
|
|
+ AsyncCatcher.catchOp("chunk save schedule");
|
|
+
|
|
+ final ServerLevel world = this.world;
|
|
+
|
|
+ return this.chunkSaveTasks.compute(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)), (final Long keyInMap, final ChunkSaveTask valueInMap) -> {
|
|
+ if (valueInMap != null) {
|
|
+ throw new IllegalStateException("Double scheduling chunk save for task: " + valueInMap.toString());
|
|
+ }
|
|
+
|
|
+ final ChunkSaveTask ret = new ChunkSaveTask(world, chunkX, chunkZ, priority, ChunkTaskManager.this, asyncSaveData, chunk);
|
|
+
|
|
+ ChunkTaskManager.this.internalSchedule(ret);
|
|
+
|
|
+ return ret;
|
|
+ });
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns a completable future which will be completed with the <b>un-copied</b> chunk data for an in progress async save.
|
|
+ * Returns {@code null} if no save is in progress.
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ */
|
|
+ public CompletableFuture<CompoundTag> getChunkSaveFuture(final int chunkX, final int chunkZ) {
|
|
+ final ChunkSaveTask chunkSaveTask = this.chunkSaveTasks.get(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)));
|
|
+ if (chunkSaveTask == null) {
|
|
+ return null;
|
|
+ }
|
|
+ return chunkSaveTask.onComplete;
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Returns the chunk object being used to serialize data async for an unloaded chunk. Note that modifying this chunk
|
|
+ * is not safe to do as another thread is handling its save. The chunk is also not loaded into the world.
|
|
+ * @param chunkX Chunk's x coordinate
|
|
+ * @param chunkZ Chunk's z coordinate
|
|
+ * @return Chunk object for an in-progress async save, or {@code null} if no save is in progress
|
|
+ */
|
|
+ public ChunkAccess getChunkInSaveProgress(final int chunkX, final int chunkZ) {
|
|
+ final ChunkSaveTask chunkSaveTask = this.chunkSaveTasks.get(Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ)));
|
|
+ if (chunkSaveTask == null) {
|
|
+ return null;
|
|
+ }
|
|
+ return chunkSaveTask.chunk;
|
|
+ }
|
|
+
|
|
+ public void flush() {
|
|
+ // flush here since we schedule tasks on the IO thread that can schedule tasks here
|
|
+ drainChunkWaitQueue();
|
|
+ PaperFileIOThread.Holder.INSTANCE.flush();
|
|
+ drainChunkWaitQueue();
|
|
+
|
|
+ if (this.workers == null) {
|
|
+ if (Bukkit.isPrimaryThread() || MinecraftServer.getServer().hasStopped()) {
|
|
+ ((BlockableEventLoop<Runnable>)this.world.getChunkSource().mainThreadProcessor).runAllTasks();
|
|
+ } else {
|
|
+ CompletableFuture<Void> wait = new CompletableFuture<>();
|
|
+ MinecraftServer.getServer().scheduleOnMain(() -> {
|
|
+ ((BlockableEventLoop<Runnable>)this.world.getChunkSource().mainThreadProcessor).runAllTasks();
|
|
+ });
|
|
+ wait.join();
|
|
+ }
|
|
+ } else {
|
|
+ for (final QueueExecutorThread<ChunkTask> worker : this.workers) {
|
|
+ worker.flush();
|
|
+ }
|
|
+ }
|
|
+ if (globalUrgentWorker != null) globalUrgentWorker.flush();
|
|
+
|
|
+ // flush again since tasks we execute async saves
|
|
+ drainChunkWaitQueue();
|
|
+ PaperFileIOThread.Holder.INSTANCE.flush();
|
|
+ }
|
|
+
|
|
+ public void close(final boolean wait) {
|
|
+ // flush here since we schedule tasks on the IO thread that can schedule tasks to this task manager
|
|
+ // we do this regardless of the wait param since after we invoke close no tasks can be queued
|
|
+ PaperFileIOThread.Holder.INSTANCE.flush();
|
|
+
|
|
+ if (this.workers == null) {
|
|
+ if (wait) {
|
|
+ this.flush();
|
|
+ }
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ if (this.workers != globalWorkers) {
|
|
+ for (final QueueExecutorThread<ChunkTask> worker : this.workers) {
|
|
+ worker.close(false, this.perWorldQueue);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (wait) {
|
|
+ this.flush();
|
|
+ }
|
|
+ }
|
|
+
|
|
+ public void raisePriority(final int chunkX, final int chunkZ, final int priority) {
|
|
+ final Long chunkKey = Long.valueOf(IOUtil.getCoordinateKey(chunkX, chunkZ));
|
|
+
|
|
+ ChunkTask chunkSaveTask = this.chunkSaveTasks.get(chunkKey);
|
|
+ if (chunkSaveTask != null) {
|
|
+ // don't bump save into urgent queue
|
|
+ raiseTaskPriority(chunkSaveTask, priority != PrioritizedTaskQueue.HIGHEST_PRIORITY ? priority : PrioritizedTaskQueue.HIGH_PRIORITY);
|
|
+ }
|
|
+
|
|
+ ChunkLoadTask chunkLoadTask = this.chunkLoadTasks.get(chunkKey);
|
|
+ if (chunkLoadTask != null) {
|
|
+ raiseTaskPriority(chunkLoadTask, priority);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ private void raiseTaskPriority(ChunkTask task, int priority) {
|
|
+ final boolean raised = task.raisePriority(priority);
|
|
+ if (task.isScheduled() && raised && this.workers != null) {
|
|
+ // only notify if we're in queue to be executed
|
|
+ if (priority == PrioritizedTaskQueue.HIGHEST_PRIORITY) {
|
|
+ // was in another queue but became urgent later, add to urgent queue and the previous
|
|
+ // queue will just have to ignore this task if it has already been started.
|
|
+ // Ultimately, we now have 2 potential queues that can pull it out whoever gets it first
|
|
+ // but the urgent queue has dedicated thread(s) so it's likely to win....
|
|
+ globalUrgentQueue.add(task);
|
|
+ this.internalScheduleNotifyUrgent();
|
|
+ } else {
|
|
+ this.internalScheduleNotify();
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ protected void internalSchedule(final ChunkTask task) {
|
|
+ if (this.workers == null) {
|
|
+ this.chunkTasks.add(task);
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ // It's important we order the task to be executed before notifying. Avoid a race condition where the worker thread
|
|
+ // wakes up and goes to sleep before we actually schedule (or it's just about to sleep)
|
|
+ if (task.getPriority() == PrioritizedTaskQueue.HIGHEST_PRIORITY) {
|
|
+ globalUrgentQueue.add(task);
|
|
+ this.internalScheduleNotifyUrgent();
|
|
+ } else {
|
|
+ this.queue.add(task);
|
|
+ this.internalScheduleNotify();
|
|
+ }
|
|
+
|
|
+ }
|
|
+
|
|
+ protected void internalScheduleNotify() {
|
|
+ if (this.workers == null) {
|
|
+ return;
|
|
+ }
|
|
+ for (final QueueExecutorThread<ChunkTask> worker : this.workers) {
|
|
+ if (worker.notifyTasks()) {
|
|
+ // break here since we only want to wake up one worker for scheduling one task
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+
|
|
+ protected void internalScheduleNotifyUrgent() {
|
|
+ if (globalUrgentWorker == null) {
|
|
+ return;
|
|
+ }
|
|
+ globalUrgentWorker.notifyTasks();
|
|
+ }
|
|
+
|
|
+}
|
|
diff --git a/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java b/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
index a5e438a834826161c52ca9db57d234d9ff80a591..b8bc1b9b8e8a33df90a963f9f9769292bf595642 100644
|
|
--- a/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
+++ b/src/main/java/net/minecraft/network/protocol/game/ServerboundCommandSuggestionPacket.java
|
|
@@ -14,7 +14,7 @@ public class ServerboundCommandSuggestionPacket implements Packet<ServerGamePack
|
|
|
|
public ServerboundCommandSuggestionPacket(FriendlyByteBuf buf) {
|
|
this.id = buf.readVarInt();
|
|
- this.command = buf.readUtf(32500);
|
|
+ this.command = buf.readUtf(2048);
|
|
}
|
|
|
|
@Override
|
|
diff --git a/src/main/java/net/minecraft/server/Main.java b/src/main/java/net/minecraft/server/Main.java
|
|
index e98492adfb83c24e1baa6cab24cca55f3ec151bf..afc7606e0df5dc87767444b42bb4e4b1b2f96b2d 100644
|
|
--- a/src/main/java/net/minecraft/server/Main.java
|
|
+++ b/src/main/java/net/minecraft/server/Main.java
|
|
@@ -227,6 +227,7 @@ public class Main {
|
|
|
|
convertable_conversionsession.saveDataTag(iregistrycustom_dimension, (SaveData) object);
|
|
*/
|
|
+ Class.forName(net.minecraft.world.entity.npc.VillagerTrades.class.getName());// Paper - load this sync so it won't fail later async
|
|
final DedicatedServer dedicatedserver = (DedicatedServer) MinecraftServer.spin((thread) -> {
|
|
DedicatedServer dedicatedserver1 = new DedicatedServer(optionset, datapackconfiguration1, thread, iregistrycustom_dimension, convertable_conversionsession, resourcepackrepository, datapackresources, null, dedicatedserversettings, DataFixers.getDataFixer(), minecraftsessionservice, gameprofilerepository, usercache, LoggerChunkProgressListener::new);
