13
0
geforkt von Mirrors/Paper
Paper/patches/server/0786-Flying-Fall-Damage.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

52 Zeilen
2.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TreyRuffy <TreyRuffy@users.noreply.github.com>
Date: Fri, 27 May 2022 02:26:08 -0600
Subject: [PATCH] Flying Fall Damage
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index ad334f149fe1b44d4ebe48489dcd2811ff1b5cd0..950ce40d268d89ff3c503116081db6c9ccd65329 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -196,6 +196,7 @@ public abstract class Player extends LivingEntity {
private boolean ignoreFallDamageFromCurrentImpulse;
private int currentImpulseContextResetGraceTime;
public boolean affectsSpawning = true; // Paper - Affects Spawning API
+ public net.kyori.adventure.util.TriState flyingFallDamage = net.kyori.adventure.util.TriState.NOT_SET; // Paper - flying fall damage
// CraftBukkit start
public boolean fauxSleeping;
@@ -1693,7 +1694,7 @@ public abstract class Player extends LivingEntity {
@Override
public boolean causeFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) {
- if (this.abilities.mayfly) {
+ if (this.abilities.mayfly && !this.flyingFallDamage.toBooleanOrElse(false)) { // Paper - flying fall damage
return false;
} else {
if (fallDistance >= 2.0F) {
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 111b90f97f631369acfb76278da26de94a4740bf..fdf6c3f1f8f79dd20e1363ef472f97fe98c9799e 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -2581,6 +2581,19 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().onUpdateAbilities();
}
+ // Paper start - flying fall damage
+ @Override
+ public void setFlyingFallDamage(@NotNull net.kyori.adventure.util.TriState flyingFallDamage) {
+ getHandle().flyingFallDamage = flyingFallDamage;
+ }
+
+ @NotNull
+ @Override
+ public net.kyori.adventure.util.TriState hasFlyingFallDamage() {
+ return getHandle().flyingFallDamage;
+ }
+ // Paper end - flying fall damage
+
@Override
public int getNoDamageTicks() {
if (this.getHandle().spawnInvulnerableTime > 0) {