Paper/patches/server/0066-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Mariell Hoversholm 415f7ca165 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e0598aa2 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter

CraftBukkit Changes:
2cdc6b1e4 SPIGOT-6692: Add sendSignChange overload with a hasGlowingText parameter
2021-08-11 07:01:11 +02:00

58 Zeilen
2.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index a492f0b8393c185f0464f0fb0e5d5dce4d0e3824..bcf7fc1bdee10baaff7ec15ad2572061c2c800ec 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -764,7 +764,13 @@ public abstract class LivingEntity extends Entity {
@Override
public void readAdditionalSaveData(CompoundTag nbt) {
- this.setAbsorptionAmount(nbt.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbt.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionAmount(absorptionAmount);
+ // Paper end
if (nbt.contains("Attributes", 9) && this.level != null && !this.level.isClientSide) {
this.getAttributes().load(nbt.getList("Attributes", 10));
}
@@ -1251,6 +1257,10 @@ public abstract class LivingEntity extends Entity {
}
public void setHealth(float health) {
+ // Paper start
+ if (Float.isNaN(health)) { health = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getScoreboardName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof ServerPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((ServerPlayer) this).getBukkitEntity();
@@ -3398,7 +3408,7 @@ public abstract class LivingEntity extends Entity {
}
public void setAbsorptionAmount(float amount) {
- if (amount < 0.0F) {
+ if (amount < 0.0F || Float.isNaN(amount)) { // Paper
amount = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index ada3e4af93c96221355b5ad777527ae16cfa866d..b3d49b652790a98f1426498a555c6826f8657c63 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1708,6 +1708,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}