geforkt von Mirrors/Paper
266 Zeilen
18 KiB
Java
266 Zeilen
18 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.inventory.InventoryView;
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// CraftBukkit end
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public class CraftingManager {
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private static final CraftingManager a = new CraftingManager();
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public List recipies = new ArrayList(); // CraftBukkit - private -> public
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// CraftBukkit start
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public CraftingRecipe lastRecipe;
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public InventoryView lastCraftView;
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// CraftBukkit end
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public static final CraftingManager getInstance() {
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return a;
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}
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public CraftingManager() { // CraftBukkit - private -> public
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(new RecipesTools()).a(this);
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(new RecipesWeapons()).a(this);
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(new RecipeIngots()).a(this);
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(new RecipesFood()).a(this);
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(new RecipesCrafting()).a(this);
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(new RecipesArmor()).a(this);
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(new RecipesDyes()).a(this);
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this.registerShapedRecipe(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE});
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this.registerShapedRecipe(new ItemStack(Item.BOOK, 1), new Object[] { "#", "#", "#", Character.valueOf('#'), Item.PAPER});
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this.registerShapedRecipe(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Block.NETHER_FENCE, 6), new Object[] { "###", "###", Character.valueOf('#'), Block.NETHER_BRICK});
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this.registerShapedRecipe(new ItemStack(Block.FENCE_GATE, 1), new Object[] { "#W#", "#W#", Character.valueOf('#'), Item.STICK, Character.valueOf('W'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND});
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this.registerShapedRecipe(new ItemStack(Block.NOTE_BLOCK, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.REDSTONE});
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this.registerShapedRecipe(new ItemStack(Block.BOOKSHELF, 1), new Object[] { "###", "XXX", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.BOOK});
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this.registerShapedRecipe(new ItemStack(Block.SNOW_BLOCK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.SNOW_BALL});
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this.registerShapedRecipe(new ItemStack(Block.CLAY, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BALL});
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this.registerShapedRecipe(new ItemStack(Block.BRICK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BRICK});
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this.registerShapedRecipe(new ItemStack(Block.GLOWSTONE, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.GLOWSTONE_DUST});
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this.registerShapedRecipe(new ItemStack(Block.WOOL, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.STRING});
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this.registerShapedRecipe(new ItemStack(Block.TNT, 1), new Object[] { "X#X", "#X#", "X#X", Character.valueOf('X'), Item.SULPHUR, Character.valueOf('#'), Block.SAND});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 3), new Object[] { "###", Character.valueOf('#'), Block.COBBLESTONE});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 0), new Object[] { "###", Character.valueOf('#'), Block.STONE});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 1), new Object[] { "###", Character.valueOf('#'), Block.SANDSTONE});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 2), new Object[] { "###", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 4), new Object[] { "###", Character.valueOf('#'), Block.BRICK});
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this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 5), new Object[] { "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
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this.registerShapedRecipe(new ItemStack(Block.LADDER, 3), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.TRAP_DOOR, 2), new Object[] { "###", "###", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Item.IRON_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Item.IRON_INGOT});
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this.registerShapedRecipe(new ItemStack(Item.SIGN, 1), new Object[] { "###", "###", " X ", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Item.CAKE, 1), new Object[] { "AAA", "BEB", "CCC", Character.valueOf('A'), Item.MILK_BUCKET, Character.valueOf('B'), Item.SUGAR, Character.valueOf('C'), Item.WHEAT, Character.valueOf('E'), Item.EGG});
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this.registerShapedRecipe(new ItemStack(Item.SUGAR, 1), new Object[] { "#", Character.valueOf('#'), Item.SUGAR_CANE});
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this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 0), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 0)});
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this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 1), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 1)});
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this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 2), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 2)});
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this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 3), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 3)});
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this.registerShapedRecipe(new ItemStack(Item.STICK, 4), new Object[] { "#", "#", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), Item.COAL, Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), new ItemStack(Item.COAL, 1, 1), Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Item.BOWL, 4), new Object[] { "# #", " # ", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Item.GLASS_BOTTLE, 3), new Object[] { "# #", " # ", Character.valueOf('#'), Block.GLASS});
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this.registerShapedRecipe(new ItemStack(Block.RAILS, 16), new Object[] { "X X", "X#X", "X X", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Block.GOLDEN_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.GOLD_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Block.DETECTOR_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Block.STONE_PLATE});
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this.registerShapedRecipe(new ItemStack(Item.MINECART, 1), new Object[] { "# #", "###", Character.valueOf('#'), Item.IRON_INGOT});
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this.registerShapedRecipe(new ItemStack(Item.CAULDRON, 1), new Object[] { "# #", "# #", "###", Character.valueOf('#'), Item.IRON_INGOT});
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this.registerShapedRecipe(new ItemStack(Item.BREWING_STAND, 1), new Object[] { " B ", "###", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('B'), Item.BLAZE_ROD});
