geforkt von Mirrors/Paper
588 Zeilen
23 KiB
Java
588 Zeilen
23 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Set;
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// CraftBukkit start
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import java.util.HashMap;
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import java.util.Map;
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import org.bukkit.craftbukkit.inventory.CraftInventory;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.event.Event.Result;
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import org.bukkit.event.inventory.InventoryDragEvent;
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import org.bukkit.inventory.InventoryView;
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// CraftBukkit end
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public abstract class Container {
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public List b = new ArrayList();
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public List c = new ArrayList();
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public int windowId;
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private int dragType = -1;
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public int g; // CraftBukkit - private -> public
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private final Set h = new HashSet();
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protected List listeners = new ArrayList();
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private Set i = new HashSet();
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// CraftBukkit start
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public boolean checkReachable = true;
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public abstract InventoryView getBukkitView();
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public void transferTo(Container other, org.bukkit.craftbukkit.entity.CraftHumanEntity player) {
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InventoryView source = this.getBukkitView(), destination = other.getBukkitView();
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((CraftInventory) source.getTopInventory()).getInventory().onClose(player);
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((CraftInventory) source.getBottomInventory()).getInventory().onClose(player);
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((CraftInventory) destination.getTopInventory()).getInventory().onOpen(player);
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((CraftInventory) destination.getBottomInventory()).getInventory().onOpen(player);
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}
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// CraftBukkit end
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public Container() {}
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protected Slot a(Slot slot) {
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slot.rawSlotIndex = this.c.size();
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this.c.add(slot);
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this.b.add(null);
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return slot;
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}
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public void addSlotListener(ICrafting icrafting) {
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if (this.listeners.contains(icrafting)) {
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throw new IllegalArgumentException("Listener already listening");
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} else {
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this.listeners.add(icrafting);
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icrafting.a(this, this.a());
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this.b();
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}
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}
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public List a() {
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ArrayList arraylist = new ArrayList();
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for (int i = 0; i < this.c.size(); ++i) {
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arraylist.add(((Slot) this.c.get(i)).getItem());
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}
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return arraylist;
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}
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public void b() {
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for (int i = 0; i < this.c.size(); ++i) {
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ItemStack itemstack = ((Slot) this.c.get(i)).getItem();
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ItemStack itemstack1 = (ItemStack) this.b.get(i);
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if (!ItemStack.matches(itemstack1, itemstack)) {
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itemstack1 = itemstack == null ? null : itemstack.cloneItemStack();
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this.b.set(i, itemstack1);
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for (int j = 0; j < this.listeners.size(); ++j) {
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((ICrafting) this.listeners.get(j)).a(this, i, itemstack1);
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}
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}
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}
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}
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public boolean a(EntityHuman entityhuman, int i) {
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return false;
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}
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public Slot a(IInventory iinventory, int i) {
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for (int j = 0; j < this.c.size(); ++j) {
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Slot slot = (Slot) this.c.get(j);
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if (slot.a(iinventory, i)) {
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return slot;
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}
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}
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return null;
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}
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public Slot getSlot(int i) {
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return (Slot) this.c.get(i);
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}
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public ItemStack b(EntityHuman entityhuman, int i) {
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Slot slot = (Slot) this.c.get(i);
