geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
29 Zeilen
2.0 KiB
Diff
29 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: EpicPlayerA10 <adasko.lesiak@gmail.com>
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Date: Sun, 18 Jun 2023 12:38:24 +0200
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Subject: [PATCH] Don't tab-complete namespaced commands if send-namespaced is
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false
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Tab-complete packet is supposed to tab-complete args for commands, but
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it also can suggest commands like in version 1.12.2 or lower.
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This patch prevents server from sending namespaced commands when player
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requests tab-complete only commands.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index adcfa6a783222482ce7ec5c7805fe44dd24bf7d0..7750660defe490bcdc24a3b4ad4f495c8a703fed 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -820,6 +820,11 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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ParseResults<CommandSourceStack> parseresults = this.server.getCommands().getDispatcher().parse(stringreader, this.player.createCommandSourceStack());
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this.server.getCommands().getDispatcher().getCompletionSuggestions(parseresults).thenAccept((suggestions) -> {
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+ // Paper start - Don't tab-complete namespaced commands if send-namespaced is false
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+ if (!org.spigotmc.SpigotConfig.sendNamespaced && suggestions.getRange().getStart() <= 1) {
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+ suggestions.getList().removeIf(suggestion -> suggestion.getText().contains(":"));
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+ }
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+ // Paper end - Don't tab-complete namespaced commands if send-namespaced is false
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// Paper start - Brigadier API
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com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent suggestEvent = new com.destroystokyo.paper.event.brigadier.AsyncPlayerSendSuggestionsEvent(this.getCraftPlayer(), suggestions, packet.getCommand());
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suggestEvent.setCancelled(suggestions.isEmpty());
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