geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
76 Zeilen
5.4 KiB
Diff
76 Zeilen
5.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Mon, 3 Jul 2023 01:55:32 +0200
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Subject: [PATCH] Add hand to fish event for all player interactions
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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index e70ca1b2e6fbbc1f20e65429298d01b4ebd2dd29..270f4c94912b16c7d4a2d62670847cbb5e011819 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/FishingHook.java
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@@ -482,7 +482,15 @@ public class FishingHook extends Projectile {
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@Override
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public void readAdditionalSaveData(CompoundTag nbt) {}
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+ // Paper start - Add hand parameter to PlayerFishEvent
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+ @Deprecated
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+ @io.papermc.paper.annotation.DoNotUse
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public int retrieve(ItemStack usedItem) {
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+ return this.retrieve(net.minecraft.world.InteractionHand.MAIN_HAND, usedItem);
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+ }
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+
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+ public int retrieve(net.minecraft.world.InteractionHand hand, ItemStack usedItem) {
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+ // Paper end - Add hand parameter to PlayerFishEvent
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net.minecraft.world.entity.player.Player entityhuman = this.getPlayerOwner();
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if (!this.level().isClientSide && entityhuman != null && !this.shouldStopFishing(entityhuman)) {
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@@ -490,7 +498,7 @@ public class FishingHook extends Projectile {
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if (this.hookedIn != null) {
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// CraftBukkit start
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), this.hookedIn.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_ENTITY);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), this.hookedIn.getBukkitEntity(), (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.CAUGHT_ENTITY); // Paper - Add hand parameter to PlayerFishEvent
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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@@ -519,7 +527,7 @@ public class FishingHook extends Projectile {
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}
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// Paper end
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// CraftBukkit start
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null // Paper - Add hand parameter to PlayerFishEvent
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playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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@@ -553,7 +561,7 @@ public class FishingHook extends Projectile {
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if (this.onGround()) {
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// CraftBukkit start
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.IN_GROUND);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.IN_GROUND); // Paper - Add hand parameter to PlayerFishEvent
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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@@ -564,7 +572,7 @@ public class FishingHook extends Projectile {
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}
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// CraftBukkit start
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if (i == 0) {
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.REEL_IN);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), null, (FishHook) this.getBukkitEntity(), org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(hand), PlayerFishEvent.State.REEL_IN); // Paper - Add hand parameter to PlayerFishEvent
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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if (playerFishEvent.isCancelled()) {
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return 0;
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diff --git a/src/main/java/net/minecraft/world/item/FishingRodItem.java b/src/main/java/net/minecraft/world/item/FishingRodItem.java
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index 364c3090057405f83130089d275baf1a61d8e0ca..efb21967fdd2c3b4cb35db6faf213d55da5fc30e 100644
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--- a/src/main/java/net/minecraft/world/item/FishingRodItem.java
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+++ b/src/main/java/net/minecraft/world/item/FishingRodItem.java
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@@ -30,7 +30,7 @@ public class FishingRodItem extends Item {
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if (user.fishing != null) {
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if (!world.isClientSide) {
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- int i = user.fishing.retrieve(itemstack);
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+ int i = user.fishing.retrieve(hand, itemstack); // Paper - Add hand parameter to PlayerFishEvent
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itemstack.hurtAndBreak(i, user, LivingEntity.getSlotForHand(hand));
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}
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