geforkt von Mirrors/Paper
c894ddfd38
Obscure detail in that if you teleport right on a chunk line, it adds +1 to your collision check and will check the unloaded neighbor. but the call to load the chunk then returned null if it was pending unload, such as the load we did in Player List However we want gen=true for players here anyways, so use getType
178 Zeilen
9.8 KiB
Diff
178 Zeilen
9.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 9 May 2020 18:36:27 -0400
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Subject: [PATCH] Remove some Streams usage in Entity Collision
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While there is more down the collision system, remove some of the wrapping
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Spliterator stuff as even this wrapper stream has shown up in profiling.
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With other collision optimizations, we might also even avoid inner streams too.
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diff --git a/src/main/java/net/minecraft/server/GeneratorAccess.java b/src/main/java/net/minecraft/server/GeneratorAccess.java
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index e865a5694f78fb9273a0625ab2c30b87d0711a90..5648ba73c533f622c35c808decdb305f8a1cf6b0 100644
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--- a/src/main/java/net/minecraft/server/GeneratorAccess.java
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+++ b/src/main/java/net/minecraft/server/GeneratorAccess.java
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@@ -52,6 +52,7 @@ public interface GeneratorAccess extends IEntityAccess, IWorldReader, VirtualLev
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this.a((EntityHuman) null, i, blockposition, j);
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}
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+ @Override default java.util.List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set, boolean returnFast) {return IEntityAccess.super.getEntityCollisions(entity, axisalignedbb, set, returnFast); } // Paper
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@Override
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default Stream<VoxelShape> b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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return IEntityAccess.super.b(entity, axisalignedbb, set);
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diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
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index 2974467c2cb4ad9241f005c5a2935251434f7d78..1270f8823817ef8f995bf73db1816de548cb8c21 100644
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--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
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+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
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@@ -43,18 +43,39 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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default boolean a(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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- return this.c(entity, axisalignedbb, set).allMatch(VoxelShape::isEmpty);
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+ // Paper start - reduce stream usage
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+ java.util.List<VoxelShape> blockCollisions = getBlockCollision(entity, axisalignedbb, true);
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+ for (int i = 0; i < blockCollisions.size(); i++) {
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+ VoxelShape blockCollision = blockCollisions.get(i);
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+ if (!blockCollision.isEmpty()) {
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+ return false;
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+ }
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+ }
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+ return getEntityCollisions(entity, axisalignedbb, set, true).isEmpty();
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+ // Paper end
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}
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+ default java.util.List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set, boolean returnFast) { return java.util.Collections.emptyList(); } // Paper
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default Stream<VoxelShape> b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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return Stream.empty();
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}
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default Stream<VoxelShape> c(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set) {
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- return Streams.concat(new Stream[]{this.b(entity, axisalignedbb), this.b(entity, axisalignedbb, set)});
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+ // Paper start - reduce stream usage
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+ java.util.List<VoxelShape> blockCollisions = getBlockCollision(entity, axisalignedbb, false);
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+ java.util.List<VoxelShape> entityCollisions = getEntityCollisions(entity, axisalignedbb, set, false);
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+ return Stream.concat(blockCollisions.stream(), entityCollisions.stream());
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+ // Paper end
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}
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default Stream<VoxelShape> b(@Nullable final Entity entity, AxisAlignedBB axisalignedbb) {
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+ // Paper start - reduce stream usage
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+ java.util.List<VoxelShape> collision = getBlockCollision(entity, axisalignedbb, false);
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+ return !collision.isEmpty() ? collision.stream() : Stream.empty();
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+ }
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+
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+ default java.util.List<VoxelShape> getBlockCollision(@Nullable final Entity entity, AxisAlignedBB axisalignedbb, boolean returnFast) {
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+ // Paper end
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int i = MathHelper.floor(axisalignedbb.minX - 1.0E-7D) - 1;
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int j = MathHelper.floor(axisalignedbb.maxX + 1.0E-7D) + 1;
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int k = MathHelper.floor(axisalignedbb.minY - 1.0E-7D) - 1;
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@@ -66,19 +87,19 @@ public interface ICollisionAccess extends IBlockAccess {
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final BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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final VoxelShape voxelshape = VoxelShapes.a(axisalignedbb);
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- return StreamSupport.stream(new AbstractSpliterator<VoxelShape>(Long.MAX_VALUE, 1280) {