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return slot != null ? slot.getItem() : null;
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}
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public ItemStack clickItem(int i, int j, int k, EntityHuman entityhuman) {
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ItemStack itemstack = null;
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PlayerInventory playerinventory = entityhuman.inventory;
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int l;
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ItemStack itemstack1;
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if (k == 5) {
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int i1 = this.g;
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this.g = c(j);
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if ((i1 != 1 || this.g != 2) && i1 != this.g) {
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this.d();
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} else if (playerinventory.getCarried() == null) {
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this.d();
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} else if (this.g == 0) {
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this.dragType = b(j);
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if (d(this.dragType)) {
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this.g = 1;
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this.h.clear();
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} else {
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this.d();
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}
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} else if (this.g == 1) {
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Slot slot = (Slot) this.c.get(i);
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if (slot != null && a(slot, playerinventory.getCarried(), true) && slot.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count > this.h.size() && this.b(slot)) {
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this.h.add(slot);
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}
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} else if (this.g == 2) {
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if (!this.h.isEmpty()) {
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itemstack1 = playerinventory.getCarried().cloneItemStack();
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l = playerinventory.getCarried().count;
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Iterator iterator = this.h.iterator();
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Map<Integer, ItemStack> draggedSlots = new HashMap<Integer, ItemStack>(); // CraftBukkit - Store slots from drag in map (raw slot id -> new stack)
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while (iterator.hasNext()) {
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Slot slot1 = (Slot) iterator.next();
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if (slot1 != null && a(slot1, playerinventory.getCarried(), true) && slot1.isAllowed(playerinventory.getCarried()) && playerinventory.getCarried().count >= this.h.size() && this.b(slot1)) {
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ItemStack itemstack2 = itemstack1.cloneItemStack();
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int j1 = slot1.hasItem() ? slot1.getItem().count : 0;
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a(this.h, this.dragType, itemstack2, j1);
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if (itemstack2.count > itemstack2.getMaxStackSize()) {
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itemstack2.count = itemstack2.getMaxStackSize();
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}
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if (itemstack2.count > slot1.getMaxStackSize()) {
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itemstack2.count = slot1.getMaxStackSize();
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}
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l -= itemstack2.count - j1;
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draggedSlots.put(slot1.rawSlotIndex, itemstack2); // CraftBukkit - Put in map instead of setting
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}
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}
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// CraftBukkit start - InventoryDragEvent
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InventoryView view = getBukkitView();
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org.bukkit.inventory.ItemStack newcursor = CraftItemStack.asCraftMirror(itemstack1);
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newcursor.setAmount(l);
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Map<Integer, org.bukkit.inventory.ItemStack> eventmap = new HashMap<Integer, org.bukkit.inventory.ItemStack>();
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for (Map.Entry<Integer, ItemStack> ditem : draggedSlots.entrySet()) {
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eventmap.put(ditem.getKey(), CraftItemStack.asBukkitCopy(ditem.getValue()));
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}
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// It's essential that we set the cursor to the new value here to prevent item duplication if a plugin closes the inventory.
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ItemStack oldCursor = playerinventory.getCarried();
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playerinventory.setCarried(CraftItemStack.asNMSCopy(newcursor));
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InventoryDragEvent event = new InventoryDragEvent(view, (newcursor.getType() != org.bukkit.Material.AIR ? newcursor : null), CraftItemStack.asBukkitCopy(oldCursor), this.dragType == 1, eventmap);
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entityhuman.world.getServer().getPluginManager().callEvent(event);
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// Whether or not a change was made to the inventory that requires an update.
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boolean needsUpdate = event.getResult() != Result.DEFAULT;
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if (event.getResult() != Result.DENY) {
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for (Map.Entry<Integer, ItemStack> dslot : draggedSlots.entrySet()) {
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view.setItem(dslot.getKey(), CraftItemStack.asBukkitCopy(dslot.getValue()));
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}
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// The only time the carried item will be set to null is if the inventory is closed by the server.
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// If the inventory is closed by the server, then the cursor items are dropped. This is why we change the cursor early.