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index d42db22e74e36a8a701a322c7bac5c73a7675508..534c02bc7f4fe925d2e12257e88001801a63444c 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -985,7 +985,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
this.getProfileCache().save(false); // Paper
|
|
}
|
|
// Spigot end
|
|
-
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.close(true, true); // Paper
|
|
}
|
|
|
|
public String getLocalIp() {
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
index 45de5e508540b4ba622985d530f1aadaa7eb4535..5b8b9dabc6673b6f0a335a42d2ec71a583c410fb 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
|
|
@@ -412,7 +412,7 @@ public class ChunkHolder {
|
|
ChunkStatus chunkstatus = ChunkHolder.getStatus(this.oldTicketLevel);
|
|
ChunkStatus chunkstatus1 = ChunkHolder.getStatus(this.ticketLevel);
|
|
boolean flag = this.oldTicketLevel <= ChunkMap.MAX_CHUNK_DISTANCE;
|
|
- boolean flag1 = this.ticketLevel <= ChunkMap.MAX_CHUNK_DISTANCE;
|
|
+ boolean flag1 = this.ticketLevel <= ChunkMap.MAX_CHUNK_DISTANCE; // Paper - diff on change: (flag1 = new ticket level is in loadable range)
|
|
ChunkHolder.FullChunkStatus playerchunk_state = ChunkHolder.getFullChunkStatus(this.oldTicketLevel);
|
|
ChunkHolder.FullChunkStatus playerchunk_state1 = ChunkHolder.getFullChunkStatus(this.ticketLevel);
|
|
// CraftBukkit start
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index a8c47535ec8c0cf992c40ec74a7a3a1f78da4865..87f055f8338d4ce2f9ff76bdc6c0b7ffc266ce78 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -466,6 +466,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
public void close() throws IOException {
|
|
try {
|
|
this.queueSorter.close();
|
|
+ this.level.asyncChunkTaskManager.close(true); // Paper - Required since we're closing regionfiles in the next line
|
|
this.poiManager.close();
|
|
} finally {
|
|
super.close();
|
|
@@ -502,7 +503,8 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.processUnloads(() -> {
|
|
return true;
|
|
});
|
|
- this.flushWorker();
|
|
+ //this.flushWorker(); // Paper - nuke IOWorker
|
|
+ this.level.asyncChunkTaskManager.flush(); // Paper - flush to preserve behavior compat with pre-async behaviour
|
|
} else {
|
|
this.visibleChunkMap.values().forEach(this::saveChunkIfNeeded);
|
|
}
|
|
@@ -512,17 +514,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
protected void tick(BooleanSupplier shouldKeepTicking) {
|
|
ProfilerFiller gameprofilerfiller = this.level.getProfiler();
|
|
|
|
+ try (Timing ignored = this.level.timings.poiUnload.startTiming()) { // Paper
|
|
gameprofilerfiller.push("poi");
|
|
this.poiManager.tick(shouldKeepTicking);
|
|
+ } // Paper
|
|
gameprofilerfiller.popPush("chunk_unload");
|
|
if (!this.level.noSave()) {
|
|
+ try (Timing ignored = this.level.timings.chunkUnload.startTiming()) { // Paper
|
|
this.processUnloads(shouldKeepTicking);
|
|
+ } // Paper
|
|
}
|
|
|
|
gameprofilerfiller.pop();
|
|
}
|
|
|
|
- private static final double UNLOAD_QUEUE_RESIZE_FACTOR = 0.96; // Spigot
|
|
+ private static final double UNLOAD_QUEUE_RESIZE_FACTOR = 0.90; // Spigot // Paper - unload more
|
|
|
|
private void processUnloads(BooleanSupplier shouldKeepTicking) {
|
|
LongIterator longiterator = this.toDrop.iterator();
|
|
@@ -539,12 +545,13 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
if (playerchunk != null) {
|
|
this.pendingUnloads.put(j, playerchunk);
|
|
this.modified = true;
|
|
+ this.scheduleUnload(j, playerchunk); // Paper - Move up - don't leak chunks
|
|
// Spigot start
|
|
if (!shouldKeepTicking.getAsBoolean() && this.toDrop.size() <= targetSize && activityAccountant.activityTimeIsExhausted()) {
|
|
break;
|
|
}
|
|
// Spigot end
|
|
- this.scheduleUnload(j, playerchunk);
|
|
+ //this.scheduleUnload(j, playerchunk); // Paper - move up because spigot did a dumb
|
|
}
|
|
}
|
|
activityAccountant.endActivity(); // Spigot
|
|
@@ -588,7 +595,16 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
((LevelChunk) ichunkaccess).setLoaded(false);
|
|
}
|
|
|
|
- this.save(ichunkaccess);
|
|
+ // Paper start - async chunk saving
|
|
+ try {
|
|
+ this.asyncSave(ichunkaccess);
|
|
+ } catch (ThreadDeath ex) {
|
|
+ throw ex; // bye
|
|
+ } catch (Throwable ex) {
|
|
+ LOGGER.fatal("Failed to prepare async save, attempting synchronous save", ex);
|
|
+ this.save(ichunkaccess);
|
|
+ }
|
|
+ // Paper end - async chunk saving
|
|
if (this.entitiesInLevel.remove(pos) && ichunkaccess instanceof LevelChunk) {
|
|
LevelChunk chunk = (LevelChunk) ichunkaccess;
|
|
|
|
@@ -653,20 +669,21 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> scheduleChunkLoad(ChunkPos pos) {
|
|
- return CompletableFuture.supplyAsync(() -> {
|
|
+ // Paper start - Async chunk io
|
|
+ final java.util.function.BiFunction<ChunkSerializer.InProgressChunkHolder, Throwable, Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> syncLoadComplete = (chunkHolder, ioThrowable) -> {
|
|
try (Timing ignored = this.level.timings.chunkLoad.startTimingIfSync()) { // Paper
|
|
this.level.getProfiler().incrementCounter("chunkLoad");
|
|
- CompoundTag nbttagcompound; // Paper
|
|
- try (Timing ignored2 = this.level.timings.chunkIO.startTimingIfSync()) { // Paper start - timings
|
|
- nbttagcompound = this.readChunk(pos);
|
|
- } // Paper end
|
|
-
|
|
- if (nbttagcompound != null) {try (Timing ignored2 = this.level.timings.chunkLoadLevelTimer.startTimingIfSync()) { // Paper start - timings
|
|
- boolean flag = nbttagcompound.contains("Status", 8);
|
|
-
|
|
- if (flag) {
|
|
- ProtoChunk protochunk = ChunkSerializer.read(this.level, this.poiManager, pos, nbttagcompound);
|
|
+ // Paper start
|
|
+ if (ioThrowable != null) {
|
|
+ com.destroystokyo.paper.util.SneakyThrow.sneaky(ioThrowable);
|
|
+ }
|
|
+ this.poiManager.loadInData(pos, chunkHolder.poiData);
|
|
+ chunkHolder.tasks.forEach(Runnable::run);
|
|
+ // Paper end
|
|
|
|
+ if (chunkHolder.protoChunk != null) {try (Timing ignored2 = this.level.timings.chunkLoadLevelTimer.startTimingIfSync()) { // Paper start - timings // Paper - chunk is created async
|
|
+ if (true) {
|
|
+ ProtoChunk protochunk = chunkHolder.protoChunk;
|
|
this.markPosition(pos, protochunk.getStatus().getChunkType());
|
|
return Either.left(protochunk);
|
|
}
|
|
@@ -688,7 +705,32 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
|
|
this.markPositionReplaceable(pos);
|
|
return Either.left(new ProtoChunk(pos, UpgradeData.EMPTY, this.level, this.level.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY), (BlendingData) null));
|
|
- }, this.mainThreadExecutor);
|
|
+ // Paper start - Async chunk io
|
|
+ };
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> ret = new CompletableFuture<>();
|
|
+
|
|
+ Consumer<ChunkSerializer.InProgressChunkHolder> chunkHolderConsumer = (ChunkSerializer.InProgressChunkHolder holder) -> {
|
|
+ // Go into the chunk load queue and not server task queue so we can be popped out even faster.
|
|
+ com.destroystokyo.paper.io.chunk.ChunkTaskManager.queueChunkWaitTask(() -> {
|
|
+ try {
|
|
+ ret.complete(syncLoadComplete.apply(holder, null));
|
|
+ } catch (Exception e) {
|
|
+ ret.completeExceptionally(e);
|
|
+ }
|
|
+ });
|
|
+ };
|
|
+
|
|
+ CompletableFuture<CompoundTag> chunkSaveFuture = this.level.asyncChunkTaskManager.getChunkSaveFuture(pos.x, pos.z);
|
|
+ if (chunkSaveFuture != null) {
|
|
+ this.level.asyncChunkTaskManager.scheduleChunkLoad(pos.x, pos.z,
|
|
+ com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGH_PRIORITY, chunkHolderConsumer, false, chunkSaveFuture);
|
|
+ this.level.asyncChunkTaskManager.raisePriority(pos.x, pos.z, com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGH_PRIORITY);
|
|
+ } else {
|
|
+ this.level.asyncChunkTaskManager.scheduleChunkLoad(pos.x, pos.z,
|
|
+ com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY, chunkHolderConsumer, false);
|
|
+ }
|
|
+ return ret;
|
|
+ // Paper end
|
|
}
|
|
|
|
private void markPositionReplaceable(ChunkPos pos) {
|
|
@@ -890,7 +932,48 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
}
|
|
|
|
+ // Paper start - async chunk save for unload
|
|
+ // Note: This is very unsafe to call if the chunk is still in use.
|
|
+ // This is also modeled after PlayerChunkMap#save(IChunkAccess, boolean), with the intentional difference being
|
|
+ // serializing the chunk is left to a worker thread.
