Paper/src/main/java/net/minecraft/server/Container.java
2014-03-21 23:56:34 -04:00

588 Zeilen
23 KiB
Java

package net.minecraft.server;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Set;
// CraftBukkit start
import java.util.HashMap;
import java.util.Map;
import org.bukkit.craftbukkit.inventory.CraftInventory;
import org.bukkit.craftbukkit.inventory.CraftItemStack;
import org.bukkit.event.Event.Result;
import org.bukkit.event.inventory.InventoryDragEvent;
import org.bukkit.inventory.InventoryView;
// CraftBukkit end
public abstract class Container {
public List b = new ArrayList();
public List c = new ArrayList();
public int windowId;
private int dragType = -1;
public int g; // CraftBukkit - private -> public
private final Set h = new HashSet();
protected List listeners = new ArrayList();
private Set i = new HashSet();
// CraftBukkit start
public boolean checkReachable = true;
public abstract InventoryView getBukkitView();
public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
}
// CraftBukkit end
public Container() {}
protected Slot a(Slot slot) {
slot.rawSlotIndex = this.c.size();
this.c.add(slot);
this.b.add(null);
return slot;
}
public void addSlotListener(ICrafting icrafting) {
if (this.listeners.contains(icrafting)) {
throw new IllegalArgumentException("Listener already listening");
} else {
this.listeners.add(icrafting);
icrafting.a(this, this.a());
this.b();
}
}
public List a() {
ArrayList arraylist = new ArrayList();
for (int i = 0; i < this.c.size(); ++i) {
arraylist.add(((Slot) this.c.get(i)).getItem());
}
return arraylist;
}
public void b() {
for (int i = 0; i < this.c.size(); ++i) {
ItemStack itemstack = ((Slot) this.c.get(i)).getItem();
ItemStack itemstack1 = (ItemStack) this.b.get(i);
if (!ItemStack.matches(itemstack1, itemstack)) {
itemstack1 = itemstack == null ? null : itemstack.cloneItemStack();
this.b.set(i, itemstack1);
for (int j = 0; j < this.listeners.size(); ++j) {
((ICrafting) this.listeners.get(j)).a(this, i, itemstack1);
}
}
}
}
public boolean a(EntityHuman entityhuman, int i) {
return false;
}
public Slot a(IInventory iinventory, int i) {
for (int j = 0; j < this.c.size(); ++j) {
Slot slot = (Slot) this.c.get(j);
if (slot.a(iinventory, i)) {
return slot;
}
}
return null;
}
public Slot getSlot(int i) {
return (Slot) this.c.get(i);
}
public ItemStack b(EntityHuman entityhuman, int i) {
Slot slot = (Slot) this.c.get(i);
return slot != null ? slot.getItem() : null;
}
public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) {
ItemStack itemstack = null;
PlayerInventory playerinventory = entityhuman.inventory;
int l;
ItemStack itemstack1;
if (k == 5) {
int i1 = this.g;
this.g = c(j);
if ((i1 != 1 || this.g != 2) && i1 != this.g) {
this.d();
} else if (playerinventory.getCarried() == null) {
this.d();
} else if (this.g == 0) {
this.dragType = b(j);
if (d(this.dragType)) {
this.g = 1;
this.h.clear();
} else {
this.d();
}
} else if (this.g == 1) {
Slot slot = (Slot) this.c.get(i);
if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
this.h.add(slot);
}
} else if (this.g == 2) {
if (!this.h.isEmpty()) {
itemstack1 = playerinventory.getCarried().cloneItemStack();
l = playerinventory.getCarried().count;
Iterator iterator = this.h.iterator();
Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
while (iterator.hasNext()) {
Slot slot1 = (Slot) iterator.next();
if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) {
ItemStack itemstack2 = itemstack1.cloneItemStack();
int j1 = slot1.hasItem() ? slot1.getItem().count : 0;
a(this.h, this.dragType, itemstack2, j1);
if (itemstack2.count > itemstack2.getMaxStackSize()) {
itemstack2.count = itemstack2.getMaxStackSize();
}
if (itemstack2.count > slot1.getMaxStackSize()) {
itemstack2.count = slot1.getMaxStackSize();
}
l -= itemstack2.count - j1;
draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting
}
}
// CraftBukkit start - InventoryDragEvent
InventoryView view = getBukkitView();
org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1);
newcursor.setAmount(l);
Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>();
for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) {
eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
}
// It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
ItemStack oldCursor = playerinventory.getCarried();
playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));
InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
entityhuman.world.getServer().getPluginManager().callEvent(event);
// Whether or not a change was made to the inventory that requires an update.
boolean needsUpdate = event.getResult() != Result.DEFAULT;
if (event.getResult() != Result.DENY) {
for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) {
view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
}
// The only time the carried item will be set to null is if the inventory is closed by the server.
