geforkt von Mirrors/Paper
058d7c1aa3
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
43 Zeilen
3.0 KiB
Diff
43 Zeilen
3.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Mon, 17 Jan 2022 19:47:19 +0100
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Subject: [PATCH] Kick on main for illegal chat
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Makes the PlayerKickEvent fire on the main thread for
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illegal characters or chat out-of-order errors.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 8552f230b4ec64a6e056198d3edb04395138608a..1371ffc0426ff019c47f30f2cdeea51f72b137c3 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2162,7 +2162,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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}
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// CraftBukkit end
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
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+ }); // Paper - push to main for event firing
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} else {
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Optional<LastSeenMessages> optional = this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages());
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@@ -2196,7 +2198,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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@Override
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public void handleChatCommand(ServerboundChatCommandPacket packet) {
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if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
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+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
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this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
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+ }); // Paper - push to main for event firing
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} else {
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Optional<LastSeenMessages> optional = this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages());
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@@ -2276,7 +2280,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
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if (!this.updateChatOrder(timestamp)) {
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ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
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+ this.server.scheduleOnMain(() -> { // Paper - push to main
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this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
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+ }); // Paper - push to main
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return Optional.empty();
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} else {
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Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(acknowledgment);
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