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this.registerShapedRecipe(new ItemStack(Block.JACK_O_LANTERN, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.PUMPKIN, Character.valueOf('B'), Block.TORCH});
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this.registerShapedRecipe(new ItemStack(Item.STORAGE_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.CHEST, Character.valueOf('B'), Item.MINECART});
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this.registerShapedRecipe(new ItemStack(Item.POWERED_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.FURNACE, Character.valueOf('B'), Item.MINECART});
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this.registerShapedRecipe(new ItemStack(Item.BOAT, 1), new Object[] { "# #", "###", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Item.BUCKET, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.IRON_INGOT});
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this.registerShapedRecipe(new ItemStack(Item.FLINT_AND_STEEL, 1), new Object[] { "A ", " B", Character.valueOf('A'), Item.IRON_INGOT, Character.valueOf('B'), Item.FLINT});
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this.registerShapedRecipe(new ItemStack(Item.BREAD, 1), new Object[] { "###", Character.valueOf('#'), Item.WHEAT});
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this.registerShapedRecipe(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING});
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this.registerShapedRecipe(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE});
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this.registerShapedRecipe(new ItemStack(Block.BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.BRICK});
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this.registerShapedRecipe(new ItemStack(Block.STONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SMOOTH_BRICK});
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this.registerShapedRecipe(new ItemStack(Block.NETHER_BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.NETHER_BRICK});
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this.registerShapedRecipe(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL});
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this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.APPLE});
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this.registerShapedRecipe(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK});
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this.registerShapedRecipe(new ItemStack(Block.REDSTONE_TORCH_ON, 1), new Object[] { "X", "#", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.REDSTONE});
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this.registerShapedRecipe(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE});
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this.registerShapedRecipe(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE});
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this.registerShapedRecipe(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE});
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this.registerShapedRecipe(new ItemStack(Item.MAP, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS});
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this.registerShapedRecipe(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", "#", Character.valueOf('#'), Block.STONE});
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this.registerShapedRecipe(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE});
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this.registerShapedRecipe(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.DISPENSER, 1), new Object[] { "###", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.BOW, Character.valueOf('R'), Item.REDSTONE});
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this.registerShapedRecipe(new ItemStack(Block.PISTON, 1), new Object[] { "TTT", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('T'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.PISTON_STICKY, 1), new Object[] { "S", "P", Character.valueOf('S'), Item.SLIME_BALL, Character.valueOf('P'), Block.PISTON});
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this.registerShapedRecipe(new ItemStack(Item.BED, 1), new Object[] { "###", "XXX", Character.valueOf('#'), Block.WOOL, Character.valueOf('X'), Block.WOOD});
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this.registerShapedRecipe(new ItemStack(Block.ENCHANTMENT_TABLE, 1), new Object[] { " B ", "D#D", "###", Character.valueOf('#'), Block.OBSIDIAN, Character.valueOf('B'), Item.BOOK, Character.valueOf('D'), Item.DIAMOND});
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this.registerShapelessRecipe(new ItemStack(Item.EYE_OF_ENDER, 1), new Object[] { Item.ENDER_PEARL, Item.BLAZE_POWDER});
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this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, Item.COAL});
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this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, new ItemStack(Item.COAL, 1, 1)});
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//Collections.sort(this.b, new RecipeSorter(this)); // CraftBukkit - removed; see below
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this.sort(); // CraftBukkit - moved sort to a separate method
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System.out.println(this.recipies.size() + " recipes");
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}
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// CraftBukkit start
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public void sort() {
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Collections.sort(this.recipies, new RecipeSorter(this));
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}
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// CraftBukkit end
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public void registerShapedRecipe(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
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String s = "";
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int i = 0;
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int j = 0;
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int k = 0;
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if (aobject[i] instanceof String[]) {
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String[] astring = (String[]) ((String[]) aobject[i++]);
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for (int l = 0; l < astring.length; ++l) {
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String s1 = astring[l];
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++k;
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j = s1.length();
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s = s + s1;
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}
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} else {
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while (aobject[i] instanceof String) {
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String s2 = (String) aobject[i++];
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++k;
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j = s2.length();
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s = s + s2;
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}
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}
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HashMap hashmap;
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for (hashmap = new HashMap(); i < aobject.length; i += 2) {
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Character character = (Character) aobject[i];
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ItemStack itemstack1 = null;
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if (aobject[i + 1] instanceof Item) {
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itemstack1 = new ItemStack((Item) aobject[i + 1]);
