geforkt von Mirrors/Paper
fbf74ba0ac
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: f92c94517 SPIGOT-7310: PlayerToggleSneakEvent is not called when a player sneaks while riding an entity b5714184d SPIGOT-7316: Cancelling EntityUnmountEvent does not stop the all effects of the unmounting e237f8c88 SPIGOT-7312: Entity#setVisibleByDefault on player causes skin reset on this player client
25 Zeilen
1.3 KiB
Diff
25 Zeilen
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index ad723fc78d7fc57c67b5a74bb7dd2fd6623d18dd..f92a5fc15b05b247dd62ccfdf690c2ef2b702b65 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -1289,7 +1289,11 @@ public abstract class Player extends LivingEntity {
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}
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this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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