geforkt von Mirrors/Paper
c5a10665b8
Spigot still maintains some partial implementation of "tick skipping", a practice in which the MinecraftServer.currentTick field is updated not by an increment of one per actual tick, but instead set to System.currentTimeMillis() / 50. This behaviour means that the tracked tick may "skip" a tick value in case a previous tick took more than the expected 50ms. To compensate for this in important paths, spigot/craftbukkit implements "wall-time". Instead of incrementing/decrementing ticks on block entities/entities by one for each call to their tick() method, they instead increment/decrement important values, like an ItemEntity's age or pickupDelay, by the difference of `currentTick - lastTick`, where `lastTick` is the value of `currentTick` during the last tick() call. These "fixes" however do not play nicely with minecraft's simulation distance as entities/block entities implementing the above behaviour would "catch up" their values when moving from a non-ticking chunk to a ticking one as their `lastTick` value remains stuck on the last tick in a ticking chunk and hence lead to a large "catch up" once ticked again. Paper completely removes the "tick skipping" behaviour (See patch "Further-improve-server-tick-loop"), making the above precautions completely unnecessary, which also rids paper of the previous described incompatibility with non-ticking chunks.
25 Zeilen
1.6 KiB
Diff
25 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 7 Aug 2020 04:27:56 -0700
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Subject: [PATCH] Retain block place order when capturing blockstates
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Fixes twisted vines not connecting properly when grown via
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bonemeal by a player.
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In general, look at making this logic more robust (i.e properly handling
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cases where a captured entry is overriden) - but for now this will do.
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index 60b04a16c6cb0a7109bda5c16e23c1d56ab7afad..144d243e0d6ba3ae3f0b0bf457fa516e2b4f416f 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -152,7 +152,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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public boolean captureBlockStates = false;
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public boolean captureTreeGeneration = false;
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public Map<BlockPos, org.bukkit.craftbukkit.block.CraftBlockState> capturedBlockStates = new java.util.LinkedHashMap<>(); // Paper
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- public Map<BlockPos, BlockEntity> capturedTileEntities = new HashMap<>();
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+ public Map<BlockPos, BlockEntity> capturedTileEntities = new java.util.LinkedHashMap<>(); // Paper - Retain block place order when capturing blockstates
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public List<ItemEntity> captureDrops;
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public final it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<SpawnCategory> ticksPerSpawnCategory = new it.unimi.dsi.fastutil.objects.Object2LongOpenHashMap<>();
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public boolean populating;
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