|
|
+ private void asyncSave(ChunkAccess chunk) {
|
|
+ ChunkPos chunkPos = chunk.getPos();
|
|
+ CompoundTag poiData;
|
|
+ try (Timing ignored = this.level.timings.chunkUnloadPOISerialization.startTiming()) {
|
|
+ poiData = this.poiManager.getData(chunk.getPos());
|
|
+ }
|
|
+
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(this.level, chunkPos.x, chunkPos.z,
|
|
+ poiData, null, com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+
|
|
+ if (!chunk.isUnsaved()) {
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ ChunkStatus chunkstatus = chunk.getStatus();
|
|
+
|
|
+ // Copied from PlayerChunkMap#save(IChunkAccess, boolean)
|
|
+ if (chunkstatus.getChunkType() != ChunkStatus.ChunkType.LEVELCHUNK) {
|
|
+ // Paper start - Optimize save by using status cache
|
|
+ if (chunkstatus == ChunkStatus.EMPTY && chunk.getAllStarts().values().stream().noneMatch(StructureStart::isValid)) {
|
|
+ return;
|
|
+ }
|
|
+ }
|
|
+
|
|
+ ChunkSerializer.AsyncSaveData asyncSaveData;
|
|
+ try (Timing ignored = this.level.timings.chunkUnloadPrepareSave.startTiming()) {
|
|
+ asyncSaveData = ChunkSerializer.getAsyncSaveData(this.level, chunk);
|
|
+ }
|
|
+
|
|
+ this.level.asyncChunkTaskManager.scheduleChunkSave(chunkPos.x, chunkPos.z, com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY,
|
|
+ asyncSaveData, chunk);
|
|
+
|
|
+ chunk.setUnsaved(false);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public boolean save(ChunkAccess chunk) {
|
|
+ try (co.aikar.timings.Timing ignored = this.level.timings.chunkSave.startTiming()) { // Paper
|
|
this.poiManager.flush(chunk.getPos());
|
|
if (!chunk.isUnsaved()) {
|
|
return false;
|
|
@@ -902,7 +985,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
ChunkStatus chunkstatus = chunk.getStatus();
|
|
|
|
if (chunkstatus.getChunkType() != ChunkStatus.ChunkType.LEVELCHUNK) {
|
|
- if (this.isExistingChunkFull(chunkcoordintpair)) {
|
|
+ if (false && this.isExistingChunkFull(chunkcoordintpair)) { // Paper
|
|
return false;
|
|
}
|
|
|
|
@@ -912,9 +995,15 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
|
|
this.level.getProfiler().incrementCounter("chunkSave");
|
|
- CompoundTag nbttagcompound = ChunkSerializer.write(this.level, chunk);
|
|
+ CompoundTag nbttagcompound;
|
|
+ try (co.aikar.timings.Timing ignored1 = this.level.timings.chunkSaveDataSerialization.startTiming()) { // Paper
|
|
+ nbttagcompound = ChunkSerializer.write(this.level, chunk);
|
|
+ } // Paper
|
|
|
|
- this.write(chunkcoordintpair, nbttagcompound);
|
|
+ // Paper start - async chunk io
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(this.level, chunkcoordintpair.x, chunkcoordintpair.z,
|
|
+ null, nbttagcompound, com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+ // Paper end - async chunk io
|
|
this.markPosition(chunkcoordintpair, chunkstatus.getChunkType());
|
|
return true;
|
|
} catch (Exception exception) {
|
|
@@ -923,6 +1012,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
return false;
|
|
}
|
|
}
|
|
+ } // Paper
|
|
}
|
|
|
|
private boolean isExistingChunkFull(ChunkPos pos) {
|
|
@@ -1056,6 +1146,35 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @Nullable
|
|
+ @Override
|
|
+ public CompoundTag read(ChunkPos chunkcoordintpair) throws IOException {
|
|
+ if (Thread.currentThread() != com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE) {
|
|
+ CompoundTag ret = com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE
|
|
+ .loadChunkDataAsyncFuture(this.level, chunkcoordintpair.x, chunkcoordintpair.z, com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread(),
|
|
+ false, true, true).join().chunkData;
|
|
+
|
|
+ if (ret == com.destroystokyo.paper.io.PaperFileIOThread.FAILURE_VALUE) {
|
|
+ throw new IOException("See logs for further detail");
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+ return super.read(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkPos chunkcoordintpair, CompoundTag nbttagcompound) throws IOException {
|
|
+ if (Thread.currentThread() != com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE) {
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(
|
|
+ this.level, chunkcoordintpair.x, chunkcoordintpair.z, null, nbttagcompound,
|
|
+ com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread());
|
|
+ return;
|
|
+ }
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Nullable
|
|
public CompoundTag readChunk(ChunkPos pos) throws IOException {
|
|
CompoundTag nbttagcompound = this.read(pos);
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index 87c9a7ffc69206554cf37c7d2c9939eb3cbea3a9..7b391d6ab84eeaed7bdd27ea70d5e3f9690a0abf 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -502,10 +502,111 @@ public class ServerChunkCache extends ChunkSource {
|
|
return ret;
|
|
}
|
|
// Paper end
|
|
+ // Paper start - async chunk io
|
|
+ private long asyncLoadSeqCounter;
|
|
+
|
|
+ public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkAtAsynchronously(int x, int z, boolean gen, boolean isUrgent) {
|
|
+ if (Thread.currentThread() != this.mainThread) {
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = new CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>>();
|
|
+ this.mainThreadProcessor.execute(() -> {
|
|
+ this.getChunkAtAsynchronously(x, z, gen, isUrgent).whenComplete((chunk, ex) -> {
|
|
+ if (ex != null) {
|
|
+ future.completeExceptionally(ex);
|
|
+ } else {
|
|
+ future.complete(chunk);
|
|
+ }
|
|
+ });
|
|
+ });
|
|
+ return future;
|
|
+ }
|
|
+
|
|
+ long k = ChunkPos.asLong(x, z);
|
|
+ ChunkPos chunkPos = new ChunkPos(x, z);
|
|
+
|
|
+ ChunkAccess ichunkaccess;
|
|
+
|
|
+ // try cache
|
|
+ for (int l = 0; l < 4; ++l) {
|
|
+ if (k == this.lastChunkPos[l] && ChunkStatus.FULL == this.lastChunkStatus[l]) {
|
|
+ ichunkaccess = this.lastChunk[l];
|
|
+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
|
|
+
|
|
+ // move to first in cache
|
|
+
|
|
+ for (int i1 = 3; i1 > 0; --i1) {
|
|
+ this.lastChunkPos[i1] = this.lastChunkPos[i1 - 1];
|
|
+ this.lastChunkStatus[i1] = this.lastChunkStatus[i1 - 1];
|
|
+ this.lastChunk[i1] = this.lastChunk[i1 - 1];
|
|
+ }
|
|
+
|
|
+ this.lastChunkPos[0] = k;
|
|
+ this.lastChunkStatus[0] = ChunkStatus.FULL;
|
|
+ this.lastChunk[0] = ichunkaccess;
|
|
+
|
|
+ return CompletableFuture.completedFuture(Either.left(ichunkaccess));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (gen) {
|
|
+ return this.bringToFullStatusAsync(x, z, chunkPos, isUrgent);
|
|
+ }
|
|
+
|
|
+ ChunkAccess current = this.getChunkAtImmediately(x, z); // we want to bypass ticket restrictions
|
|
+ if (current != null) {
|
|
+ if (!(current instanceof net.minecraft.world.level.chunk.ImposterProtoChunk) && !(current instanceof LevelChunk)) {
|
|
+ return CompletableFuture.completedFuture(ChunkHolder.UNLOADED_CHUNK);
|
|
+ }
|
|
+ // we know the chunk is at full status here (either in read-only mode or the real thing)
|
|
+ return this.bringToFullStatusAsync(x, z, chunkPos, isUrgent);
|
|
+ }
|
|
+
|
|
+ // here we don't know what status it is and we're not supposed to generate
|
|
+ // so we asynchronously load empty status
|
|
+ return this.bringToStatusAsync(x, z, chunkPos, ChunkStatus.EMPTY, isUrgent).thenCompose((either) -> {
|
|
+ ChunkAccess chunk = either.left().orElse(null);
|
|
+ if (!(chunk instanceof net.minecraft.world.level.chunk.ImposterProtoChunk) && !(chunk instanceof LevelChunk)) {
|
|
+ // the chunk on disk was not a full status chunk
|
|
+ return CompletableFuture.completedFuture(ChunkHolder.UNLOADED_CHUNK);
|
|
+ }
|
|
+ // bring to full status if required
|
|
+ return this.bringToFullStatusAsync(x, z, chunkPos, isUrgent);
|
|
+ });
|
|
+ }
|
|
+
|
|
+ private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> bringToFullStatusAsync(int x, int z, ChunkPos chunkPos, boolean isUrgent) {
|
|
+ return this.bringToStatusAsync(x, z, chunkPos, ChunkStatus.FULL, isUrgent);
|
|
+ }
|
|
+
|
|
+ private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> bringToStatusAsync(int x, int z, ChunkPos chunkPos, ChunkStatus status, boolean isUrgent) {
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> future = this.getChunkFutureMainThread(x, z, status, true, isUrgent);
|
|
+ Long identifier = Long.valueOf(this.asyncLoadSeqCounter++);
|
|
+ int ticketLevel = net.minecraft.server.MCUtil.getTicketLevelFor(status);
|
|
+ this.addTicketAtLevel(TicketType.ASYNC_LOAD, chunkPos, ticketLevel, identifier);
|
|
+
|
|
+ return future.thenComposeAsync((Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure> either) -> {