// If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early.
if (playerinventory.getCarried() != null) {
playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
needsUpdate = true;
}
} else {
playerinventory.setCarried(oldCursor);
}
if (needsUpdate && entityhuman instanceof EntityPlayer) {
((EntityPlayer) entityhuman).updateInventory(this);
}
// CraftBukkit end
}
this.d();
} else {
this.d();
}
} else if (this.g != 0) {
this.d();
} else {
Slot slot2;
int k1;
ItemStack itemstack3;
if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
if (i == -999) {
if (playerinventory.getCarried() != null && i == -999) {
if (j == 0) {
entityhuman.drop(playerinventory.getCarried(), true);
playerinventory.setCarried((ItemStack) null);
}
if (j == 1) {
// CraftBukkit start - Store a reference
ItemStack itemstack4 = playerinventory.getCarried();
if (itemstack4.count > 0) {
entityhuman.drop(itemstack4.a(1), true);
}
if (itemstack4.count == 0) {
// CraftBukkit end
playerinventory.setCarried((ItemStack) null);
}
}
}
} else if (k == 1) {
if (i < 0) {
return null;
}
slot2 = (Slot) this.c.get(i);
if (slot2 != null && slot2.isAllowed(entityhuman)) {
itemstack1 = this.b(entityhuman, i);
if (itemstack1 != null) {
Item item = itemstack1.getItem();
itemstack = itemstack1.cloneItemStack();
if (slot2.getItem() != null && slot2.getItem().getItem() == item) {
this.a(i, j, true, entityhuman);
}
}
}
} else {
if (i < 0) {
return null;
}
slot2 = (Slot) this.c.get(i);
if (slot2 != null) {
itemstack1 = slot2.getItem();
ItemStack itemstack4 = playerinventory.getCarried();
if (itemstack1 != null) {
itemstack = itemstack1.cloneItemStack();
}
if (itemstack1 == null) {
if (itemstack4 != null && slot2.isAllowed(itemstack4)) {
k1 = j == 0 ? itemstack4.count : 1;
if (k1 > slot2.getMaxStackSize()) {
k1 = slot2.getMaxStackSize();
}
if (itemstack4.count >= k1) {
slot2.set(itemstack4.a(k1));
}
if (itemstack4.count == 0) {
playerinventory.setCarried((ItemStack) null);
}
}
} else if (slot2.isAllowed(entityhuman)) {
if (itemstack4 == null) {
k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
itemstack3 = slot2.a(k1);
playerinventory.setCarried(itemstack3);
if (itemstack1.count == 0) {
slot2.set((ItemStack) null);
}
slot2.a(entityhuman, playerinventory.getCarried());
} else if (slot2.isAllowed(itemstack4)) {
if (itemstack1.getItem() == itemstack4.getItem() && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) {
k1 = j == 0 ? itemstack4.count : 1;
if (k1 > slot2.getMaxStackSize() - itemstack1.count) {
k1 = slot2.getMaxStackSize() - itemstack1.count;
}
if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) {
k1 = itemstack4.getMaxStackSize() - itemstack1.count;
}
itemstack4.a(k1);
if (itemstack4.count == 0) {
playerinventory.setCarried((ItemStack) null);
}
itemstack1.count += k1;
} else if (itemstack4.count <= slot2.getMaxStackSize()) {
slot2.set(itemstack4);
playerinventory.setCarried(itemstack1);
}
} else if (itemstack1.getItem() == itemstack4.getItem() && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) {
k1 = itemstack1.count;
if (k1 > 0 && k1 + itemstack4.count <= itemstack4.getMaxStackSize()) {
itemstack4.count += k1;
itemstack1 = slot2.a(k1);
if (itemstack1.count == 0) {
slot2.set((ItemStack) null);
}
slot2.a(entityhuman, playerinventory.getCarried());
}
}
}
slot2.f();
}
}
} else if (k == 2 && j >= 0 && j < 9) {
slot2 = (Slot) this.c.get(i);
if (slot2.isAllowed(entityhuman)) {
itemstack1 = playerinventory.getItem(j);
boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1);
k1 = -1;
if (!flag) {
k1 = playerinventory.getFirstEmptySlotIndex();
flag |= k1 > -1;
}
if (slot2.hasItem() && flag) {
itemstack3 = slot2.getItem();
playerinventory.setItem(j, itemstack3.cloneItemStack());
if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) {
if (k1 > -1) {
playerinventory.pickup(itemstack1);
slot2.a(itemstack3.count);
slot2.set((ItemStack) null);
slot2.a(entityhuman, itemstack3);
}
} else {
slot2.a(itemstack3.count);
slot2.set(itemstack1);
slot2.a(entityhuman, itemstack3);
}
} else if (!slot2.hasItem() && itemstack1 != null && slot2.isAllowed(itemstack1)) {
playerinventory.setItem(j, (ItemStack) null);
slot2.set(itemstack1);
}
}
} else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
slot2 = (Slot) this.c.get(i);
if (slot2 != null && slot2.hasItem()) {
itemstack1 = slot2.getItem().cloneItemStack();
