geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
40 Zeilen
2.7 KiB
Diff
40 Zeilen
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: nopjar <code.nopjar@gmail.com>
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Date: Sun, 12 Jun 2022 02:26:04 +0200
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Subject: [PATCH] Add WardenAngerChangeEvent
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diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
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index 27e52ee93ab591e97f37705de64cb5b62c06e253..3d792957f27fd4bdfad8d76262a8e2a2012bf35f 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/warden/AngerManagement.java
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@@ -146,7 +146,7 @@ public class AngerManagement {
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public int increaseAnger(Entity entity, int amount) {
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boolean bl = !this.angerBySuspect.containsKey(entity);
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- int i = this.angerBySuspect.computeInt(entity, (suspect, anger) -> Math.min(150, (anger == null ? 0 : anger) + amount));
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+ int i = this.angerBySuspect.computeInt(entity, (suspect, anger) -> Math.min(150, (anger == null ? 0 : anger) + amount)); // Paper - diff on change (Warden#increaseAngerAt WardenAngerChangeEvent)
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if (bl) {
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int j = this.angerByUuid.removeInt(entity.getUUID());
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i += j;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
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index aaa4b5d90e23b09f87847aa52c36548c94ddf548..38bf417a9ad4647f4af24d969f3bf4fed9c4bad7 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/warden/Warden.java
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@@ -479,6 +479,15 @@ public class Warden extends Monster implements VibrationSystem {
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@VisibleForTesting
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public void increaseAngerAt(@Nullable Entity entity, int amount, boolean listening) {
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if (!this.isNoAi() && this.canTargetEntity(entity)) {
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+ // Paper start - Add WardenAngerChangeEvent
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+ int activeAnger = this.angerManagement.getActiveAnger(entity);
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+ io.papermc.paper.event.entity.WardenAngerChangeEvent event = new io.papermc.paper.event.entity.WardenAngerChangeEvent((org.bukkit.entity.Warden) this.getBukkitEntity(), entity.getBukkitEntity(), activeAnger, Math.min(150, activeAnger + amount));
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+ this.level().getCraftServer().getPluginManager().callEvent(event);
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ amount = event.getNewAnger() - activeAnger;
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+ // Paper end - Add WardenAngerChangeEvent
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WardenAi.setDigCooldown(this);
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boolean flag1 = !(this.getTarget() instanceof Player);
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int j = this.angerManagement.increaseAnger(entity, amount);
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