|
|
+ // either left -> success
|
|
+ // either right -> failure
|
|
+
|
|
+ this.removeTicketAtLevel(TicketType.ASYNC_LOAD, chunkPos, ticketLevel, identifier);
|
|
+ this.addTicketAtLevel(TicketType.UNKNOWN, chunkPos, ticketLevel, chunkPos); // allow unloading
|
|
+
|
|
+ Optional<ChunkHolder.ChunkLoadingFailure> failure = either.right();
|
|
+
|
|
+ if (failure.isPresent()) {
|
|
+ // failure
|
|
+ throw new IllegalStateException("Chunk failed to load: " + failure.get().toString());
|
|
+ }
|
|
+
|
|
+ return CompletableFuture.completedFuture(either);
|
|
+ }, this.mainThreadProcessor);
|
|
+ }
|
|
+ // Paper end - async chunk io
|
|
|
|
@Nullable
|
|
@Override
|
|
public ChunkAccess getChunk(int x, int z, ChunkStatus leastStatus, boolean create) {
|
|
+ final int x1 = x; final int z1 = z; // Paper - conflict on variable change
|
|
if (Thread.currentThread() != this.mainThread) {
|
|
return (ChunkAccess) CompletableFuture.supplyAsync(() -> {
|
|
return this.getChunk(x, z, leastStatus, create);
|
|
@@ -528,13 +629,18 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
gameprofilerfiller.incrementCounter("getChunkCacheMiss");
|
|
- CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkFutureMainThread(x, z, leastStatus, create);
|
|
+ CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkFutureMainThread(x, z, leastStatus, create, true); // Paper
|
|
ServerChunkCache.MainThreadExecutor chunkproviderserver_b = this.mainThreadProcessor;
|
|
|
|
Objects.requireNonNull(completablefuture);
|
|
if (!completablefuture.isDone()) { // Paper
|
|
+ // Paper start - async chunk io/loading
|
|
+ this.level.asyncChunkTaskManager.raisePriority(x1, z1, com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGHEST_PRIORITY);
|
|
+ com.destroystokyo.paper.io.chunk.ChunkTaskManager.pushChunkWait(this.level, x1, z1);
|
|
+ // Paper end
|
|
this.level.timings.syncChunkLoad.startTiming(); // Paper
|
|
chunkproviderserver_b.managedBlock(completablefuture::isDone);
|
|
+ com.destroystokyo.paper.io.chunk.ChunkTaskManager.popChunkWait(); // Paper - async chunk debug
|
|
this.level.timings.syncChunkLoad.stopTiming(); // Paper
|
|
} // Paper
|
|
ichunkaccess = (ChunkAccess) ((Either) completablefuture.join()).map((ichunkaccess1) -> {
|
|
@@ -621,6 +727,11 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
|
|
private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFutureMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create) {
|
|
+ // Paper start - add isUrgent - old sig left in place for dirty nms plugins
|
|
+ return getChunkFutureMainThread(chunkX, chunkZ, leastStatus, create, false);
|
|
+ }
|
|
+ private CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getChunkFutureMainThread(int chunkX, int chunkZ, ChunkStatus leastStatus, boolean create, boolean isUrgent) {
|
|
+ // Paper end
|
|
ChunkPos chunkcoordintpair = new ChunkPos(chunkX, chunkZ);
|
|
long k = chunkcoordintpair.toLong();
|
|
int l = 33 + ChunkStatus.getDistance(leastStatus);
|
|
@@ -1035,11 +1146,12 @@ public class ServerChunkCache extends ChunkSource {
|
|
// CraftBukkit start - process pending Chunk loadCallback() and unloadCallback() after each run task
|
|
public boolean pollTask() {
|
|
try {
|
|
+ boolean execChunkTask = com.destroystokyo.paper.io.chunk.ChunkTaskManager.pollChunkWaitQueue() || ServerChunkCache.this.level.asyncChunkTaskManager.pollNextChunkTask(); // Paper
|
|
if (ServerChunkCache.this.runDistanceManagerUpdates()) {
|
|
return true;
|
|
} else {
|
|
ServerChunkCache.this.lightEngine.tryScheduleUpdate();
|
|
- return super.pollTask();
|
|
+ return super.pollTask() || execChunkTask; // Paper
|
|
}
|
|
} finally {
|
|
chunkMap.callbackExecutor.run();
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
index 2d0e04cd2ab6403b3f5324cad130ec768a39d608..5abcae55b2dc37eea514d194803bc9a851f18c25 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
|
|
@@ -309,6 +309,78 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
}
|
|
}
|
|
}
|
|
+
|
|
+ // Paper start - Asynchronous IO
|
|
+ public final com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController poiDataController = new com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController() {
|
|
+ @Override
|
|
+ public void writeData(int x, int z, net.minecraft.nbt.CompoundTag compound) throws java.io.IOException {
|
|
+ ServerLevel.this.getChunkSource().chunkMap.getPoiManager().write(new ChunkPos(x, z), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag readData(int x, int z) throws java.io.IOException {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.getPoiManager().read(new ChunkPos(x, z));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFile(int chunkX, int chunkZ, java.util.function.Function<net.minecraft.world.level.chunk.storage.RegionFile, T> function) {
|
|
+ synchronized (ServerLevel.this.getChunkSource().chunkMap.getPoiManager()) {
|
|
+ net.minecraft.world.level.chunk.storage.RegionFile file;
|
|
+
|
|
+ try {
|
|
+ file = ServerLevel.this.getChunkSource().chunkMap.getPoiManager().getRegionFile(new ChunkPos(chunkX, chunkZ), false);
|
|
+ } catch (java.io.IOException ex) {
|
|
+ throw new RuntimeException(ex);
|
|
+ }
|
|
+
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFileIfLoaded(int chunkX, int chunkZ, java.util.function.Function<net.minecraft.world.level.chunk.storage.RegionFile, T> function) {
|
|
+ synchronized (ServerLevel.this.getChunkSource().chunkMap.getPoiManager()) {
|
|
+ net.minecraft.world.level.chunk.storage.RegionFile file = ServerLevel.this.getChunkSource().chunkMap.getPoiManager().getRegionFileIfLoaded(new ChunkPos(chunkX, chunkZ));
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+
|
|
+ public final com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController chunkDataController = new com.destroystokyo.paper.io.PaperFileIOThread.ChunkDataController() {
|
|
+ @Override
|
|
+ public void writeData(int x, int z, net.minecraft.nbt.CompoundTag compound) throws java.io.IOException {
|
|
+ ServerLevel.this.getChunkSource().chunkMap.write(new ChunkPos(x, z), compound);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag readData(int x, int z) throws java.io.IOException {
|
|
+ return ServerLevel.this.getChunkSource().chunkMap.read(new ChunkPos(x, z));
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFile(int chunkX, int chunkZ, java.util.function.Function<net.minecraft.world.level.chunk.storage.RegionFile, T> function) {
|
|
+ synchronized (ServerLevel.this.getChunkSource().chunkMap) {
|
|
+ net.minecraft.world.level.chunk.storage.RegionFile file;
|
|
+
|
|
+ try {
|
|
+ file = ServerLevel.this.getChunkSource().chunkMap.regionFileCache.getRegionFile(new ChunkPos(chunkX, chunkZ), false);
|
|
+ } catch (java.io.IOException ex) {
|
|
+ throw new RuntimeException(ex);
|
|
+ }
|
|
+
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public <T> T computeForRegionFileIfLoaded(int chunkX, int chunkZ, java.util.function.Function<net.minecraft.world.level.chunk.storage.RegionFile, T> function) {
|
|
+ synchronized (ServerLevel.this.getChunkSource().chunkMap) {
|
|
+ net.minecraft.world.level.chunk.storage.RegionFile file = ServerLevel.this.getChunkSource().chunkMap.regionFileCache.getRegionFileIfLoaded(new ChunkPos(chunkX, chunkZ));
|
|
+ return function.apply(file);
|
|
+ }
|
|
+ }
|
|
+ };
|
|
+ public final com.destroystokyo.paper.io.chunk.ChunkTaskManager asyncChunkTaskManager;
|
|
// Paper end
|
|
|
|
// Add env and gen to constructor, WorldData -> WorldDataServer
|
|
@@ -376,6 +448,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
|
|
|
|
this.sleepStatus = new SleepStatus();
|
|
this.getCraftServer().addWorld(this.getWorld()); // CraftBukkit
|
|
+
|
|
+ this.asyncChunkTaskManager = new com.destroystokyo.paper.io.chunk.ChunkTaskManager(this); // Paper
|
|
}
|
|
|
|
public void setWeatherParameters(int clearDuration, int rainDuration, boolean raining, boolean thundering) {
|
|
diff --git a/src/main/java/net/minecraft/server/level/TicketType.java b/src/main/java/net/minecraft/server/level/TicketType.java
|
|
index 0d536d72ac918fbd403397ff369d10143ee9c204..be677d437d17b74c6188ce1bd5fc6fdc228fd92f 100644
|
|
--- a/src/main/java/net/minecraft/server/level/TicketType.java
|
|
+++ b/src/main/java/net/minecraft/server/level/TicketType.java
|
|
@@ -8,6 +8,7 @@ import net.minecraft.world.level.ChunkPos;
|
|
|
|
public class TicketType<T> {
|
|
