13
0
geforkt von Mirrors/Paper
Paper/patches/server/0448-Add-TargetHitEvent.patch
Bjarne Koll c5a10665b8
Remove wall-time / unused skip tick protection (#11412)
Spigot still maintains some partial implementation of "tick skipping", a
practice in which the MinecraftServer.currentTick field is updated not
by an increment of one per actual tick, but instead set to
System.currentTimeMillis() / 50. This behaviour means that the tracked
tick may "skip" a tick value in case a previous tick took more than the
expected 50ms.

To compensate for this in important paths, spigot/craftbukkit
implements "wall-time". Instead of incrementing/decrementing ticks on
block entities/entities by one for each call to their tick() method,
they instead increment/decrement important values, like
an ItemEntity's age or pickupDelay, by the difference of
`currentTick - lastTick`, where `lastTick` is the value of
`currentTick` during the last tick() call.

These "fixes" however do not play nicely with minecraft's simulation
distance as entities/block entities implementing the above behaviour
would "catch up" their values when moving from a non-ticking chunk to a
ticking one as their `lastTick` value remains stuck on the last tick in
a ticking chunk and hence lead to a large "catch up" once ticked again.

Paper completely removes the "tick skipping" behaviour (See patch
"Further-improve-server-tick-loop"), making the above precautions
completely unnecessary, which also rids paper of the previous described
incompatibility with non-ticking chunks.
2024-09-19 16:36:07 +02:00

54 Zeilen
2.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Wed, 25 Nov 2020 23:20:44 -0800
Subject: [PATCH] Add TargetHitEvent
diff --git a/src/main/java/net/minecraft/world/level/block/TargetBlock.java b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
index 549ca8e9b265635bd3d5863682fe240f3f9f3f58..ee4eb863b6c02f2bcbb03ca413fc98811d409ac5 100644
--- a/src/main/java/net/minecraft/world/level/block/TargetBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/TargetBlock.java
@@ -42,6 +42,10 @@ public class TargetBlock extends Block {
@Override
protected void onProjectileHit(Level world, BlockState state, BlockHitResult hit, Projectile projectile) {
int i = updateRedstoneOutput(world, state, hit, projectile);
+ // Paper start - Add TargetHitEvent
+ }
+ private static void awardTargetHitCriteria(Projectile projectile, BlockHitResult hit, int i) {
+ // Paper end - Add TargetHitEvent
if (projectile.getOwner() instanceof ServerPlayer serverPlayer) {
serverPlayer.awardStat(Stats.TARGET_HIT);
CriteriaTriggers.TARGET_BLOCK_HIT.trigger(serverPlayer, projectile, hit.getLocation(), i);
@@ -51,10 +55,31 @@ public class TargetBlock extends Block {
private static int updateRedstoneOutput(LevelAccessor world, BlockState state, BlockHitResult hitResult, Entity entity) {
int i = getRedstoneStrength(hitResult, hitResult.getLocation());
int j = entity instanceof AbstractArrow ? 20 : 8;
+ // Paper start - Add TargetHitEvent
+ boolean shouldAward = false;
+ if (entity instanceof Projectile) {
+ final Projectile projectile = (Projectile) entity;
+ final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(world, hitResult.getBlockPos());
+ final org.bukkit.block.BlockFace blockFace = org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(hitResult.getDirection());
+ final io.papermc.paper.event.block.TargetHitEvent targetHitEvent = new io.papermc.paper.event.block.TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i);
+ if (targetHitEvent.callEvent()) {
+ i = targetHitEvent.getSignalStrength();
+ shouldAward = true;
+ } else {
+ return i;
+ }
+ }
+ // Paper end - Add TargetHitEvent
if (!world.getBlockTicks().hasScheduledTick(hitResult.getBlockPos(), state.getBlock())) {
setOutputPower(world, state, i, hitResult.getBlockPos(), j);
}
+ // Paper start - Award Hit Criteria after Block Update
+ if (shouldAward) {
+ awardTargetHitCriteria((Projectile) entity, hitResult, i);
+ }
+ // Paper end - Award Hit Criteria after Block Update
+
return i;
}