geforkt von Mirrors/Paper
2641c02193
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 69fa4695 Add some missing deprecation annotations f850da2e Update Maven plugins/versions 8d8400db Use regular compiler seeing as ECJ doesn't support Java 21 JRE c29e1688 Revert "BUILDTOOLS-676: Downgrade Maven compiler version" 07bce714 SPIGOT-7355: More field renames and fixes 6a8ea764 Fix bad merge in penultimate commit 50a7920c Fix imports in previous commit 83640dd1 PR-995: Add required feature to MinecraftExperimental for easy lookups fc1f96cf BUILDTOOLS-676: Downgrade Maven compiler version CraftBukkit Changes: 90f1059ba Fix item placement 661afb43c SPIGOT-7633: Clearer error message for missing particle data 807b465b3 SPIGOT-7634: Armadillo updates infrequently 590cf09a8 Fix unit tests always seeing Mojang server as unavailable 7c7ac5eb2 SPIGOT-7636: Fix clearing ItemMeta 4a72905cf SPIGOT-7635: Fix Player#transfer and cookie methods ebb50e136 Fix incorrect Vault implementation b33fed8b7 Update Maven plugins/versions 6f00f0608 SPIGOT-7632: Control middle clicking chest does not copy contents db821f405 Use regular compiler seeing as ECJ doesn't support Java 21 JRE 8a2976737 Revert "BUILDTOOLS-676: Downgrade Maven compiler version" 0297f87bb SPIGOT-7355: More field renames and fixes 2d03bdf6a SPIGOT-7629: Fix loading banner patterns e77951fac Fix equality of deserialized display names c66f3e4fd SPIGOT-7631: Fix deserialisation of BlockStateMeta 9c2c7be8d SPIGOT-7630: Fix crash saving unticked leashed entities 8c1e7c841 PR-1384: Disable certain PlayerProfile tests, if Mojang's services or internet are not available ced93d572 SPIGOT-7626: sendSignChange() has no effect c77362cae SPIGOT-7625: ItemStack with lore cannot be serialized in 1.20.5 ff2004387 SPIGOT-7620: Fix server crash when hoppers transfer items to double chests 8b4abeb03 BUILDTOOLS-676: Downgrade Maven compiler version
84 Zeilen
4.7 KiB
Diff
84 Zeilen
4.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 7 Oct 2018 12:05:28 -0700
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Subject: [PATCH] Add PlayerConnectionCloseEvent
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This event is invoked when a player has disconnected. It is guaranteed that,
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if the server is in online-mode, that the provided uuid and username have been
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validated.
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The event is invoked for players who have not yet logged into the world, whereas
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PlayerQuitEvent is only invoked on players who have logged into the world.
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The event is invoked for players who have already logged into the world,
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although whether or not the player exists in the world at the time of
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firing is undefined. (That is, whether the plugin can retrieve a Player object
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using the event parameters is undefined). However, it is guaranteed that this
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event is invoked AFTER PlayerQuitEvent, if the player has already logged into
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the world.
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This event is guaranteed to never fire unless AsyncPlayerPreLoginEvent has
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been called beforehand, and this event may not be called in parallel with
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AsyncPlayerPreLoginEvent for the same connection.
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Cancelling the AsyncPlayerPreLoginEvent guarantees the corresponding
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PlayerConnectionCloseEvent is never called.
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The event may be invoked asynchronously or synchronously. As it stands,
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it is never invoked asynchronously. However, plugins should check
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Event#isAsynchronous to be future-proof.
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On purpose, the deprecated PlayerPreLoginEvent event is left out of the
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API spec for this event. Plugins should not be using that event, and
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how PlayerPreLoginEvent interacts with PlayerConnectionCloseEvent
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is undefined.
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== AT ==
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public net.minecraft.server.network.ServerLoginPacketListenerImpl$State
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public net.minecraft.server.network.ServerLoginPacketListenerImpl state
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index 42c0723e2fe43e1f268119a16067e8bdfb971208..9885dec92cd26dec61c303dda687b0f910d49749 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -680,6 +680,26 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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packetlistener1.onDisconnect(ichatbasecomponent);
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}
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this.pendingActions.clear(); // Free up packet queue.
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+ // Paper start - Add PlayerConnectionCloseEvent
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+ final PacketListener packetListener = this.getPacketListener();
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+ if (packetListener instanceof net.minecraft.server.network.ServerCommonPacketListenerImpl commonPacketListener) {
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+ /* Player was logged in, either game listener or configuration listener */
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+ final com.mojang.authlib.GameProfile profile = commonPacketListener.getOwner();
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+ new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(profile.getId(),
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+ profile.getName(), ((InetSocketAddress) this.address).getAddress(), false).callEvent();
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+ } else if (packetListener instanceof net.minecraft.server.network.ServerLoginPacketListenerImpl loginListener) {
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+ /* Player is login stage */
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+ switch (loginListener.state) {
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+ case VERIFYING:
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+ case WAITING_FOR_DUPE_DISCONNECT:
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+ case PROTOCOL_SWITCHING:
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+ case ACCEPTED:
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+ final com.mojang.authlib.GameProfile profile = loginListener.authenticatedProfile; /* Should be non-null at this stage */
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+ new com.destroystokyo.paper.event.player.PlayerConnectionCloseEvent(profile.getId(), profile.getName(),
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+ ((InetSocketAddress) this.address).getAddress(), false).callEvent();
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+ }
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+ }
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+ // Paper end - Add PlayerConnectionCloseEvent
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}
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}
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diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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index 2ca467bd9c53a59f1ca9b8e1c2cf683182a71910..5bb7b0ab8a1e566f07f7f39bf072abcbe44e73d2 100644
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--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
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@@ -79,7 +79,7 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener,
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@Nullable
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String requestedUsername;
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@Nullable
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- private GameProfile authenticatedProfile;
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+ public GameProfile authenticatedProfile; // Paper - public
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private final String serverId;
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private final boolean transferred;
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private ServerPlayer player; // CraftBukkit
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