public static final TicketType<Long> FUTURE_AWAIT = create("future_await", Long::compareTo); // Paper
|
|
+ public static final TicketType<Long> ASYNC_LOAD = create("async_load", Long::compareTo); // Paper
|
|
|
|
private final String name;
|
|
private final Comparator<T> comparator;
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 3b757e6748fa2af3730ae18d1bad1d7c86a11b90..a2783f87c560f4104216dce0c662e464f247356c 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -711,6 +711,13 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
|
server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
|
|
return;
|
|
}
|
|
+ // Paper start
|
|
+ String str = packet.getCommand(); int index = -1;
|
|
+ if (str.length() > 64 && ((index = str.indexOf(' ')) == -1 || index >= 64)) {
|
|
+ server.scheduleOnMain(() -> this.disconnect(new TranslatableComponent("disconnect.spam", new Object[0]))); // Paper
|
|
+ return;
|
|
+ }
|
|
+ // Paper end
|
|
// CraftBukkit end
|
|
StringReader stringreader = new StringReader(packet.getCommand());
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
index 2b60fc107c309958ec3f20539b243d32765f3518..4a972b26242cf4c9d7e8f655cb1264cddad5f143 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
|
@@ -37,9 +37,11 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
public static final int VILLAGE_SECTION_SIZE = 1;
|
|
private final PoiManager.DistanceTracker distanceTracker;
|
|
private final LongSet loadedChunks = new LongOpenHashSet();
|
|
+ private final net.minecraft.server.level.ServerLevel world; // Paper
|
|
|
|
public PoiManager(Path path, DataFixer dataFixer, boolean dsync, LevelHeightAccessor world) {
|
|
super(path, PoiSection::codec, PoiSection::new, dataFixer, DataFixTypes.POI_CHUNK, dsync, world);
|
|
+ this.world = (net.minecraft.server.level.ServerLevel)world; // Paper
|
|
this.distanceTracker = new PoiManager.DistanceTracker();
|
|
}
|
|
|
|
@@ -173,7 +175,18 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
|
|
@Override
|
|
public void tick(BooleanSupplier shouldKeepTicking) {
|
|
- super.tick(shouldKeepTicking);
|
|
+ // Paper start - async chunk io
|
|
+ while (!this.dirty.isEmpty() && shouldKeepTicking.getAsBoolean()) {
|
|
+ ChunkPos chunkcoordintpair = SectionPos.of(this.dirty.firstLong()).chunk();
|
|
+
|
|
+ net.minecraft.nbt.CompoundTag data;
|
|
+ try (co.aikar.timings.Timing ignored1 = this.world.timings.poiSaveDataSerialization.startTiming()) {
|
|
+ data = this.getData(chunkcoordintpair);
|
|
+ }
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(this.world,
|
|
+ chunkcoordintpair.x, chunkcoordintpair.z, data, null, com.destroystokyo.paper.io.PrioritizedTaskQueue.NORMAL_PRIORITY);
|
|
+ }
|
|
+ // Paper end
|
|
this.distanceTracker.runAllUpdates();
|
|
}
|
|
|
|
@@ -266,6 +279,35 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
|
}
|
|
}
|
|
|
|
+ // Paper start - Asynchronous chunk io
|
|
+ @javax.annotation.Nullable
|
|
+ @Override
|
|
+ public net.minecraft.nbt.CompoundTag read(ChunkPos chunkcoordintpair) throws java.io.IOException {
|
|
+ if (this.world != null && Thread.currentThread() != com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE) {
|
|
+ net.minecraft.nbt.CompoundTag ret = com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE
|
|
+ .loadChunkDataAsyncFuture(this.world, chunkcoordintpair.x, chunkcoordintpair.z, com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread(),
|
|
+ true, false, true).join().poiData;
|
|
+
|
|
+ if (ret == com.destroystokyo.paper.io.PaperFileIOThread.FAILURE_VALUE) {
|
|
+ throw new java.io.IOException("See logs for further detail");
|
|
+ }
|
|
+ return ret;
|
|
+ }
|
|
+ return super.read(chunkcoordintpair);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void write(ChunkPos chunkcoordintpair, net.minecraft.nbt.CompoundTag nbttagcompound) throws java.io.IOException {
|
|
+ if (this.world != null && Thread.currentThread() != com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE) {
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.scheduleSave(
|
|
+ this.world, chunkcoordintpair.x, chunkcoordintpair.z, nbttagcompound, null,
|
|
+ com.destroystokyo.paper.io.IOUtil.getPriorityForCurrentThread());
|
|
+ return;
|
|
+ }
|
|
+ super.write(chunkcoordintpair, nbttagcompound);
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static enum Occupancy {
|
|
HAS_SPACE(PoiRecord::hasSpace),
|
|
IS_OCCUPIED(PoiRecord::isOccupied),
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
index 1729af83b979e35a585c8d049b14dc23ddf23803..89de1589833dcce8028fd402aea8a3e57dc29e86 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
|
@@ -75,7 +75,31 @@ public class ChunkSerializer {
|
|
|
|
public ChunkSerializer() {}
|
|
|
|
+ // Paper start
|
|
+ public static final class InProgressChunkHolder {
|
|
+
|
|
+ public final ProtoChunk protoChunk;
|
|
+ public final java.util.ArrayDeque<Runnable> tasks;
|
|
+
|
|
+ public CompoundTag poiData;
|
|
+
|
|
+ public InProgressChunkHolder(final ProtoChunk protoChunk, final java.util.ArrayDeque<Runnable> tasks) {
|
|
+ this.protoChunk = protoChunk;
|
|
+ this.tasks = tasks;
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static ProtoChunk read(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt) {
|
|
+ // Paper start - add variant for async calls
|
|
+ InProgressChunkHolder holder = loadChunk(world, poiStorage, chunkPos, nbt, true);
|
|
+ holder.tasks.forEach(Runnable::run);
|
|
+ return holder.protoChunk;
|
|
+ }
|
|
+
|
|
+ public static InProgressChunkHolder loadChunk(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt, boolean distinguish) {
|
|
+ java.util.ArrayDeque<Runnable> tasksToExecuteOnMain = new java.util.ArrayDeque<>();
|
|
+ // Paper end
|
|
ChunkPos chunkcoordintpair1 = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos"));
|
|
|
|
if (!Objects.equals(chunkPos, chunkcoordintpair1)) {
|
|
@@ -92,7 +116,9 @@ public class ChunkSerializer {
|
|
LevelLightEngine lightengine = chunkproviderserver.getLightEngine();
|
|
|
|
if (flag) {
|
|
+ tasksToExecuteOnMain.add(() -> { // Paper - delay this task since we're executing off-main
|
|
lightengine.retainData(chunkPos, true);
|
|
+ }); // Paper - delay this task since we're executing off-main
|
|
}
|
|
|
|
Registry<Biome> iregistry = world.registryAccess().registryOrThrow(Registry.BIOME_REGISTRY);
|
|
@@ -136,16 +162,28 @@ public class ChunkSerializer {
|
|
LevelChunkSection chunksection = new LevelChunkSection(b0, datapaletteblock, datapaletteblock1);
|
|
|
|
achunksection[k] = chunksection;
|
|
+ tasksToExecuteOnMain.add(() -> { // Paper - delay this task since we're executing off-main
|
|
poiStorage.checkConsistencyWithBlocks(chunkPos, chunksection);
|
|
+ }); // Paper - delay this task since we're executing off-main
|
|
}
|
|
|
|
if (flag) {
|
|
if (nbttagcompound1.contains("BlockLight", 7)) {
|
|
- lightengine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkPos, b0), new DataLayer(nbttagcompound1.getByteArray("BlockLight")), true);
|
|
+ // Paper start - delay this task since we're executing off-main
|
|
+ DataLayer blockLight = new DataLayer(nbttagcompound1.getByteArray("BlockLight"));
|
|
+ tasksToExecuteOnMain.add(() -> {
|
|
+ lightengine.queueSectionData(LightLayer.BLOCK, SectionPos.of(chunkcoordintpair1, b0), blockLight, true);
|
|
+ });
|
|
+ // Paper end - delay this task since we're executing off-main
|
|
}
|
|
|
|
if (flag1 && nbttagcompound1.contains("SkyLight", 7)) {
|
|
- lightengine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkPos, b0), new DataLayer(nbttagcompound1.getByteArray("SkyLight")), true);
|
|
+ // Paper start - delay this task since we're executing off-main
|
|
+ DataLayer skyLight = new DataLayer(nbttagcompound1.getByteArray("SkyLight"));
|
|
+ tasksToExecuteOnMain.add(() -> {
|
|
+ lightengine.queueSectionData(LightLayer.SKY, SectionPos.of(chunkcoordintpair1, b0), skyLight, true);
|
|
+ });
|
|
+ // Paper end - delay this task since we're executing off-mai
|
|
}
|
|
}
|
|
}
|
|
@@ -265,7 +303,7 @@ public class ChunkSerializer {
|
|
}
|
|
|
|
if (chunkstatus_type == ChunkStatus.ChunkType.LEVELCHUNK) {
|
|
- return new ImposterProtoChunk((LevelChunk) object, false);
|
|
+ return new InProgressChunkHolder(new ImposterProtoChunk((LevelChunk) object, false), tasksToExecuteOnMain); // Paper - Async chunk loading
|
|
} else {
|
|
ProtoChunk protochunk1 = (ProtoChunk) object;
|
|
|
|
@@ -304,9 +342,67 @@ public class ChunkSerializer {
|
|
protochunk1.setCarvingMask(worldgenstage_features, new CarvingMask(nbttagcompound4.getLongArray(s1), ((ChunkAccess) object).getMinBuildHeight()));