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if (playerinventory.getCarried() != null) {
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playerinventory.setCarried(CraftItemStack.asNMSCopy(event.getCursor()));
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needsUpdate = true;
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}
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} else {
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playerinventory.setCarried(oldCursor);
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}
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if (needsUpdate && entityhuman instanceof EntityPlayer) {
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((EntityPlayer) entityhuman).updateInventory(this);
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}
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// CraftBukkit end
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}
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this.d();
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} else {
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this.d();
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}
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} else if (this.g != 0) {
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this.d();
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} else {
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Slot slot2;
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int k1;
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ItemStack itemstack3;
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if ((k == 0 || k == 1) && (j == 0 || j == 1)) {
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if (i == -999) {
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if (playerinventory.getCarried() != null && i == -999) {
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if (j == 0) {
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entityhuman.drop(playerinventory.getCarried(), true);
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playerinventory.setCarried((ItemStack) null);
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}
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if (j == 1) {
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// CraftBukkit start - Store a reference
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ItemStack itemstack4 = playerinventory.getCarried();
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if (itemstack4.count > 0) {
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entityhuman.drop(itemstack4.a(1), true);
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}
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if (itemstack4.count == 0) {
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// CraftBukkit end
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playerinventory.setCarried((ItemStack) null);
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}
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}
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}
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} else if (k == 1) {
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if (i < 0) {
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return null;
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}
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slot2 = (Slot) this.c.get(i);
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if (slot2 != null && slot2.isAllowed(entityhuman)) {
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itemstack1 = this.b(entityhuman, i);
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if (itemstack1 != null) {
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Item item = itemstack1.getItem();
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itemstack = itemstack1.cloneItemStack();
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if (slot2.getItem() != null && slot2.getItem().getItem() == item) {
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this.a(i, j, true, entityhuman);
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}
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}
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}
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} else {
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if (i < 0) {
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return null;
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}
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slot2 = (Slot) this.c.get(i);
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if (slot2 != null) {
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itemstack1 = slot2.getItem();
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ItemStack itemstack4 = playerinventory.getCarried();
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if (itemstack1 != null) {
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itemstack = itemstack1.cloneItemStack();
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}
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if (itemstack1 == null) {
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if (itemstack4 != null && slot2.isAllowed(itemstack4)) {
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k1 = j == 0 ? itemstack4.count : 1;
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if (k1 > slot2.getMaxStackSize()) {
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k1 = slot2.getMaxStackSize();
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}
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if (itemstack4.count >= k1) {
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slot2.set(itemstack4.a(k1));
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}
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if (itemstack4.count == 0) {
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playerinventory.setCarried((ItemStack) null);
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}
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}
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} else if (slot2.isAllowed(entityhuman)) {
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if (itemstack4 == null) {
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k1 = j == 0 ? itemstack1.count : (itemstack1.count + 1) / 2;
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itemstack3 = slot2.a(k1);
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playerinventory.setCarried(itemstack3);
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if (itemstack1.count == 0) {
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slot2.set((ItemStack) null);
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}
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slot2.a(entityhuman, playerinventory.getCarried());
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} else if (slot2.isAllowed(itemstack4)) {
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if (itemstack1.getItem() == itemstack4.getItem() && itemstack1.getData() == itemstack4.getData() && ItemStack.equals(itemstack1, itemstack4)) {
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k1 = j == 0 ? itemstack4.count : 1;
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if (k1 > slot2.getMaxStackSize() - itemstack1.count) {
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k1 = slot2.getMaxStackSize() - itemstack1.count;
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}
