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geforkt von Mirrors/Paper
Paper/patches/server/0477-Add-additional-open-container-api-to-HumanEntity.patch
Jake Potrebic 9147456fc9
Updated Upstream (CraftBukkit/Spigot) (#8815)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ab8ace685 SPIGOT-7236: Bone meal doesn't increase use statistic
7dcb59b8e Avoid switch on material in previous commit

Spigot Changes:
19641c75 SPIGOT-7235: World.Spigot#strikeLightningEffect doesn't do anything
2023-01-27 12:52:04 -08:00

82 Zeilen
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JRoy <joshroy126@gmail.com>
Date: Wed, 26 Aug 2020 02:12:31 -0400
Subject: [PATCH] Add additional open container api to HumanEntity
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 15f6e1c04fefa1334301534646b8ed2535d16fa9..b8ba4e278de5c9a591789928c21bff26dcec2fb7 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -462,6 +462,70 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
return this.getHandle().containerMenu.getBukkitView();
}
+ // Paper start - Add additional containers
+ @Override
+ public InventoryView openAnvil(Location location, boolean force) {
+ return openInventory(location, force, Material.ANVIL);
+ }
+
+ @Override
+ public InventoryView openCartographyTable(Location location, boolean force) {
+ return openInventory(location, force, Material.CARTOGRAPHY_TABLE);
+ }
+
+ @Override
+ public InventoryView openGrindstone(Location location, boolean force) {
+ return openInventory(location, force, Material.GRINDSTONE);
+ }
+
+ @Override
+ public InventoryView openLoom(Location location, boolean force) {
+ return openInventory(location, force, Material.LOOM);
+ }
+
+ @Override
+ public InventoryView openSmithingTable(Location location, boolean force) {
+ return openInventory(location, force, Material.SMITHING_TABLE);
+ }
+
+ @Override
+ public InventoryView openStonecutter(Location location, boolean force) {
+ return openInventory(location, force, Material.STONECUTTER);
+ }
+
+ private InventoryView openInventory(Location location, boolean force, Material material) {
+ org.spigotmc.AsyncCatcher.catchOp("open" + material);
+ if (location == null) {
+ location = getLocation();
+ }
+ if (!force) {
+ Block block = location.getBlock();
+ if (block.getType() != material) {
+ return null;
+ }
+ }
+ net.minecraft.world.level.block.Block block;
+ if (material == Material.ANVIL) {
+ block = Blocks.ANVIL;
+ } else if (material == Material.CARTOGRAPHY_TABLE) {
+ block = Blocks.CARTOGRAPHY_TABLE;
+ } else if (material == Material.GRINDSTONE) {
+ block = Blocks.GRINDSTONE;
+ } else if (material == Material.LOOM) {
+ block = Blocks.LOOM;
+ } else if (material == Material.SMITHING_TABLE) {
+ block = Blocks.SMITHING_TABLE;
+ } else if (material == Material.STONECUTTER) {
+ block = Blocks.STONECUTTER;
+ } else {
+ throw new IllegalArgumentException("Unsupported inventory type: " + material);
+ }
+ getHandle().openMenu(block.getMenuProvider(null, getHandle().level, new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ())));
+ getHandle().containerMenu.checkReachable = !force;
+ return getHandle().containerMenu.getBukkitView();
+ }
+ // Paper end
+
@Override
public void closeInventory() {
// Paper start