13
0
geforkt von Mirrors/Paper
Paper/patches/server/0123-Properly-fix-item-duplication-bug.patch
Nassim Jahnke 058d7c1aa3
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

CraftBukkit Changes:
5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent

Spigot Changes:
514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
2023-04-10 10:03:36 +02:00

34 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Alfie Cleveland <alfeh@me.com>
Date: Tue, 27 Dec 2016 01:57:57 +0000
Subject: [PATCH] Properly fix item duplication bug
Credit to prplz for figuring out the real issue
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index fc364823f20f458af936c7209bd7174e05cb0fc0..9d04d3d1e24222bf255a1fc96761909574f67d66 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2279,7 +2279,7 @@ public class ServerPlayer extends Player {
@Override
public boolean isImmobile() {
- return super.isImmobile() || !this.getBukkitEntity().isOnline();
+ return super.isImmobile() || (this.connection != null && this.connection.isDisconnected()); // Paper
}
@Override
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index f06fde519bc69102dcb69f7f62f250f66d02edf6..55622bca79e52418a81eb713d59c04899e49c1fa 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3179,7 +3179,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
public final boolean isDisconnected() {
- return !this.player.joining && !this.connection.isConnected();
+ return (!this.player.joining && !this.connection.isConnected()) || this.processedDisconnect; // Paper
}
// CraftBukkit end