geforkt von Mirrors/Paper
f2055183fc
Player Positions could become desynced with their vehicle resulting in chunk conflicts about which chunk the entity should really be in.
36 Zeilen
1.8 KiB
Diff
36 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 21 Sep 2018 11:34:00 -0400
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Subject: [PATCH] Sync Player Position to Vehicles
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Player Positions could become desynced with their vehicle resulting
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in chunk conflicts about which chunk the entity should really be in.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 452c279708..e7a2df685d 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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}
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entity.setLocation(d3, d4, d5, f, f1);
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+ Location curPos = getPlayer().getLocation(); // Paper
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+ player.setLocation(d3, d4, d5, f, f1); // Paper
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boolean flag2 = worldserver.getCubes(entity, entity.getBoundingBox().shrink(0.0625D));
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if (flag && (flag1 || !flag2)) {
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entity.setLocation(d0, d1, d2, f, f1);
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+ player.setLocation(d0, d1, d2, f, f1); // Paper
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this.networkManager.sendPacket(new PacketPlayOutVehicleMove(entity));
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return;
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}
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@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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// Spigot Start
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if ( !hasMoved )
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{
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- Location curPos = player.getLocation();
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+ //Location curPos = player.getLocation(); // Paper - move up
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lastPosX = curPos.getX();
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lastPosY = curPos.getY();
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lastPosZ = curPos.getZ();
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--
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