geforkt von Mirrors/Paper
29b17a892d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5efeb7bd Also update compiler version c13b867a Update some Maven plugin versions deb28d9f PR-837: Add more bell API e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity 0e75532c PR-818: Add more Guardian API, particularly for its laser a10155aa PR-839: Add BlockData#rotate and BlockData#mirror 77e690b4 PR-836: Add missing API for explosive minecarts 60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 0a2c4b4b PR-834: Add Player#sendHurtAnimation() CraftBukkit Changes: be8682aa8 Also update compiler version 08e305f5b Update some Maven plugin versions 187bdd463 PR-1160: Add more bell API 2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser 722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror 80998277c PR-1159: Add missing API for explosive minecarts 1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 20e8a486f PR-1157: Add Player#sendHurtAnimation() Spigot Changes: b31949f2 Rebuild patches
22 Zeilen
1.1 KiB
Diff
22 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Sat, 5 Feb 2022 20:25:28 +0100
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Subject: [PATCH] Implement regenerateChunk
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diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
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index 792817079f03d082141660ab2a51c9bf56144f60..6716a1185e733f3ddf56b295f3153938f57d4229 100644
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--- a/src/main/java/org/bukkit/World.java
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+++ b/src/main/java/org/bukkit/World.java
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@@ -509,8 +509,8 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
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* @return Whether the chunk was actually regenerated
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*
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* @deprecated regenerating a single chunk is not likely to produce the same
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- * chunk as before as terrain decoration may be spread across chunks. Use of
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- * this method should be avoided as it is known to produce buggy results.
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+ * chunk as before as terrain decoration may be spread across chunks. It may
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+ * or may not change blocks in the adjacent chunks as well.
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*/
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@Deprecated
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public boolean regenerateChunk(int x, int z);
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