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geforkt von Mirrors/Paper
Paper/patches/server/0975-Fix-sending-disconnect-packet-in-phases-where-it-doe.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

22 Zeilen
1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Thu, 30 May 2024 18:46:15 +0100
Subject: [PATCH] Fix sending disconnect packet in phases where it doesn't
exist
diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
index 4b9da6e2140b14f1e56056f5e9e94b2169d85501..55848fa832d0f4d2d03f99df51e10c5fdfcd2ded 100644
--- a/src/main/java/net/minecraft/network/Connection.java
+++ b/src/main/java/net/minecraft/network/Connection.java
@@ -218,7 +218,8 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
if (player != null) player.quitReason = org.bukkit.event.player.PlayerQuitEvent.QuitReason.ERRONEOUS_STATE; // Paper - Add API for quit reason
if (flag) {
Connection.LOGGER.debug("Failed to sent packet", throwable);
- if (this.getSending() == PacketFlow.CLIENTBOUND) {
+ boolean doesDisconnectExist = this.packetListener.protocol() != ConnectionProtocol.STATUS && this.packetListener.protocol() != ConnectionProtocol.HANDSHAKING; // Paper
+ if (this.getSending() == PacketFlow.CLIENTBOUND && doesDisconnectExist) { // Paper
Packet<?> packet = this.sendLoginDisconnect ? new ClientboundLoginDisconnectPacket(ichatmutablecomponent) : new ClientboundDisconnectPacket(ichatmutablecomponent);
this.send((Packet) packet, PacketSendListener.thenRun(() -> {