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} else if (aobject[i + 1] instanceof Block) {
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itemstack1 = new ItemStack((Block) aobject[i + 1], 1, -1);
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} else if (aobject[i + 1] instanceof ItemStack) {
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itemstack1 = (ItemStack) aobject[i + 1];
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}
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hashmap.put(character, itemstack1);
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}
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ItemStack[] aitemstack = new ItemStack[j * k];
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for (int i1 = 0; i1 < j * k; ++i1) {
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char c0 = s.charAt(i1);
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if (hashmap.containsKey(Character.valueOf(c0))) {
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aitemstack[i1] = ((ItemStack) hashmap.get(Character.valueOf(c0))).cloneItemStack();
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} else {
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aitemstack[i1] = null;
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}
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}
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this.recipies.add(new ShapedRecipes(j, k, aitemstack, itemstack));
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}
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public void registerShapelessRecipe(ItemStack itemstack, Object... aobject) { // CraftBukkit - default -> public
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ArrayList arraylist = new ArrayList();
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Object[] aobject1 = aobject;
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int i = aobject.length;
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for (int j = 0; j < i; ++j) {
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Object object = aobject1[j];
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if (object instanceof ItemStack) {
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arraylist.add(((ItemStack) object).cloneItemStack());
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} else if (object instanceof Item) {
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arraylist.add(new ItemStack((Item) object));
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} else {
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if (!(object instanceof Block)) {
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throw new RuntimeException("Invalid shapeless recipy!");
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}
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arraylist.add(new ItemStack((Block) object));
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}
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}
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this.recipies.add(new ShapelessRecipes(itemstack, arraylist));
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}
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public ItemStack craft(InventoryCrafting inventorycrafting) {
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int i = 0;
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ItemStack itemstack = null;
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ItemStack itemstack1 = null;
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int j;
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for (j = 0; j < inventorycrafting.getSize(); ++j) {
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ItemStack itemstack2 = inventorycrafting.getItem(j);
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if (itemstack2 != null) {
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if (i == 0) {
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itemstack = itemstack2;
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}
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if (i == 1) {
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itemstack1 = itemstack2;
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}
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++i;
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}
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}
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if (i == 2 && itemstack.id == itemstack1.id && itemstack.count == 1 && itemstack1.count == 1 && Item.byId[itemstack.id].g()) {
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Item item = Item.byId[itemstack.id];
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int k = item.getMaxDurability() - itemstack.g();
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int l = item.getMaxDurability() - itemstack1.g();
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int i1 = k + l + item.getMaxDurability() * 10 / 100;
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int j1 = item.getMaxDurability() - i1;
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if (j1 < 0) {
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j1 = 0;
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}
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// CraftBukkit start - construct a dummy repair recipe
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ItemStack result = new ItemStack(itemstack.id, 1, j1);
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List<ItemStack> ingredients = new ArrayList<ItemStack>();
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ingredients.add(itemstack.cloneItemStack());
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ingredients.add(itemstack1.cloneItemStack());
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ShapelessRecipes recipe = new ShapelessRecipes(result.cloneItemStack(), ingredients);
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inventorycrafting.currentRecipe = recipe;
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result = CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, true);
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return result;
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// CraftBukkit end
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} else {
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for (j = 0; j < this.recipies.size(); ++j) {
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CraftingRecipe craftingrecipe = (CraftingRecipe) this.recipies.get(j);
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if (craftingrecipe.a(inventorycrafting)) {
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// CraftBukkit start - INVENTORY_PRE_CRAFT event
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inventorycrafting.currentRecipe = craftingrecipe;
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ItemStack result = craftingrecipe.b(inventorycrafting);
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result = CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, false);
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return result;
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// CraftBukkit end
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}
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}
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inventorycrafting.currentRecipe = null; // CraftBukkit
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return null;
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}
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}
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public List getRecipies() {
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return this.recipies;
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}
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}
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