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if (k1 > itemstack4.getMaxStackSize() - itemstack1.count) {
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k1 = itemstack4.getMaxStackSize() - itemstack1.count;
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}
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itemstack4.a(k1);
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if (itemstack4.count == 0) {
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playerinventory.setCarried((ItemStack) null);
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}
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itemstack1.count += k1;
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} else if (itemstack4.count <= slot2.getMaxStackSize()) {
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slot2.set(itemstack4);
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playerinventory.setCarried(itemstack1);
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}
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} else if (itemstack1.getItem() == itemstack4.getItem() && itemstack4.getMaxStackSize() > 1 && (!itemstack1.usesData() || itemstack1.getData() == itemstack4.getData()) && ItemStack.equals(itemstack1, itemstack4)) {
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k1 = itemstack1.count;
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if (k1 > 0 && k1 + itemstack4.count <= itemstack4.getMaxStackSize()) {
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itemstack4.count += k1;
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itemstack1 = slot2.a(k1);
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if (itemstack1.count == 0) {
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slot2.set((ItemStack) null);
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}
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slot2.a(entityhuman, playerinventory.getCarried());
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}
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}
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}
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slot2.f();
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}
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}
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} else if (k == 2 && j >= 0 && j < 9) {
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slot2 = (Slot) this.c.get(i);
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if (slot2.isAllowed(entityhuman)) {
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itemstack1 = playerinventory.getItem(j);
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boolean flag = itemstack1 == null || slot2.inventory == playerinventory && slot2.isAllowed(itemstack1);
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k1 = -1;
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if (!flag) {
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k1 = playerinventory.getFirstEmptySlotIndex();
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flag |= k1 > -1;
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}
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if (slot2.hasItem() && flag) {
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itemstack3 = slot2.getItem();
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playerinventory.setItem(j, itemstack3.cloneItemStack());
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if ((slot2.inventory != playerinventory || !slot2.isAllowed(itemstack1)) && itemstack1 != null) {
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if (k1 > -1) {
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playerinventory.pickup(itemstack1);
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slot2.a(itemstack3.count);
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slot2.set((ItemStack) null);
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slot2.a(entityhuman, itemstack3);
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}
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} else {
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slot2.a(itemstack3.count);
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slot2.set(itemstack1);
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slot2.a(entityhuman, itemstack3);
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}
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} else if (!slot2.hasItem() && itemstack1 != null && slot2.isAllowed(itemstack1)) {
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playerinventory.setItem(j, (ItemStack) null);
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slot2.set(itemstack1);
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}
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}
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} else if (k == 3 && entityhuman.abilities.canInstantlyBuild && playerinventory.getCarried() == null && i >= 0) {
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slot2 = (Slot) this.c.get(i);
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if (slot2 != null && slot2.hasItem()) {
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itemstack1 = slot2.getItem().cloneItemStack();
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itemstack1.count = itemstack1.getMaxStackSize();
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playerinventory.setCarried(itemstack1);
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}
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} else if (k == 4 && playerinventory.getCarried() == null && i >= 0) {
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slot2 = (Slot) this.c.get(i);
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if (slot2 != null && slot2.hasItem() && slot2.isAllowed(entityhuman)) {
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itemstack1 = slot2.a(j == 0 ? 1 : slot2.getItem().count);
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slot2.a(entityhuman, itemstack1);
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entityhuman.drop(itemstack1, true);
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}
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} else if (k == 6 && i >= 0) {
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slot2 = (Slot) this.c.get(i);
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itemstack1 = playerinventory.getCarried();
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if (itemstack1 != null && (slot2 == null || !slot2.hasItem() || !slot2.isAllowed(entityhuman))) {
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l = j == 0 ? 0 : this.c.size() - 1;
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k1 = j == 0 ? 1 : -1;
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for (int l1 = 0; l1 < 2; ++l1) {
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for (int i2 = l; i2 >= 0 && i2 < this.c.size() && itemstack1.count < itemstack1.getMaxStackSize(); i2 += k1) {
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Slot slot3 = (Slot) this.c.get(i2);
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if (slot3.hasItem() && a(slot3, itemstack1, true) && slot3.isAllowed(entityhuman) && this.a(itemstack1, slot3) && (l1 != 0 || slot3.getItem().count != slot3.getItem().getMaxStackSize())) {
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int j2 = Math.min(itemstack1.getMaxStackSize() - itemstack1.count, slot3.getItem().count);
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ItemStack itemstack5 = slot3.a(j2);
