geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
43 Zeilen
1.7 KiB
Diff
43 Zeilen
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aeltumn <daniel@goossens.ch>
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Date: Thu, 24 Aug 2023 13:05:30 +0200
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Subject: [PATCH] Implement OfflinePlayer#isConnected
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
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index 2c2c4db31a746b4eb853dc04c6b3e5631bbfa034..4f4e3ee18d586f61706504218cddc06a38ca5580 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftOfflinePlayer.java
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@@ -54,6 +54,13 @@ public class CraftOfflinePlayer implements OfflinePlayer, ConfigurationSerializa
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return this.getPlayer() != null;
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}
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+ // Paper start
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+ @Override
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+ public boolean isConnected() {
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+ return false;
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+ }
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+ // Paper end
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+
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@Override
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public String getName() {
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Player player = this.getPlayer();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index a3912d4de96a6bb2b9b3977705fa3facb891f73d..a1b870fb3d1fd5d209474c47bf523d0d5d58ce39 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -256,6 +256,13 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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return this.server.getPlayer(this.getUniqueId()) != null;
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}
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+ // Paper start
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+ @Override
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+ public boolean isConnected() {
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+ return !this.getHandle().hasDisconnected();
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+ }
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+ // Paper end
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+
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@Override
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public InetSocketAddress getAddress() {
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if (this.getHandle().connection.protocol() == null) return null;
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