|
|
}
|
|
|
|
- return protochunk1;
|
|
+ return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
|
|
+ }
|
|
+ }
|
|
+
|
|
+ // Paper start - async chunk save for unload
|
|
+ public record AsyncSaveData(
|
|
+ DataLayer[] blockLight,
|
|
+ DataLayer[] skyLight,
|
|
+ Tag blockTickList, // non-null if we had to go to the server's tick list
|
|
+ Tag fluidTickList, // non-null if we had to go to the server's tick list
|
|
+ ListTag blockEntities,
|
|
+ long worldTime
|
|
+ ) {}
|
|
+
|
|
+ // must be called sync
|
|
+ public static AsyncSaveData getAsyncSaveData(ServerLevel world, ChunkAccess chunk) {
|
|
+ org.spigotmc.AsyncCatcher.catchOp("preparation of chunk data for async save");
|
|
+ ChunkPos chunkPos = chunk.getPos();
|
|
+
|
|
+ ThreadedLevelLightEngine lightenginethreaded = world.getChunkSource().getLightEngine();
|
|
+
|
|
+ DataLayer[] blockLight = new DataLayer[lightenginethreaded.getMaxLightSection() - lightenginethreaded.getMinLightSection()];
|
|
+ DataLayer[] skyLight = new DataLayer[lightenginethreaded.getMaxLightSection() - lightenginethreaded.getMinLightSection()];
|
|
+
|
|
+ for (int i = lightenginethreaded.getMinLightSection(); i < lightenginethreaded.getMaxLightSection(); ++i) {
|
|
+ DataLayer blockArray = lightenginethreaded.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(chunkPos, i));
|
|
+ DataLayer skyArray = lightenginethreaded.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkPos, i));
|
|
+
|
|
+ // copy data for safety
|
|
+ if (blockArray != null) {
|
|
+ blockArray = blockArray.copy();
|
|
+ }
|
|
+ if (skyArray != null) {
|
|
+ skyArray = skyArray.copy();
|
|
+ }
|
|
+
|
|
+ blockLight[i - lightenginethreaded.getMinLightSection()] = blockArray;
|
|
+ skyLight[i - lightenginethreaded.getMinLightSection()] = skyArray;
|
|
+ }
|
|
+
|
|
+ final CompoundTag tickLists = new CompoundTag();
|
|
+ ChunkSerializer.saveTicks(world, tickLists, chunk.getTicksForSerialization());
|
|
+
|
|
+ ListTag blockEntitiesSerialized = new ListTag();
|
|
+ for (final BlockPos blockPos : chunk.getBlockEntitiesPos()) {
|
|
+ final CompoundTag blockEntityNbt = chunk.getBlockEntityNbtForSaving(blockPos);
|
|
+ if (blockEntityNbt != null) {
|
|
+ blockEntitiesSerialized.add(blockEntityNbt);
|
|
+ }
|
|
}
|
|
+
|
|
+ return new AsyncSaveData(
|
|
+ blockLight,
|
|
+ skyLight,
|
|
+ tickLists.get(BLOCK_TICKS_TAG),
|
|
+ tickLists.get(FLUID_TICKS_TAG),
|
|
+ blockEntitiesSerialized,
|
|
+ world.getGameTime()
|
|
+ );
|
|
}
|
|
+ // Paper end
|
|
|
|
private static void logErrors(ChunkPos chunkPos, int y, String message) {
|
|
ChunkSerializer.LOGGER.error("Recoverable errors when loading section [" + chunkPos.x + ", " + y + ", " + chunkPos.z + "]: " + message);
|
|
@@ -317,6 +413,11 @@ public class ChunkSerializer {
|
|
}
|
|
|
|
public static CompoundTag write(ServerLevel world, ChunkAccess chunk) {
|
|
+ // Paper start
|
|
+ return saveChunk(world, chunk, null);
|
|
+ }
|
|
+ public static CompoundTag saveChunk(ServerLevel world, ChunkAccess chunk, @org.checkerframework.checker.nullness.qual.Nullable AsyncSaveData asyncsavedata) {
|
|
+ // Paper end
|
|
ChunkPos chunkcoordintpair = chunk.getPos();
|
|
CompoundTag nbttagcompound = new CompoundTag();
|
|
|
|
@@ -324,7 +425,7 @@ public class ChunkSerializer {
|
|
nbttagcompound.putInt("xPos", chunkcoordintpair.x);
|
|
nbttagcompound.putInt("yPos", chunk.getMinSection());
|
|
nbttagcompound.putInt("zPos", chunkcoordintpair.z);
|
|
- nbttagcompound.putLong("LastUpdate", world.getGameTime());
|
|
+ nbttagcompound.putLong("LastUpdate", asyncsavedata != null ? asyncsavedata.worldTime : world.getGameTime()); // Paper - async chunk unloading
|
|
nbttagcompound.putLong("InhabitedTime", chunk.getInhabitedTime());
|
|
nbttagcompound.putString("Status", chunk.getStatus().getName());
|
|
BlendingData blendingdata = chunk.getBlendingData();
|
|
@@ -367,8 +468,17 @@ public class ChunkSerializer {
|
|
for (int i = lightenginethreaded.getMinLightSection(); i < lightenginethreaded.getMaxLightSection(); ++i) {
|
|
int j = chunk.getSectionIndexFromSectionY(i);
|
|
boolean flag1 = j >= 0 && j < achunksection.length;
|
|
- DataLayer nibblearray = lightenginethreaded.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(chunkcoordintpair, i));
|
|
- DataLayer nibblearray1 = lightenginethreaded.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkcoordintpair, i));
|
|
+ // Paper start - async chunk save for unload
|
|
+ DataLayer nibblearray; // block light
|
|
+ DataLayer nibblearray1; // sky light
|
|
+ if (asyncsavedata == null) {
|
|
+ nibblearray = lightenginethreaded.getLayerListener(LightLayer.BLOCK).getDataLayerData(SectionPos.of(chunkcoordintpair, i)); /// Paper - diff on method change (see getAsyncSaveData)
|
|
+ nibblearray1 = lightenginethreaded.getLayerListener(LightLayer.SKY).getDataLayerData(SectionPos.of(chunkcoordintpair, i)); // Paper - diff on method change (see getAsyncSaveData)
|
|
+ } else {
|
|
+ nibblearray = asyncsavedata.blockLight[i - lightenginethreaded.getMinLightSection()];
|
|
+ nibblearray1 = asyncsavedata.skyLight[i - lightenginethreaded.getMinLightSection()];
|
|
+ }
|
|
+ // Paper end
|
|
|
|
if (flag1 || nibblearray != null || nibblearray1 != null) {
|
|
CompoundTag nbttagcompound1 = new CompoundTag();
|
|
@@ -406,8 +516,17 @@ public class ChunkSerializer {
|
|
nbttagcompound.putBoolean("isLightOn", true);
|
|
}
|
|
|
|
- ListTag nbttaglist1 = new ListTag();
|
|
- Iterator iterator = chunk.getBlockEntitiesPos().iterator();
|
|
+ // Paper start
|
|
+ ListTag nbttaglist1;
|
|
+ Iterator<BlockPos> iterator;
|
|
+ if (asyncsavedata != null) {
|
|
+ nbttaglist1 = asyncsavedata.blockEntities;
|
|
+ iterator = java.util.Collections.emptyIterator();
|
|
+ } else {
|
|
+ nbttaglist1 = new ListTag();
|
|
+ iterator = chunk.getBlockEntitiesPos().iterator();
|
|
+ }
|
|
+ // Paper end
|
|
|
|
CompoundTag nbttagcompound2;
|
|
|
|
@@ -444,7 +563,14 @@ public class ChunkSerializer {
|
|
nbttagcompound.put("CarvingMasks", nbttagcompound2);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ if (asyncsavedata != null) {
|
|
+ nbttagcompound.put(BLOCK_TICKS_TAG, asyncsavedata.blockTickList);
|
|
+ nbttagcompound.put(FLUID_TICKS_TAG, asyncsavedata.fluidTickList);
|
|
+ } else {
|
|
ChunkSerializer.saveTicks(world, nbttagcompound, chunk.getTicksForSerialization());
|
|
+ }
|
|
+ // Paper end
|
|
nbttagcompound.put("PostProcessing", ChunkSerializer.packOffsets(chunk.getPostProcessing()));
|
|
CompoundTag nbttagcompound3 = new CompoundTag();
|
|
Iterator iterator1 = chunk.getHeightmaps().iterator();
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
index 2d1c8d5cf8ea6739d5e9df91cc16cde72917feff..d7fab2fb61dc3de14e382bac6127db956605e7ad 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkStorage.java
|
|
@@ -25,27 +25,38 @@ import net.minecraft.world.level.storage.DimensionDataStorage;
|
|
public class ChunkStorage implements AutoCloseable {
|
|
|
|
public static final int LAST_MONOLYTH_STRUCTURE_DATA_VERSION = 1493;
|
|
- private final IOWorker worker;
|
|
+ // Paper - nuke IO worker
|
|
protected final DataFixer fixerUpper;
|
|
@Nullable
|
|
- private LegacyStructureDataHandler legacyStructureHandler;
|
|
+ // Paper start - async chunk loading
|
|
+ private volatile LegacyStructureDataHandler legacyStructureHandler;
|
|
+ private final Object persistentDataLock = new Object(); // Paper
|
|
+ public final RegionFileStorage regionFileCache;
|
|
+ // Paper end - async chunk loading
|
|
|
|
public ChunkStorage(Path directory, DataFixer dataFixer, boolean dsync) {
|
|
this.fixerUpper = dataFixer;
|
|
- this.worker = new IOWorker(directory, dsync, "chunk");
|
|
+ // Paper start - async chunk io
|
|
+ // remove IO worker
|
|
+ this.regionFileCache = new RegionFileStorage(directory, dsync); // Paper - nuke IOWorker
|
|
+ // Paper end - async chunk io
|
|
}
|
|
|
|
// CraftBukkit start
|
|
private boolean check(ServerChunkCache cps, int x, int z) throws IOException {
|
|
ChunkPos pos = new ChunkPos(x, z);
|
|
if (cps != null) {
|
|
- com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread");
|
|
- if (cps.hasChunk(x, z)) {
|
|
+ //com.google.common.base.Preconditions.checkState(org.bukkit.Bukkit.isPrimaryThread(), "primary thread"); // Paper - this function is now MT-Safe
|
|
+ if (cps.getChunkAtIfCachedImmediately(x, z) != null) { // Paper - isLoaded is a ticket level check, not a chunk loaded check!
