13
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geforkt von Mirrors/Paper
Paper/patches/server/1024-fix-horse-inventories.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

216 Zeilen
9.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 6 Jul 2024 13:57:10 -0700
Subject: [PATCH] fix horse inventories
Horse inventories now combine 2 inventories (like
result inventories).
== AT ==
public net/minecraft/world/inventory/HorseInventoryMenu SLOT_BODY_ARMOR
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
index 9bcc0931510607b8fbd01233e2b3c346369b214d..467693a60786688b753cebac3b0a88898e332eee 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftAbstractHorse.java
@@ -112,7 +112,7 @@ public abstract class CraftAbstractHorse extends CraftAnimals implements Abstrac
@Override
public AbstractHorseInventory getInventory() {
- return new CraftSaddledInventory(getHandle().inventory);
+ return new CraftSaddledInventory(getHandle().inventory, this.getHandle().getBodyArmorAccess()); // Paper - use both inventories
}
// Paper start - Horse API
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
index 4946da593713f4d11d88ac1bb68a089f2f6d5ae0..54e81472259dc13dfc7b2af6b211628c39435890 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryAbstractHorse.java
@@ -6,17 +6,106 @@ import org.bukkit.inventory.ItemStack;
public class CraftInventoryAbstractHorse extends CraftInventory implements AbstractHorseInventory {
- public CraftInventoryAbstractHorse(Container inventory) {
+ // Paper start - combine both horse inventories
+ private final Container bodyArmor;
+ public CraftInventoryAbstractHorse(Container inventory, final Container bodyArmor) {
super(inventory);
+ this.bodyArmor = bodyArmor;
+ // Paper end - combine both horse inventories
}
@Override
public ItemStack getSaddle() {
- return this.getItem(0);
+ return this.getItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE); // Paper
}
@Override
public void setSaddle(ItemStack stack) {
- this.setItem(0, stack);
+ this.setItem(net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE, stack); // Paper
}
+
+ // Paper start - combine both horse inventories
+ public Container getMainInventory() {
+ return this.inventory;
+ }
+
+ public Container getArmorInventory() {
+ return this.bodyArmor;
+ }
+
+ public ItemStack getArmor() {
+ return this.getItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR);
+ }
+
+ public void setArmor(ItemStack armor) {
+ this.setItem(net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR, armor);
+ }
+
+ @Override
+ public int getSize() {
+ return this.getMainInventory().getContainerSize() + this.getArmorInventory().getContainerSize();
+ }
+
+ @Override
+ public boolean isEmpty() {
+ return this.getMainInventory().isEmpty() && this.getArmorInventory().isEmpty();
+ }
+
+ @Override
+ public ItemStack[] getContents() {
+ ItemStack[] items = new ItemStack[this.getSize()];
+
+ items[net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE] = this.getSaddle();
+ items[net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR] = this.getArmor();
+
+ for (int i = net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR + 1; i < items.length; i++) {
+ net.minecraft.world.item.ItemStack item = this.getMainInventory().getItem(i - 1);
+ items[i] = item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
+ }
+
+ return items;
+ }
+
+ @Override
+ public void setContents(ItemStack[] items) {
+ com.google.common.base.Preconditions.checkArgument(items.length <= this.getSize(), "Invalid inventory size (%s); expected %s or less", items.length, this.getSize());
+
+ this.setSaddle(org.apache.commons.lang3.ArrayUtils.get(items, net.minecraft.world.entity.animal.horse.AbstractHorse.INV_SLOT_SADDLE));
+ this.setArmor(org.apache.commons.lang3.ArrayUtils.get(items, net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR));
+
+ for (int i = net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR + 1; i < this.getSize(); i++) {
+ net.minecraft.world.item.ItemStack item = i >= items.length ? net.minecraft.world.item.ItemStack.EMPTY : CraftItemStack.asNMSCopy(items[i]);
+ this.getMainInventory().setItem(i - 1, item);
+ }
+ }
+
+ @Override
+ public ItemStack getItem(final int index) {
+ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
+ final net.minecraft.world.item.ItemStack item = this.getArmorInventory().getItem(0);
+ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
+ } else {
+ int shiftedIndex = index;
+ if (index > net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
+ shiftedIndex--;
+ }
+
+ final net.minecraft.world.item.ItemStack item = this.getMainInventory().getItem(shiftedIndex);
+ return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
+ }
+ }
+
+ @Override
+ public void setItem(final int index, final ItemStack item) {
+ if (index == net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
+ this.getArmorInventory().setItem(0, CraftItemStack.asNMSCopy(item));
+ } else {
+ int shiftedIndex = index;
+ if (index > net.minecraft.world.inventory.HorseInventoryMenu.SLOT_BODY_ARMOR) {
+ shiftedIndex--;
+ }
+ this.getMainInventory().setItem(shiftedIndex, CraftItemStack.asNMSCopy(item));
+ }
+ }
+ // Paper end - combine both horse inventories
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
index 07a304edc2a7b3450a55728e78a4fe37febdbadc..ebf0da48378b9376b3be2ca731315485003f6a89 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryHorse.java
@@ -6,21 +6,9 @@ import org.bukkit.inventory.ItemStack;
public class CraftInventoryHorse extends CraftSaddledInventory implements HorseInventory {
- private final Container bodyArmorInventory;
-
+ // Paper start - properly combine both inventories
public CraftInventoryHorse(Container inventory, Container bodyArmorInventory) {
- super(inventory);
- this.bodyArmorInventory = bodyArmorInventory;
- }
-
- @Override
- public ItemStack getArmor() {
- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0);
- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
- }
-
- @Override
- public void setArmor(ItemStack stack) {
- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack));
+ super(inventory, bodyArmorInventory);
}
+ // Paper end - properly combine both inventories
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
index dcbc80646ebfc384c4f6ab1beee46a4b71a67af8..0804b642d966f2cb09f4101410e2ff1d154ea594 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryLlama.java
@@ -6,21 +6,19 @@ import org.bukkit.inventory.LlamaInventory;
public class CraftInventoryLlama extends CraftInventoryAbstractHorse implements LlamaInventory {
- private final Container bodyArmorInventory;
-
+ // Paper start - properly combine both inventories
public CraftInventoryLlama(Container inventory, Container bodyArmorInventory) {
- super(inventory);
- this.bodyArmorInventory = bodyArmorInventory;
+ super(inventory, bodyArmorInventory);
+ // Paper end - properly combine both inventories
}
@Override
public ItemStack getDecor() {
- net.minecraft.world.item.ItemStack item = this.bodyArmorInventory.getItem(0);
- return item.isEmpty() ? null : CraftItemStack.asCraftMirror(item);
+ return this.getArmor(); // Paper
}
@Override
public void setDecor(ItemStack stack) {
- this.bodyArmorInventory.setItem(0, CraftItemStack.asNMSCopy(stack));
+ this.setArmor(stack); // Paper
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
index 3a617c07d445bacf5a13e0e3ff6481823cfc8477..1c100c7c210485c1d3510745de7d18f58ba72557 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftSaddledInventory.java
@@ -5,8 +5,10 @@ import org.bukkit.inventory.SaddledHorseInventory;
public class CraftSaddledInventory extends CraftInventoryAbstractHorse implements SaddledHorseInventory {
- public CraftSaddledInventory(Container inventory) {
- super(inventory);
+ // Paper start - combine both inventories
+ public CraftSaddledInventory(Container inventory, final Container bodyArmor) {
+ super(inventory, bodyArmor);
+ // Paper end - combine both inventories
}
}