geforkt von Mirrors/Paper
29b17a892d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 5efeb7bd Also update compiler version c13b867a Update some Maven plugin versions deb28d9f PR-837: Add more bell API e938d62a PR-819: Allow Player#sendBlockDamage() to specify a source entity 0e75532c PR-818: Add more Guardian API, particularly for its laser a10155aa PR-839: Add BlockData#rotate and BlockData#mirror 77e690b4 PR-836: Add missing API for explosive minecarts 60722059 PR-832: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 0a2c4b4b PR-834: Add Player#sendHurtAnimation() CraftBukkit Changes: be8682aa8 Also update compiler version 08e305f5b Update some Maven plugin versions 187bdd463 PR-1160: Add more bell API 2f8e5bc7c PR-1145: Allow Player#sendBlockDamage() to specify a source entity bcbb61b36 PR-1144: Add more Guardian API, particularly for its laser 722ddff6d PR-1162: Add BlockData#rotate and BlockData#mirror 80998277c PR-1159: Add missing API for explosive minecarts 1fddefce1 PR-1155: Allow getting chunks without generating them and optimize chunk data request for ungenerated chunks 20e8a486f PR-1157: Add Player#sendHurtAnimation() Spigot Changes: b31949f2 Rebuild patches
112 Zeilen
3.4 KiB
Diff
112 Zeilen
3.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jakub Zacek <dawon@dawon.eu>
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Date: Sun, 24 Apr 2022 22:56:31 +0200
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Subject: [PATCH] Add PlayerInventorySlotChangeEvent
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diff --git a/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0a3e3b56b754d8838674c88105bd1312b96eb69d
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/player/PlayerInventorySlotChangeEvent.java
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@@ -0,0 +1,99 @@
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+package io.papermc.paper.event.player;
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+
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.Inventory;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when a slot contents change in a player's inventory.
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+ */
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+public class PlayerInventorySlotChangeEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private final int rawSlot;
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+ private final int slot;
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+ private final ItemStack oldItemStack;
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+ private final ItemStack newItemStack;
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+ private boolean triggerAdvancements = true;
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+
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+ public PlayerInventorySlotChangeEvent(@NotNull Player player, int rawSlot, @NotNull ItemStack oldItemStack, @NotNull ItemStack newItemStack) {
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+ super(player);
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+ this.rawSlot = rawSlot;
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+ this.slot = player.getOpenInventory().convertSlot(rawSlot);
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+ this.oldItemStack = oldItemStack;
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+ this.newItemStack = newItemStack;
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+ }
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+
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+ /**
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+ * The raw slot number that was changed.
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+ *
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+ * @return The raw slot number.
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+ */
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+ public int getRawSlot() {
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+ return rawSlot;
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+ }
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+
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+ /**
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+ * The slot number that was changed, ready for passing to
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+ * {@link Inventory#getItem(int)}. Note that there may be two slots with
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+ * the same slot number, since a view links two different inventories.
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+ * <p>
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+ * If no inventory is opened, internal crafting view is used for conversion.
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+ *
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+ * @return The slot number.
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+ */
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+ public int getSlot() {
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+ return slot;
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+ }
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+
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+ /**
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+ * Clone of ItemStack that was in the slot before the change.
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+ *
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+ * @return The old ItemStack in the slot.
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+ */
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+ @NotNull
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+ public ItemStack getOldItemStack() {
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+ return oldItemStack;
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+ }
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+
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+ /**
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+ * Clone of ItemStack that is in the slot after the change.
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+ *
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+ * @return The new ItemStack in the slot.
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+ */
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+ @NotNull
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+ public ItemStack getNewItemStack() {
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+ return newItemStack;
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+ }
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+
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+ /**
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+ * Gets whether the slot change advancements will be triggered.
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+ *
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+ * @return Whether the slot change advancements will be triggered.
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+ */
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+ public boolean shouldTriggerAdvancements() {
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+ return triggerAdvancements;
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+ }
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+
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+ /**
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+ * Sets whether the slot change advancements will be triggered.
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+ *
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+ * @param triggerAdvancements Whether the slot change advancements will be triggered.
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+ */
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+ public void setShouldTriggerAdvancements(boolean triggerAdvancements) {
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+ this.triggerAdvancements = triggerAdvancements;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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