geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
88 Zeilen
5.7 KiB
Diff
88 Zeilen
5.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Sun, 3 Jan 2021 17:58:11 -0800
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Subject: [PATCH] Add BlockBreakBlockEvent
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diff --git a/src/main/java/net/minecraft/world/level/block/Block.java b/src/main/java/net/minecraft/world/level/block/Block.java
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index 6d0a90e9c637edff5c5ce1355a3b45f0fb7f4154..232e6216dc36aa698047fc0badf78c347414b3a5 100644
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--- a/src/main/java/net/minecraft/world/level/block/Block.java
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+++ b/src/main/java/net/minecraft/world/level/block/Block.java
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@@ -305,6 +305,24 @@ public class Block extends BlockBehaviour implements ItemLike {
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}
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+ // Paper start - Add BlockBreakBlockEvent
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+ public static boolean dropResources(BlockState state, LevelAccessor levelAccessor, BlockPos pos, @Nullable BlockEntity blockEntity, BlockPos source) {
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+ if (levelAccessor instanceof ServerLevel serverLevel) {
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+ List<org.bukkit.inventory.ItemStack> items = new java.util.ArrayList<>();
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+ for (ItemStack drop : Block.getDrops(state, serverLevel, pos, blockEntity)) {
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+ items.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(drop));
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+ }
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+ io.papermc.paper.event.block.BlockBreakBlockEvent event = new io.papermc.paper.event.block.BlockBreakBlockEvent(org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, pos), org.bukkit.craftbukkit.block.CraftBlock.at(levelAccessor, source), items);
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+ event.callEvent();
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+ for (org.bukkit.inventory.ItemStack drop : event.getDrops()) {
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+ popResource(serverLevel, pos, org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(drop));
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+ }
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+ state.spawnAfterBreak(serverLevel, pos, ItemStack.EMPTY, true);
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+ }
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+ return true;
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+ }
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+ // Paper end - Add BlockBreakBlockEvent
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+
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public static void dropResources(BlockState state, Level world, BlockPos pos, @Nullable BlockEntity blockEntity, @Nullable Entity entity, ItemStack tool) {
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if (world instanceof ServerLevel) {
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Block.getDrops(state, (ServerLevel) world, pos, blockEntity, entity, tool).forEach((itemstack1) -> {
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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index 4aa34b7df734bb755906b228e0df9eb629569ea0..2f2c9fb65d4cc8bd40303216e03c5c1956305ff4 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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@@ -403,7 +403,7 @@ public class PistonBaseBlock extends DirectionalBlock {
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iblockdata1 = world.getBlockState(blockposition3);
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BlockEntity tileentity = iblockdata1.hasBlockEntity() ? world.getBlockEntity(blockposition3) : null;
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- dropResources(iblockdata1, world, blockposition3, tileentity);
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+ dropResources(iblockdata1, world, blockposition3, tileentity, pos); // Paper - Add BlockBreakBlockEvent
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world.setBlock(blockposition3, Blocks.AIR.defaultBlockState(), 18);
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world.gameEvent((Holder) GameEvent.BLOCK_DESTROY, blockposition3, GameEvent.Context.of(iblockdata1));
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if (!iblockdata1.is(BlockTags.FIRE)) {
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diff --git a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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index 3a2ae2bca410708736da64560e74b8010444f2dc..1c0712295695727ee9c4d430d4157b8e17cbd71f 100644
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--- a/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/FlowingFluid.java
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@@ -295,7 +295,7 @@ public abstract class FlowingFluid extends Fluid {
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((LiquidBlockContainer) state.getBlock()).placeLiquid(world, pos, state, fluidState);
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} else {
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if (!state.isAir()) {
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- this.beforeDestroyingBlock(world, pos, state);
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+ this.beforeDestroyingBlock(world, pos, state, pos.relative(direction.getOpposite())); // Paper - Add BlockBreakBlockEvent
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}
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world.setBlock(pos, fluidState.createLegacyBlock(), 3);
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@@ -303,6 +303,7 @@ public abstract class FlowingFluid extends Fluid {
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}
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) { beforeDestroyingBlock(world, pos, state); } // Paper - Add BlockBreakBlockEvent
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protected abstract void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state);
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private static short getCacheKey(BlockPos from, BlockPos to) {
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diff --git a/src/main/java/net/minecraft/world/level/material/WaterFluid.java b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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index 7f40e8196cb966424ae63043d1f54e661dbce715..21b4afd053e01073eb514264d4960f0f3b1ee3d8 100644
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--- a/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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+++ b/src/main/java/net/minecraft/world/level/material/WaterFluid.java
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@@ -80,6 +80,13 @@ public abstract class WaterFluid extends FlowingFluid {
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return world.getGameRules().getBoolean(GameRules.RULE_WATER_SOURCE_CONVERSION);
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}
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+ // Paper start - Add BlockBreakBlockEvent
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+ @Override
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) {
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+ BlockEntity tileentity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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+ Block.dropResources(state, world, pos, tileentity, source);
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+ }
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+ // Paper end - Add BlockBreakBlockEvent
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@Override
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protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state) {
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BlockEntity blockEntity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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