itemstack1.count = itemstack1.getMaxStackSize();
playerinventory.setCarried(itemstack1);
}
} else if (k == 4 && playerinventory.getCarried() == null && i >= 0) {
slot2 = (Slot) this.c.get(i);
if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) {
itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count);
slot2.a(entityhuman, itemstack1);
entityhuman.drop(itemstack1, true);
}
} else if (k == 6 && i >= 0) {
slot2 = (Slot) this.c.get(i);
itemstack1 = playerinventory.getCarried();
if (itemstack1 != null && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) {
l = j == 0 ? 0 : this.c.size() - 1;
k1 = j == 0 ? 1 : -1;
for (int l1 = 0; l1 < 2; ++l1) {
for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) {
Slot slot3 = (Slot) this.c.get(i2);
if (slot3.hasItem() && a(slot3, itemstack1, true) && slot3.isAllowed(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) {
int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count);
ItemStack itemstack5 = slot3.a(j2);
itemstack1.count += j2;
if (itemstack5.count <= 0) {
slot3.set((ItemStack) null);
}
slot3.a(entityhuman, itemstack5);
}
}
}
}
this.b();
}
}
return itemstack;
}
public boolean a(ItemStack itemstack, Slot slot) {
return true;
}
protected void a(int i, int j, boolean flag, EntityHuman entityhuman) {
this.clickItem(i, j, 1, entityhuman);
}
public void b(EntityHuman entityhuman) {
PlayerInventory playerinventory = entityhuman.inventory;
if (playerinventory.getCarried() != null) {
entityhuman.drop(playerinventory.getCarried(), false);
playerinventory.setCarried((ItemStack) null);
}
}
public void a(IInventory iinventory) {
this.b();
}
public void setItem(int i, ItemStack itemstack) {
this.getSlot(i).set(itemstack);
}
public boolean c(EntityHuman entityhuman) {
return !this.i.contains(entityhuman);
}
public void a(EntityHuman entityhuman, boolean flag) {
if (flag) {
this.i.remove(entityhuman);
} else {
this.i.add(entityhuman);
}
}
public abstract boolean a(EntityHuman entityhuman);
protected boolean a(ItemStack itemstack, int i, int j, boolean flag) {
boolean flag1 = false;
int k = i;
if (flag) {
k = j - 1;
}
Slot slot;
ItemStack itemstack1;
if (itemstack.isStackable()) {
while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) {
slot = (Slot) this.c.get(k);
itemstack1 = slot.getItem();
if (itemstack1 != null && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) {
int l = itemstack1.count + itemstack.count;
if (l <= itemstack.getMaxStackSize()) {
itemstack.count = 0;
itemstack1.count = l;
slot.f();
flag1 = true;
} else if (itemstack1.count < itemstack.getMaxStackSize()) {
itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count;
itemstack1.count = itemstack.getMaxStackSize();
slot.f();
flag1 = true;
}
}
if (flag) {
--k;
} else {
++k;
}
}
}
if (itemstack.count > 0) {
if (flag) {
k = j - 1;
} else {
k = i;
}
while (!flag && k < j || flag && k >= i) {
slot = (Slot) this.c.get(k);
itemstack1 = slot.getItem();
if (itemstack1 == null) {
slot.set(itemstack.cloneItemStack());
slot.f();
itemstack.count = 0;
flag1 = true;
break;
}
if (flag) {
--k;
} else {
++k;
}
}
}
return flag1;
}
public static int b(int i) {
return i >> 2 & 3;
}
public static int c(int i) {
return i & 3;
}
public static boolean d(int i) {
return i == 0 || i == 1;
}
protected void d() {
this.g = 0;
this.h.clear();
}
public static boolean a(Slot slot, ItemStack itemstack, boolean flag) {
boolean flag1 = slot == null || !slot.hasItem();
if (slot != null && slot.hasItem() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) {
int i = flag ? 0 : itemstack.count;
flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize();
}
return flag1;
}
public static void a(Set set, int i, ItemStack itemstack, int j) {
switch (i) {
case 0:
itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size());
break;
case 1:
itemstack.count = 1;
}
itemstack.count += j;
}
public boolean b(Slot slot) {
return true;
}
public static int b(IInventory iinventory) {
if (iinventory == null) {
return 0;
} else {
int i = 0;
float f = 0.0F;
for (int j = 0; j < iinventory.getSize(); ++j) {
ItemStack itemstack = iinventory.getItem(j);
if (itemstack != null) {
f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize());
++i;
}
}
f /= (float) iinventory.getSize();
return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0);
}
}
}