geforkt von Mirrors/Paper
928bcc8d3a
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 09943450 Update SnakeYAML version 5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc 6f82b381 PR-788: Add getHand() to all relevant events CraftBukkit Changes: aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe 5329dd6fd PR-1107: Add getHand() to all relevant events 93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
49 Zeilen
1.7 KiB
Diff
49 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mariell Hoversholm <proximyst@proximyst.com>
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Date: Sat, 22 Aug 2020 23:59:25 +0200
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Subject: [PATCH] Add #setMaxPlayers API
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diff --git a/src/main/java/org/bukkit/Bukkit.java b/src/main/java/org/bukkit/Bukkit.java
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index f3f8a6db7ee1b4ea1aaf6bc972fa02a8af5f3772..2d26f1fd3bbbe95e7a73bb5ebc7d85c9e066c1ee 100644
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--- a/src/main/java/org/bukkit/Bukkit.java
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+++ b/src/main/java/org/bukkit/Bukkit.java
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@@ -208,6 +208,17 @@ public final class Bukkit {
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return server.getMaxPlayers();
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}
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+ // Paper start
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+ /**
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+ * Set the maximum amount of players which can login to this server.
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+ *
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+ * @param maxPlayers the amount of players this server allows
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+ */
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+ public static void setMaxPlayers(int maxPlayers) {
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+ server.setMaxPlayers(maxPlayers);
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+ }
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+ // Paper end
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+
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/**
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* Get the game port that the server runs on.
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*
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diff --git a/src/main/java/org/bukkit/Server.java b/src/main/java/org/bukkit/Server.java
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index 4f17bc607639bb3d20a1694ffb02d22d283348b3..634a7e38987bc18232c07e5f767b37b523f13920 100644
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--- a/src/main/java/org/bukkit/Server.java
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+++ b/src/main/java/org/bukkit/Server.java
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@@ -160,6 +160,15 @@ public interface Server extends PluginMessageRecipient, net.kyori.adventure.audi
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*/
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public int getMaxPlayers();
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+ // Paper start
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+ /**
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+ * Set the maximum amount of players which can login to this server.
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+ *
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+ * @param maxPlayers the amount of players this server allows
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+ */
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+ public void setMaxPlayers(int maxPlayers);
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+ // Paper end
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+
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/**
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* Get the game port that the server runs on.
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*
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