Paper/patches/server/0164-Add-PlayerArmorChangeEvent.patch
Nassim Jahnke 5960af9d87
Updated Upstream (Bukkit/CraftBukkit) (#6568)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7da4c0be SPIGOT-6729: Add Chunk.isEntitiesLoaded()

CraftBukkit Changes:
9217b523 #929: Call EntityBlockFormEvent for Wither Rose placed by dead entity
757d42ae SPIGOT-6729: Add Chunk.isEntitiesLoaded()
2021-09-06 11:26:47 +02:00

32 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: pkt77 <parkerkt77@gmail.com>
Date: Fri, 10 Nov 2017 23:46:34 -0500
Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 290cf1289cdbe344d4009f8012309fc1f7875100..ba5003e8ea8c5fd239bf5e430446ad5b813e9829 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1,5 +1,6 @@
package net.minecraft.world.entity;
+import com.destroystokyo.paper.event.player.PlayerArmorChangeEvent; // Paper
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
@@ -2941,6 +2942,13 @@ public abstract class LivingEntity extends Entity {
ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
if (map == null) {
map = Maps.newEnumMap(EquipmentSlot.class);
}