Paper/Spigot-Server-Patches/0301-Add-some-Debug-to-Chunk-Entity-slices.patch
Shane Freeder ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00

80 Zeilen
3.3 KiB
Diff

From 96241e585235ed412e893f10f2cc1a9df400f679 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 23 Jul 2018 22:44:23 -0400
Subject: [PATCH] Add some Debug to Chunk Entity slices
If we detect unexpected state, log and try to recover
This should hopefully avoid duplicate entities ever being created
if the entity was to end up in 2 different chunk slices
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 42b76b212..7dd59ee03 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -714,8 +714,27 @@ public class Chunk implements IChunkAccess {
entity.chunkX = this.locX;
entity.chunkY = k;
entity.chunkZ = this.locZ;
- this.entitySlices[k].add(entity);
+
// Paper start
+ List<Entity> entitySlice = this.entitySlices[k];
+ boolean inThis = entitySlice.contains(entity);
+ List<Entity> currentSlice = entity.entitySlice;
+ if (inThis || (currentSlice != null && currentSlice.contains(entity))) {
+ if (currentSlice == entitySlice || inThis) {
+ return;
+ } else {
+ Chunk chunk = entity.getCurrentChunk();
+ if (chunk != null) {
+ chunk.removeEntity(entity);
+ } else {
+ removeEntity(entity);
+ }
+ currentSlice.remove(entity); // Just incase the above did not remove from this target slice
+ }
+ }
+ entity.entitySlice = entitySlice;
+ entitySlice.add(entity);
+
this.markDirty();
if (entity instanceof EntityItem) {
itemCounts[k]++;
@@ -745,9 +764,10 @@ public class Chunk implements IChunkAccess {
i = this.entitySlices.length - 1;
}
// Paper start
- if (!this.entitySlices[i].remove(entity)) {
- return;
+ if (entity.entitySlice == null || !entity.entitySlice.contains(entity) || entitySlices[i] == entity.entitySlice) {
+ entity.entitySlice = null;
}
+ if (!this.entitySlices[i].remove(entity)) { return; }
this.markDirty();
if (entity instanceof EntityItem) {
itemCounts[i]--;
@@ -1028,6 +1048,7 @@ public class Chunk implements IChunkAccess {
}
// Spigot End
entity.setCurrentChunk(null); // Paper
+ entity.entitySlice = null; // Paper
// Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index a211cb945..72e43622e 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -62,6 +62,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
}
}
};
+ List<Entity> entitySlice = null;
// Paper end
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
--
2.21.0