geforkt von Mirrors/Paper
125 Zeilen
5.3 KiB
Java
125 Zeilen
5.3 KiB
Java
package net.minecraft.server;
|
|
|
|
import java.util.Random;
|
|
import org.bukkit.craftbukkit.CraftBlockChangeDelegate; // CraftBukkit
|
|
|
|
public class WorldGenJungleTree extends WorldGenMegaTreeAbstract implements BlockSapling.TreeGenerator { // CraftBukkit - add interface
|
|
|
|
public WorldGenJungleTree(boolean flag, int i, int j, int k, int l) {
|
|
super(flag, i, j, k, l);
|
|
}
|
|
|
|
public boolean a(World world, Random random, int i, int j, int k) {
|
|
// CraftBukkit start - Moved to generate
|
|
return this.generate(new CraftBlockChangeDelegate((org.bukkit.BlockChangeDelegate) world), random, i, j, k);
|
|
}
|
|
|
|
public boolean generate(CraftBlockChangeDelegate world, Random random, int i, int j, int k) {
|
|
// CraftBukkit end
|
|
int l = this.a(random);
|
|
|
|
if (!this.a(world, random, i, j, k, l)) {
|
|
return false;
|
|
} else {
|
|
this.c(world, i, k, j + l, 2, random);
|
|
|
|
for (int i1 = j + l - 2 - random.nextInt(4); i1 > j + l / 2; i1 -= 2 + random.nextInt(4)) {
|
|
float f = random.nextFloat() * 3.1415927F * 2.0F;
|
|
int j1 = i + (int) (0.5F + MathHelper.cos(f) * 4.0F);
|
|
int k1 = k + (int) (0.5F + MathHelper.sin(f) * 4.0F);
|
|
|
|
int l1;
|
|
|
|
for (l1 = 0; l1 < 5; ++l1) {
|
|
j1 = i + (int) (1.5F + MathHelper.cos(f) * (float) l1);
|
|
k1 = k + (int) (1.5F + MathHelper.sin(f) * (float) l1);
|
|
this.setTypeAndData(world, j1, i1 - 3 + l1 / 2, k1, Blocks.LOG, this.b);
|
|
}
|
|
|
|
l1 = 1 + random.nextInt(2);
|
|
int i2 = i1;
|
|
|
|
for (int j2 = i1 - l1; j2 <= i2; ++j2) {
|
|
int k2 = j2 - i2;
|
|
|
|
this.b(world, j1, j2, k1, 1 - k2, random);
|
|
}
|
|
}
|
|
|
|
for (int l2 = 0; l2 < l; ++l2) {
|
|
Block block = world.getType(i, j + l2, k);
|
|
|
|
if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
|
|
this.setTypeAndData(world, i, j + l2, k, Blocks.LOG, this.b);
|
|
if (l2 > 0) {
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k)) {
|
|
this.setTypeAndData(world, i - 1, j + l2, k, Blocks.VINE, 8);
|
|
}
|
|
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k - 1)) {
|
|
this.setTypeAndData(world, i, j + l2, k - 1, Blocks.VINE, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (l2 < l - 1) {
|
|
block = world.getType(i + 1, j + l2, k);
|
|
if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
|
|
this.setTypeAndData(world, i + 1, j + l2, k, Blocks.LOG, this.b);
|
|
if (l2 > 0) {
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k)) {
|
|
this.setTypeAndData(world, i + 2, j + l2, k, Blocks.VINE, 2);
|
|
}
|
|
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k - 1)) {
|
|
this.setTypeAndData(world, i + 1, j + l2, k - 1, Blocks.VINE, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
block = world.getType(i + 1, j + l2, k + 1);
|
|
if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
|
|
this.setTypeAndData(world, i + 1, j + l2, k + 1, Blocks.LOG, this.b);
|
|
if (l2 > 0) {
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i + 2, j + l2, k + 1)) {
|
|
this.setTypeAndData(world, i + 2, j + l2, k + 1, Blocks.VINE, 2);
|
|
}
|
|
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + l2, k + 2)) {
|
|
this.setTypeAndData(world, i + 1, j + l2, k + 2, Blocks.VINE, 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
block = world.getType(i, j + l2, k + 1);
|
|
if (block.getMaterial() == Material.AIR || block.getMaterial() == Material.LEAVES) {
|
|
this.setTypeAndData(world, i, j + l2, k + 1, Blocks.LOG, this.b);
|
|
if (l2 > 0) {
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + l2, k + 1)) {
|
|
this.setTypeAndData(world, i - 1, j + l2, k + 1, Blocks.VINE, 8);
|
|
}
|
|
|
|
if (random.nextInt(3) > 0 && world.isEmpty(i, j + l2, k + 2)) {
|
|
this.setTypeAndData(world, i, j + l2, k + 2, Blocks.VINE, 4);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// CraftBukkit - Changed signature
|
|
private void c(CraftBlockChangeDelegate world, int i, int j, int k, int l, Random random) {
|
|
byte b0 = 2;
|
|
|
|
for (int i1 = k - b0; i1 <= k; ++i1) {
|
|
int j1 = i1 - k;
|
|
|
|
this.a(world, i, i1, j, l + 1 - j1, random);
|
|
}
|
|
}
|
|
}
|