|
|
return true;
|
|
}
|
|
}
|
|
|
|
- CompoundTag nbt = this.read(pos);
|
|
+ // Paper start - prioritize
|
|
+ CompoundTag nbt = cps == null ? read(pos) :
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.loadChunkData((ServerLevel)cps.getLevel(), x, z,
|
|
+ com.destroystokyo.paper.io.PrioritizedTaskQueue.HIGHER_PRIORITY, false, true).chunkData;
|
|
+ // Paper end
|
|
if (nbt != null) {
|
|
CompoundTag level = nbt.getCompound("Level");
|
|
if (level.getBoolean("TerrainPopulated")) {
|
|
@@ -80,11 +91,13 @@ public class ChunkStorage implements AutoCloseable {
|
|
if (i < 1493) {
|
|
nbttagcompound = NbtUtils.update(this.fixerUpper, DataFixTypes.CHUNK, nbttagcompound, i, 1493);
|
|
if (nbttagcompound.getCompound("Level").getBoolean("hasLegacyStructureData")) {
|
|
+ synchronized (this.persistentDataLock) { // Paper - Async chunk loading
|
|
if (this.legacyStructureHandler == null) {
|
|
this.legacyStructureHandler = LegacyStructureDataHandler.getLegacyStructureHandler(resourcekey, (DimensionDataStorage) supplier.get());
|
|
}
|
|
|
|
nbttagcompound = this.legacyStructureHandler.updateFromLegacy(nbttagcompound);
|
|
+ } // Paper - Async chunk loading
|
|
}
|
|
}
|
|
|
|
@@ -129,26 +142,39 @@ public class ChunkStorage implements AutoCloseable {
|
|
|
|
@Nullable
|
|
public CompoundTag read(ChunkPos chunkPos) throws IOException {
|
|
- return this.worker.load(chunkPos);
|
|
+ return this.regionFileCache.read(chunkPos); // Paper - async chunk io
|
|
}
|
|
|
|
- public void write(ChunkPos chunkPos, CompoundTag nbt) {
|
|
- this.worker.store(chunkPos, nbt);
|
|
+ // Paper start - async chunk io
|
|
+ public void write(ChunkPos chunkPos, CompoundTag nbt) throws IOException {
|
|
+ this.regionFileCache.write(chunkPos, nbt);
|
|
+ // Paper end - Async chunk loading
|
|
if (this.legacyStructureHandler != null) {
|
|
+ synchronized (this.persistentDataLock) { // Paper - Async chunk loading
|
|
this.legacyStructureHandler.removeIndex(chunkPos.toLong());
|
|
+ } // Paper - Async chunk loading
|
|
}
|
|
|
|
}
|
|
|
|
public void flushWorker() {
|
|
- this.worker.synchronize(true).join();
|
|
+ com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.flush(); // Paper - nuke IO worker
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
- this.worker.close();
|
|
+ this.regionFileCache.close(); // Paper - nuke IO worker
|
|
}
|
|
|
|
public ChunkScanAccess chunkScanner() {
|
|
- return this.worker;
|
|
+ // Paper start - nuke IO worker
|
|
+ return ((chunkPos, streamTagVisitor) -> {
|
|
+ try {
|
|
+ this.regionFileCache.scanChunk(chunkPos, streamTagVisitor);
|
|
+ return java.util.concurrent.CompletableFuture.completedFuture(null);
|
|
+ } catch (IOException e) {
|
|
+ throw new RuntimeException(e);
|
|
+ }
|
|
+ });
|
|
+ // Paper end
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
index 87ea11505849cc9d4455d42eaae9af310ad63ae4..04e45b4de2f4e26853a4fed6271cf79ef8607154 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFile.java
|
|
@@ -44,6 +44,7 @@ public class RegionFile implements AutoCloseable {
|
|
private final IntBuffer timestamps;
|
|
@VisibleForTesting
|
|
protected final RegionBitmap usedSectors;
|
|
+ public final java.util.concurrent.locks.ReentrantLock fileLock = new java.util.concurrent.locks.ReentrantLock(true); // Paper
|
|
|
|
public RegionFile(Path file, Path directory, boolean dsync) throws IOException {
|
|
this(file, directory, RegionFileVersion.VERSION_DEFLATE, dsync);
|
|
@@ -228,7 +229,7 @@ public class RegionFile implements AutoCloseable {
|
|
return (byteCount + 4096 - 1) / 4096;
|
|
}
|
|
|
|
- public boolean doesChunkExist(ChunkPos pos) {
|
|
+ public synchronized boolean doesChunkExist(ChunkPos pos) { // Paper - synchronized
|
|
int i = this.getOffset(pos);
|
|
|
|
if (i == 0) {
|
|
@@ -395,6 +396,11 @@ public class RegionFile implements AutoCloseable {
|
|
}
|
|
|
|
public void close() throws IOException {
|
|
+ // Paper start - Prevent regionfiles from being closed during use
|
|
+ this.fileLock.lock();
|
|
+ synchronized (this) {
|
|
+ try {
|
|
+ // Paper end
|
|
try {
|
|
this.padToFullSector();
|
|
} finally {
|
|
@@ -404,6 +410,10 @@ public class RegionFile implements AutoCloseable {
|
|
this.file.close();
|
|
}
|
|
}
|
|
+ } finally { // Paper start - Prevent regionfiles from being closed during use
|
|
+ this.fileLock.unlock();
|
|
+ }
|
|
+ } // Paper end
|
|
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
index deb852aa0fb2ad55a94d3c7ee542a0cc8013be42..40830a2b231df9bbf676d8325e76c8252a6c1d6c 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
|
|
@@ -29,11 +29,32 @@ public class RegionFileStorage implements AutoCloseable {
|
|
this.sync = dsync;
|
|
}
|
|
|
|
- private RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
|
|
+ // Paper start
|
|
+ public synchronized RegionFile getRegionFileIfLoaded(ChunkPos chunkcoordintpair) {
|
|
+ return this.regionCache.getAndMoveToFirst(ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()));
|
|
+ }
|
|
+
|
|
+ public synchronized boolean chunkExists(ChunkPos pos) throws IOException {
|
|
+ RegionFile regionfile = getRegionFile(pos, true);
|
|
+
|
|
+ return regionfile != null ? regionfile.hasChunk(pos) : false;
|
|
+ }
|
|
+
|
|
+ public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
|
|
+ return this.getRegionFile(chunkcoordintpair, existingOnly, false);
|
|
+ }
|
|
+ public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly, boolean lock) throws IOException {
|
|
+ // Paper end
|
|
long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
|
|
RegionFile regionfile = (RegionFile) this.regionCache.getAndMoveToFirst(i);
|
|
|
|
if (regionfile != null) {
|
|
+ // Paper start
|
|
+ if (lock) {
|
|
+ // must be in this synchronized block
|
|
+ regionfile.fileLock.lock();
|
|
+ }
|
|
+ // Paper end
|
|
return regionfile;
|
|
} else {
|
|
if (this.regionCache.size() >= com.destroystokyo.paper.PaperConfig.regionFileCacheSize) { // Paper - configurable
|
|
@@ -48,6 +69,12 @@ public class RegionFileStorage implements AutoCloseable {
|
|
RegionFile regionfile1 = new RegionFile(path1, this.folder, this.sync);
|
|
|
|
this.regionCache.putAndMoveToFirst(i, regionfile1);
|
|
+ // Paper start
|
|
+ if (lock) {
|
|
+ // must be in this synchronized block
|
|
+ regionfile1.fileLock.lock();
|
|
+ }
|
|
+ // Paper end
|
|
return regionfile1;
|
|
}
|
|
}
|
|
@@ -55,11 +82,12 @@ public class RegionFileStorage implements AutoCloseable {
|
|
@Nullable
|
|
public CompoundTag read(ChunkPos pos) throws IOException {
|
|
// CraftBukkit start - SPIGOT-5680: There's no good reason to preemptively create files on read, save that for writing
|
|
- RegionFile regionfile = this.getRegionFile(pos, true);
|
|
+ RegionFile regionfile = this.getRegionFile(pos, true, true); // Paper
|
|
if (regionfile == null) {
|
|
return null;
|
|
}
|
|
// CraftBukkit end
|
|
+ try { // Paper
|
|
DataInputStream datainputstream = regionfile.getChunkDataInputStream(pos);
|
|
|
|
CompoundTag nbttagcompound;
|
|
@@ -96,6 +124,9 @@ public class RegionFileStorage implements AutoCloseable {
|
|
}
|
|
|
|
return nbttagcompound;
|
|
+ } finally { // Paper start
|
|
+ regionfile.fileLock.unlock();
|
|
+ } // Paper end
|
|
}
|
|
|
|
public void scanChunk(ChunkPos chunkcoordintpair, StreamTagVisitor streamtagvisitor) throws IOException {
|
|
@@ -130,7 +161,8 @@ public class RegionFileStorage implements AutoCloseable {
|
|
}
|
|
|
|
protected void write(ChunkPos pos, @Nullable CompoundTag nbt) throws IOException {
|
|
- RegionFile regionfile = this.getRegionFile(pos, false); // CraftBukkit
|
|
+ RegionFile regionfile = this.getRegionFile(pos, false, true); // CraftBukkit // Paper
|
|
+ try { // Paper
|
|
int attempts = 0; Exception laste = null; while (attempts++ < 5) { try { // Paper
|
|
|
|
if (nbt == null) {
|
|
@@ -169,9 +201,12 @@ public class RegionFileStorage implements AutoCloseable {
|
|
net.minecraft.server.MinecraftServer.LOGGER.error("Failed to save chunk", laste);
|
|
}
|
|
// Paper end
|
|
+ } finally { // Paper start
|
|
+ regionfile.fileLock.unlock();
|
|
+ } // Paper end
|
|
}
|
|
|
|
- public void close() throws IOException {
|
|
+ public synchronized void close() throws IOException { // Paper -> synchronized
|
|
ExceptionCollector<IOException> exceptionsuppressor = new ExceptionCollector<>();
|
|
ObjectIterator objectiterator = this.regionCache.values().iterator();
|
|
|
|
@@ -188,7 +223,7 @@ public class RegionFileStorage implements AutoCloseable {
|
|
exceptionsuppressor.throwIfPresent();
|
|
}
|
|
|
|
- public void flush() throws IOException {
|
|
+ public synchronized void flush() throws IOException { // Paper - synchronize
|
|
ObjectIterator objectiterator = this.regionCache.values().iterator();
|
|
|
|
while (objectiterator.hasNext()) {
|
|
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
index 415ec2cb81e956526e7f4965b899c9aa04f62f2e..ff6cadec530dedf9efc5d6226e48a096a1073ad6 100644
|
|
--- a/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/SectionStorage.java
|
|
@@ -30,10 +30,10 @@ import net.minecraft.world.level.LevelHeightAccessor;
|
|
import org.apache.logging.log4j.LogManager;
|
|
import org.apache.logging.log4j.Logger;
|
|
|
|
-public class SectionStorage<R> implements AutoCloseable {
