geforkt von Mirrors/Paper
a615186502
Just in case they cause problems again. Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
30 Zeilen
1.5 KiB
Diff
30 Zeilen
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 19 Feb 2021 22:51:52 -0800
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Subject: [PATCH] Oprimise map impl for tracked players
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Reference2BooleanOpenHashMap is going to have
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better lookups than HashMap.
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 74a2e70220832257c036c40e0aa8626ab2a4ae7f..ab14316375f41a7d7177159d10f1281349b97337 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -103,6 +103,7 @@ import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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import org.bukkit.entity.Player; // CraftBukkit
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+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet; // Paper
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public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider {
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@@ -2167,7 +2168,7 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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final Entity entity;
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private final int range;
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SectionPos lastSectionPos;
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- public final Set<ServerPlayerConnection> seenBy = Sets.newIdentityHashSet();
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+ public final Set<ServerPlayerConnection> seenBy = new ReferenceOpenHashSet<>(); // Paper - optimise map impl
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public TrackedEntity(Entity entity, int i, int j, boolean flag) {
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this.serverEntity = new ServerEntity(ChunkMap.this.level, entity, j, flag, this::broadcast, this.seenBy); // CraftBukkit
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