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itemstack1.count += j2;
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if (itemstack5.count <= 0) {
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slot3.set((ItemStack) null);
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}
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slot3.a(entityhuman, itemstack5);
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}
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}
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}
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}
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this.b();
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}
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}
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return itemstack;
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}
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public boolean a(ItemStack itemstack, Slot slot) {
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return true;
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}
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protected void a(int i, int j, boolean flag, EntityHuman entityhuman) {
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this.clickItem(i, j, 1, entityhuman);
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}
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public void b(EntityHuman entityhuman) {
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PlayerInventory playerinventory = entityhuman.inventory;
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if (playerinventory.getCarried() != null) {
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entityhuman.drop(playerinventory.getCarried(), false);
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playerinventory.setCarried((ItemStack) null);
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}
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}
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public void a(IInventory iinventory) {
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this.b();
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}
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public void setItem(int i, ItemStack itemstack) {
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this.getSlot(i).set(itemstack);
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}
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public boolean c(EntityHuman entityhuman) {
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return !this.i.contains(entityhuman);
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}
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public void a(EntityHuman entityhuman, boolean flag) {
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if (flag) {
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this.i.remove(entityhuman);
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} else {
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this.i.add(entityhuman);
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}
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}
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public abstract boolean a(EntityHuman entityhuman);
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protected boolean a(ItemStack itemstack, int i, int j, boolean flag) {
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boolean flag1 = false;
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int k = i;
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if (flag) {
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k = j - 1;
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}
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Slot slot;
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ItemStack itemstack1;
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if (itemstack.isStackable()) {
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while (itemstack.count > 0 && (!flag && k < j || flag && k >= i)) {
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slot = (Slot) this.c.get(k);
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itemstack1 = slot.getItem();
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if (itemstack1 != null && itemstack1.getItem() == itemstack.getItem() && (!itemstack.usesData() || itemstack.getData() == itemstack1.getData()) && ItemStack.equals(itemstack, itemstack1)) {
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int l = itemstack1.count + itemstack.count;
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if (l <= itemstack.getMaxStackSize()) {
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itemstack.count = 0;
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itemstack1.count = l;
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slot.f();
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flag1 = true;
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} else if (itemstack1.count < itemstack.getMaxStackSize()) {
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itemstack.count -= itemstack.getMaxStackSize() - itemstack1.count;
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itemstack1.count = itemstack.getMaxStackSize();
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slot.f();
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|
flag1 = true;
|
|
}
|
|
}
|
|
|
|
if (flag) {
|
|
--k;
|
|
} else {
|
|
++k;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (itemstack.count > 0) {
|
|
if (flag) {
|
|
k = j - 1;
|
|
} else {
|
|
k = i;
|
|
}
|
|
|
|
while (!flag && k < j || flag && k >= i) {
|
|
slot = (Slot) this.c.get(k);
|
|
itemstack1 = slot.getItem();
|
|
if (itemstack1 == null) {
|
|
slot.set(itemstack.cloneItemStack());
|
|
slot.f();
|
|
itemstack.count = 0;
|
|
flag1 = true;
|
|
break;
|
|
}
|
|
|
|
if (flag) {
|
|
--k;
|
|
} else {
|
|
++k;
|
|
}
|
|
}
|
|
}
|
|
|
|
return flag1;
|
|
}
|
|
|
|
public static int b(int i) {
|
|
return i >> 2 & 3;
|
|
}
|
|
|
|
public static int c(int i) {
|
|
return i & 3;
|
|
}
|
|
|
|
public static boolean d(int i) {
|
|
return i == 0 || i == 1;
|
|
}
|
|
|
|
protected void d() {
|
|
this.g = 0;
|
|
this.h.clear();
|
|
}
|
|
|
|
public static boolean a(Slot slot, ItemStack itemstack, boolean flag) {
|
|
boolean flag1 = slot == null || !slot.hasItem();
|
|
|
|
if (slot != null && slot.hasItem() && itemstack != null && itemstack.doMaterialsMatch(slot.getItem()) && ItemStack.equals(slot.getItem(), itemstack)) {
|
|
int i = flag ? 0 : itemstack.count;
|
|
|
|
flag1 |= slot.getItem().count + i <= itemstack.getMaxStackSize();
|
|
}
|
|
|
|
return flag1;
|
|
}
|
|
|
|
public static void a(Set set, int i, ItemStack itemstack, int j) {
|
|
switch (i) {
|
|
case 0:
|
|
itemstack.count = MathHelper.d((float) itemstack.count / (float) set.size());
|
|
break;
|
|
|
|
case 1:
|
|
itemstack.count = 1;
|
|
}
|
|
|
|
itemstack.count += j;
|
|
}
|
|
|
|
public boolean b(Slot slot) {
|
|
return true;
|
|
}
|
|
|
|
public static int b(IInventory iinventory) {
|
|
if (iinventory == null) {
|
|
return 0;
|
|
} else {
|
|
int i = 0;
|
|
float f = 0.0F;
|
|
|
|
for (int j = 0; j < iinventory.getSize(); ++j) {
|
|
ItemStack itemstack = iinventory.getItem(j);
|
|
|
|
if (itemstack != null) {
|
|
f += (float) itemstack.count / (float) Math.min(iinventory.getMaxStackSize(), itemstack.getMaxStackSize());
|
|
++i;
|
|
}
|
|
}
|
|
|
|
f /= (float) iinventory.getSize();
|
|
return MathHelper.d(f * 14.0F) + (i > 0 ? 1 : 0);
|
|
}
|
|
}
|
|
}
|