|
|
+public class SectionStorage<R> extends RegionFileStorage implements AutoCloseable { // Paper - nuke IOWorker
|
|
private static final Logger LOGGER = LogManager.getLogger();
|
|
private static final String SECTIONS_TAG = "Sections";
|
|
- private final IOWorker worker;
|
|
+ // Paper - remove mojang I/O thread
|
|
private final Long2ObjectMap<Optional<R>> storage = new Long2ObjectOpenHashMap<>();
|
|
public final LongLinkedOpenHashSet dirty = new LongLinkedOpenHashSet();
|
|
private final Function<Runnable, Codec<R>> codec;
|
|
@@ -43,12 +43,13 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
protected final LevelHeightAccessor levelHeightAccessor;
|
|
|
|
public SectionStorage(Path path, Function<Runnable, Codec<R>> codecFactory, Function<Runnable, R> factory, DataFixer dataFixer, DataFixTypes dataFixTypes, boolean dsync, LevelHeightAccessor world) {
|
|
+ super(path, dsync);
|
|
this.codec = codecFactory;
|
|
this.factory = factory;
|
|
this.fixerUpper = dataFixer;
|
|
this.type = dataFixTypes;
|
|
this.levelHeightAccessor = world;
|
|
- this.worker = new IOWorker(path, dsync, path.getFileName().toString());
|
|
+ // Paper - remove mojang I/O thread
|
|
}
|
|
|
|
protected void tick(BooleanSupplier shouldKeepTicking) {
|
|
@@ -106,13 +107,18 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
}
|
|
|
|
private void readColumn(ChunkPos chunkPos) {
|
|
- this.readColumn(chunkPos, NbtOps.INSTANCE, this.tryRead(chunkPos));
|
|
+ // Paper start - expose function to load in data
|
|
+ this.loadInData(chunkPos, this.tryRead(chunkPos));
|
|
+ }
|
|
+ public void loadInData(ChunkPos chunkPos, CompoundTag compound) {
|
|
+ this.readColumn(chunkPos, NbtOps.INSTANCE, compound);
|
|
+ // Paper end - expose function to load in data
|
|
}
|
|
|
|
@Nullable
|
|
private CompoundTag tryRead(ChunkPos pos) {
|
|
try {
|
|
- return this.worker.load(pos);
|
|
+ return this.read(pos); // Paper - nuke IOWorker
|
|
} catch (IOException var3) {
|
|
LOGGER.error("Error reading chunk {} data from disk", pos, var3);
|
|
return null;
|
|
@@ -156,13 +162,26 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
Dynamic<Tag> dynamic = this.writeColumn(chunkPos, NbtOps.INSTANCE);
|
|
Tag tag = dynamic.getValue();
|
|
if (tag instanceof CompoundTag) {
|
|
- this.worker.store(chunkPos, (CompoundTag)tag);
|
|
+ try { this.write(chunkPos, (CompoundTag)tag); } catch (IOException ioexception) { SectionStorage.LOGGER.error("Error writing data to disk", ioexception); } // Paper - nuke IOWorker
|
|
} else {
|
|
LOGGER.error("Expected compound tag, got {}", (Object)tag);
|
|
}
|
|
|
|
}
|
|
|
|
+ // Paper start - internal get data function, copied from above
|
|
+ private CompoundTag getDataInternal(ChunkPos chunkcoordintpair) {
|
|
+ Dynamic<Tag> dynamic = this.writeColumn(chunkcoordintpair, NbtOps.INSTANCE);
|
|
+ Tag nbtbase = (Tag) dynamic.getValue();
|
|
+
|
|
+ if (nbtbase instanceof CompoundTag) {
|
|
+ return (CompoundTag)nbtbase;
|
|
+ } else {
|
|
+ SectionStorage.LOGGER.error("Expected compound tag, got {}", nbtbase);
|
|
+ }
|
|
+ return null;
|
|
+ }
|
|
+ // Paper end
|
|
private <T> Dynamic<T> writeColumn(ChunkPos chunkPos, DynamicOps<T> dynamicOps) {
|
|
Map<T, T> map = Maps.newHashMap();
|
|
|
|
@@ -219,6 +238,23 @@ public class SectionStorage<R> implements AutoCloseable {
|
|
|
|
@Override
|
|
public void close() throws IOException {
|
|
- this.worker.close();
|
|
+ //this.worker.close(); // Paper - nuke I/O worker
|
|
+ }
|
|
+
|
|
+ // Paper start - get data function
|
|
+ public CompoundTag getData(ChunkPos chunkcoordintpair) {
|
|
+ // Note: Copied from above
|
|
+ // This is checking if the data needs to be written, then it builds it later in getDataInternal(ChunkCoordIntPair)
|
|
+ if (!this.dirty.isEmpty()) {
|
|
+ for (int i = this.levelHeightAccessor.getMinSection(); i < this.levelHeightAccessor.getMaxSection(); ++i) {
|
|
+ long j = SectionPos.of(chunkcoordintpair, i).asLong();
|
|
+
|
|
+ if (this.dirty.contains(j)) {
|
|
+ return this.getDataInternal(chunkcoordintpair);
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ return null;
|
|
}
|
|
+ // Paper end
|
|
}
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index dafdfce21f6629d6f99bcf4e47e82e2fbf332f09..ab00e3a834c77e080a1ca4acf077c948a8287124 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1814,6 +1814,34 @@ public class CraftWorld extends CraftRegionAccessor implements World {
|
|
public DragonBattle getEnderDragonBattle() {
|
|
return (this.getHandle().dragonFight() == null) ? null : new CraftDragonBattle(this.getHandle().dragonFight());
|
|
}
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public java.util.concurrent.CompletableFuture<Chunk> getChunkAtAsync(int x, int z, boolean gen, boolean urgent) {
|
|
+ if (Bukkit.isPrimaryThread()) {
|
|
+ net.minecraft.world.level.chunk.LevelChunk immediate = this.world.getChunkSource().getChunkAtIfLoadedImmediately(x, z);
|
|
+ if (immediate != null) {
|
|
+ return java.util.concurrent.CompletableFuture.completedFuture(immediate.getBukkitChunk());
|
|
+ }
|
|
+ } else {
|
|
+ java.util.concurrent.CompletableFuture<Chunk> future = new java.util.concurrent.CompletableFuture<Chunk>();
|
|
+ world.getServer().execute(() -> {
|
|
+ getChunkAtAsync(x, z, gen, urgent).whenComplete((chunk, err) -> {
|
|
+ if (err != null) {
|
|
+ future.completeExceptionally(err);
|
|
+ } else {
|
|
+ future.complete(chunk);
|
|
+ }
|
|
+ });
|
|
+ });
|
|
+ return future;
|
|
+ }
|
|
+
|
|
+ return this.world.getChunkSource().getChunkAtAsynchronously(x, z, gen, urgent).thenComposeAsync((either) -> {
|
|
+ net.minecraft.world.level.chunk.LevelChunk chunk = (net.minecraft.world.level.chunk.LevelChunk) either.left().orElse(null);
|
|
+ return java.util.concurrent.CompletableFuture.completedFuture(chunk == null ? null : chunk.getBukkitChunk());
|
|
+ }, net.minecraft.server.MinecraftServer.getServer());
|
|
+ }
|
|
+ // Paper end
|
|
|
|
// Spigot start
|
|
@Override
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
index ec11cf974222a2719aeea86ab425fdddb38928a8..989824be9c26d138ceed62ac533fcf2bbf37755f 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
|
|
@@ -15,6 +15,7 @@ import net.minecraft.network.chat.Component;
|
|
import net.minecraft.server.level.ChunkMap;
|
|
import net.minecraft.server.level.ServerLevel;
|
|
import net.minecraft.server.level.ServerPlayer;
|
|
+import net.minecraft.server.level.TicketType;
|
|
import net.minecraft.world.damagesource.DamageSource;
|
|
import net.minecraft.world.entity.AreaEffectCloud;
|
|
import net.minecraft.world.entity.Entity;
|
|
@@ -519,6 +520,37 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
|
|
this.entity.setYHeadRot(yaw);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ @Override
|
|
+ public java.util.concurrent.CompletableFuture<Boolean> teleportAsync(Location location, TeleportCause cause) {
|
|
+ Preconditions.checkArgument(location != null, "location");
|
|
+ location.checkFinite();
|
|
+ Location locationClone = location.clone(); // clone so we don't need to worry about mutations after this call.
|
|
+
|
|
+ net.minecraft.server.level.ServerLevel world = ((CraftWorld)locationClone.getWorld()).getHandle();
|
|
+ java.util.concurrent.CompletableFuture<Boolean> ret = new java.util.concurrent.CompletableFuture<>();
|
|
+
|
|
+ world.loadChunksForMoveAsync(getHandle().getBoundingBoxAt(locationClone.getX(), locationClone.getY(), locationClone.getZ()), location.getX(), location.getZ(), (list) -> {
|
|
+ net.minecraft.server.level.ServerChunkCache chunkProviderServer = world.getChunkSource();
|
|
+ for (net.minecraft.world.level.chunk.ChunkAccess chunk : list) {
|
|
+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.POST_TELEPORT, chunk.getPos(), 33, CraftEntity.this.getEntityId());
|
|
+ }
|
|
+ net.minecraft.server.MinecraftServer.getServer().scheduleOnMain(() -> {
|
|
+ try {
|
|
+ ret.complete(CraftEntity.this.teleport(locationClone, cause) ? Boolean.TRUE : Boolean.FALSE);
|
|
+ } catch (Throwable throwable) {
|
|
+ if (throwable instanceof ThreadDeath) {
|
|
+ throw (ThreadDeath)throwable;
|
|
+ }
|
|
+ ret.completeExceptionally(throwable);
|
|
+ }
|
|
+ });
|
|
+ });
|
|
+
|
|
+ return ret;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
@Override
|
|
public boolean teleport(Location location) {
|
|
return this.teleport(location, TeleportCause.PLUGIN);
|
|
diff --git a/src/main/java/org/spigotmc/WatchdogThread.java b/src/main/java/org/spigotmc/WatchdogThread.java
|
|
index a01a266a25e3267c94c20f8597b4b596efe20faa..1ffb208094f521883ef0e23baf5fb29380b14273 100644
|
|
--- a/src/main/java/org/spigotmc/WatchdogThread.java
|
|
+++ b/src/main/java/org/spigotmc/WatchdogThread.java
|
|
@@ -117,6 +117,7 @@ public class WatchdogThread extends Thread
|
|
// Paper end - Different message for short timeout
|
|
log.log( Level.SEVERE, "------------------------------" );
|
|
log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
|
|
+ com.destroystokyo.paper.io.chunk.ChunkTaskManager.dumpAllChunkLoadInfo(); // Paper
|
|
WatchdogThread.dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
|
|
log.log( Level.SEVERE, "------------------------------" );
|
|
//
|