geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
46 Zeilen
2.9 KiB
Diff
46 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 30 Dec 2021 14:02:13 -0800
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Subject: [PATCH] fix powder snow cauldrons not turning to water
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Powder snow cauldrons should turn to water when
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extinguishing an entity
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diff --git a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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index b222ac8e5b966c515be2aca86083f5640853cd29..fa5366961861370c2366e6f0ff026a6d65128316 100644
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--- a/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/LayeredCauldronBlock.java
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@@ -70,7 +70,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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if (!world.isClientSide && entity.isOnFire() && this.isEntityInsideContent(state, pos, entity)) {
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// CraftBukkit start
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if (entity.mayInteract(world, pos)) {
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- if (!LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH)) {
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+ if (!this.handleEntityOnFireInsideWithEvent(state, world, pos, entity)) { // Paper - fix powdered snow cauldron extinguishing entities
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return;
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}
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}
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@@ -80,6 +80,7 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper - fix powdered snow cauldron extinguishing entities; use #handleEntityOnFireInsideWithEvent
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private void handleEntityOnFireInside(BlockState state, Level world, BlockPos pos) {
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if (this.precipitationType == Biome.Precipitation.SNOW) {
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LayeredCauldronBlock.lowerFillLevel((BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, (Integer) state.getValue(LayeredCauldronBlock.LEVEL)), world, pos);
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@@ -88,6 +89,15 @@ public class LayeredCauldronBlock extends AbstractCauldronBlock {
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}
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}
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+ // Paper start - fix powdered snow cauldron extinguishing entities
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+ protected boolean handleEntityOnFireInsideWithEvent(BlockState state, Level world, BlockPos pos, Entity entity) {
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+ if (this.precipitationType == Biome.Precipitation.SNOW) {
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+ return LayeredCauldronBlock.lowerFillLevel((BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, (Integer) state.getValue(LayeredCauldronBlock.LEVEL)), world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH);
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+ } else {
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+ return LayeredCauldronBlock.lowerFillLevel(state, world, pos, entity, CauldronLevelChangeEvent.ChangeReason.EXTINGUISH);
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+ }
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+ }
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+ // Paper end - fix powdered snow cauldron extinguishing entities
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public static void lowerFillLevel(BlockState state, Level world, BlockPos pos) {
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// CraftBukkit start
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