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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0205-Add-option-to-make-parrots-stay-on-shoulders-despite.patch
Zach Brown 6f2009754d
Stop explicitly blocking Vanilla Method Profiler
At the time this was re-added, there was concern around how the JIT
would handle the system property that enabled it.

This shouldn't be a problem, and as such we no longer need to block
access to it.

The Vanilla Method Profiler will not provide much to most users however
there is no harm in providing it as an option. For most users, the
recommended and supported method for determining performance issues with
Paper will continue to be Timings.
2018-03-31 14:55:42 -04:00

62 Zeilen
2.9 KiB
Diff

From ebbbd57bf2397064370febaf38071d5e5d21f868 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 16 May 2017 21:29:08 -0500
Subject: [PATCH] Add option to make parrots stay on shoulders despite movement
Makes parrots not fall off whenever the player changes height, or touches water, or gets hit by a passing leaf.
Instead, switches the behavior so that players have to sneak to make the birds leave.
I suspect Mojang may switch to this behavior before full release.
To be converted into a Paper-API event at some point in the future?
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 3ba46530..79b12a6e 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -414,4 +414,10 @@ public class PaperWorldConfig {
maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
log( "Max Entity Collisions: " + maxCollisionsPerEntity );
}
+
+ public boolean parrotsHangOnBetter;
+ private void parrotsHangOnBetter() {
+ parrotsHangOnBetter = getBoolean("parrots-are-unaffected-by-player-movement", false);
+ log("Parrots are unaffected by player movement: " + parrotsHangOnBetter);
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 0f1d9963..9cda8a17 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -399,7 +399,7 @@ public abstract class EntityHuman extends EntityLiving {
this.j(this.getShoulderEntityLeft());
this.j(this.getShoulderEntityRight());
if (!this.world.isClientSide && (this.fallDistance > 0.5F || this.isInWater() || this.isPassenger()) || this.abilities.isFlying) {
- this.releaseShoulderEntities();
+ if (!this.world.paperConfig.parrotsHangOnBetter) this.releaseShoulderEntities(); // Paper - Hang on!
}
}
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 9abc9852..3104fc0e 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1514,6 +1514,13 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
switch (packetplayinentityaction.b()) {
case START_SNEAKING:
this.player.setSneaking(true);
+
+ // Paper start - Hang on!
+ if (this.player.world.paperConfig.parrotsHangOnBetter) {
+ this.player.releaseShoulderEntities();
+ }
+ // Paper end
+
break;
case STOP_SNEAKING:
--
2.14.3