geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
76 Zeilen
3.9 KiB
Diff
76 Zeilen
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sun, 16 Oct 2022 16:12:49 +0200
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Subject: [PATCH] More vanilla friendly methods to update trades
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diff --git a/src/main/java/net/minecraft/world/entity/npc/Villager.java b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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index 9d5a5a7fff7f75871e167f83edb0e9d5348748d7..393588661c41b490ee6bce2f687962f7ddeff7d4 100644
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--- a/src/main/java/net/minecraft/world/entity/npc/Villager.java
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+++ b/src/main/java/net/minecraft/world/entity/npc/Villager.java
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@@ -921,6 +921,12 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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@Override
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protected void updateTrades() {
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+ // Paper start - More vanilla friendly methods to update trades
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+ updateTrades(TRADES_PER_LEVEL);
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+ }
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+
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+ public boolean updateTrades(int amount) {
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+ // Paper end - More vanilla friendly methods to update trades
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VillagerData villagerdata = this.getVillagerData();
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Int2ObjectMap int2objectmap;
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@@ -938,9 +944,11 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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if (avillagertrades_imerchantrecipeoption != null) {
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MerchantOffers merchantrecipelist = this.getOffers();
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- this.addOffersFromItemListings(merchantrecipelist, avillagertrades_imerchantrecipeoption, 2);
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+ this.addOffersFromItemListings(merchantrecipelist, avillagertrades_imerchantrecipeoption, amount); // Paper - More vanilla friendly methods to update trades
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+ return true; // Paper - More vanilla friendly methods to update trades
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}
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}
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+ return false; // Paper - More vanilla friendly methods to update trades
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}
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public void gossip(ServerLevel world, Villager villager, long time) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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index 52312bec840322d32ea845f0bd64eb3ca1380854..bd2987fa1fb194a581567134ed980e8fc043f435 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftVillager.java
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@@ -97,6 +97,34 @@ public class CraftVillager extends CraftAbstractVillager implements Villager {
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}
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// Paper start
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+ @Override
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+ public boolean increaseLevel(int amount) {
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+ Preconditions.checkArgument(amount > 0, "Level earned must be positive");
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+ int supposedFinalLevel = this.getVillagerLevel() + amount;
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+ Preconditions.checkArgument(net.minecraft.world.entity.npc.VillagerData.MIN_VILLAGER_LEVEL <= supposedFinalLevel && supposedFinalLevel <= net.minecraft.world.entity.npc.VillagerData.MAX_VILLAGER_LEVEL,
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+ "Final level reached after the donation (%d) must be between [%d, %d]".formatted(supposedFinalLevel, net.minecraft.world.entity.npc.VillagerData.MIN_VILLAGER_LEVEL, net.minecraft.world.entity.npc.VillagerData.MAX_VILLAGER_LEVEL));
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+
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+ it.unimi.dsi.fastutil.ints.Int2ObjectMap<net.minecraft.world.entity.npc.VillagerTrades.ItemListing[]> trades =
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+ net.minecraft.world.entity.npc.VillagerTrades.TRADES.get(this.getHandle().getVillagerData().getProfession());
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+
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+ if (trades == null || trades.isEmpty()) {
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+ this.getHandle().setVillagerData(this.getHandle().getVillagerData().setLevel(supposedFinalLevel));
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+ return false;
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+ }
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+
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+ while (amount > 0) {
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+ this.getHandle().increaseMerchantCareer();
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+ amount--;
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+ }
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+ return true;
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+ }
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+
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+ @Override
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+ public boolean addTrades(int amount) {
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+ Preconditions.checkArgument(amount > 0, "Number of trades unlocked must be positive");
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+ return this.getHandle().updateTrades(amount);
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+ }
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+
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@Override
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public int getRestocksToday() {
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return getHandle().numberOfRestocksToday;
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