geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
29 Zeilen
1.4 KiB
Diff
29 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Sun, 12 Nov 2023 05:09:47 +0100
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Subject: [PATCH] Fix missing event call for entity teleport API
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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index 580427bf1521ac9fef37f7464e12a7bfe4fbfb10..9ca1fee03bfa557f1df7388c6043c9ec6d02a79a 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
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@@ -258,6 +258,17 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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return false;
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}
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+ // Paper start - fix teleport event not being called
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+ org.bukkit.event.entity.EntityTeleportEvent event = new org.bukkit.event.entity.EntityTeleportEvent(
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+ this, this.getLocation(), location);
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+ // cancelling the event is handled differently for players and entities,
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+ // entities just stop teleporting, players will still teleport to the "from" location of the event
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+ if (!event.callEvent() || event.getTo() == null) {
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+ return false;
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+ }
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+ location = event.getTo();
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+ // Paper end
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+
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// If this entity is riding another entity, we must dismount before teleporting.
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if (dismount) this.entity.stopRiding(); // Paper - Teleport passenger API
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