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- boolean a = entity == null;
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-
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- public boolean tryAdvance(Consumer<? super VoxelShape> consumer) {
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- if (!this.a) {
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- this.a = true;
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+ // Paper start - reduce stream usage (this part done by Aikar)
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+ java.util.List<VoxelShape> collisions = new java.util.ArrayList<>();
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+ if (true) {//return StreamSupport.stream(new AbstractSpliterator<VoxelShape>(Long.MAX_VALUE, 1280) {
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+ if (true) { //public boolean tryAdvance(Consumer<? super VoxelShape> consumer) {*/ // Paper
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+ if (entity != null) {
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+ // Paper end
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VoxelShape voxelshape1 = ICollisionAccess.this.getWorldBorder().a();
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boolean flag = VoxelShapes.c(voxelshape1, VoxelShapes.a(entity.getBoundingBox().shrink(1.0E-7D)), OperatorBoolean.AND);
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boolean flag1 = VoxelShapes.c(voxelshape1, VoxelShapes.a(entity.getBoundingBox().g(1.0E-7D)), OperatorBoolean.AND);
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if (!flag && flag1) {
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- consumer.accept(voxelshape1);
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- return true;
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+ collisions.add(voxelshape1);// Paper
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+ if (returnFast) return collisions;
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}
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}
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@@ -102,9 +123,8 @@ public interface ICollisionAccess extends IBlockAccess {
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);
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if (iblockdata == null) {
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if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) {
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- VoxelShape voxelshape3 = VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z)));
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- consumer.accept(voxelshape3);
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- return true;
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+ collisions.add(VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z))));
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+ if (returnFast) return collisions;
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}
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} else {
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//blockposition_mutableblockposition.d(k1, l1, i2); // moved up
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@@ -121,14 +141,14 @@ public interface ICollisionAccess extends IBlockAccess {
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if (voxelshape2 == VoxelShapes.fullCube()) {
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if (axisalignedbb.intersects(x, y, z, x + 1.0D, y + 1.0D, z + 1.0D)) {
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- consumer.accept(voxelshape2.offset(x, y, z));
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- return true;
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+ collisions.add(voxelshape2.offset(x, y, z));
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+ if (returnFast) return collisions;
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}
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} else {
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VoxelShape shape = voxelshape2.offset(x, y, z);
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if (VoxelShapes.applyOperation(shape, voxelshape, OperatorBoolean.AND)) {
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- consumer.accept(shape);
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- return true;
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+ collisions.add(shape);
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+ if (returnFast) return collisions;
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}
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// Paper end
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}
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@@ -137,8 +157,9 @@ public interface ICollisionAccess extends IBlockAccess {
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}
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}
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- return false;
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+ //return false; // Paper
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}
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- }, false);
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+ } //}, false);
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+ return collisions; // Paper
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}
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}
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diff --git a/src/main/java/net/minecraft/server/IEntityAccess.java b/src/main/java/net/minecraft/server/IEntityAccess.java
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index d434aaaaf0ab6a18ab0fe5ad0bf8ed4662f49120..3bc57ef91d557383178533b0cc87a71a521d6b3e 100644
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--- a/src/main/java/net/minecraft/server/IEntityAccess.java
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+++ b/src/main/java/net/minecraft/server/IEntityAccess.java
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@@ -55,8 +55,10 @@ public interface IEntityAccess {
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// Paper start - remove streams from entity collision
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if (axisalignedbb.getAverageSideLength() < 1.0E-7D) {
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return Stream.empty();
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-
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}
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+ return getEntityCollisions(entity, axisalignedbb, set, false).stream();
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+ }
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+ default List<VoxelShape> getEntityCollisions(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Set<Entity> set, boolean returnFast) {
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AxisAlignedBB selection = axisalignedbb.grow(1.0E-7D);
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List<Entity> entities = entity != null && entity.hardCollides() ? getEntities(entity, selection) : getHardCollidingEntities(entity, selection);
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List<VoxelShape> shapes = new java.util.ArrayList<>();
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@@ -74,6 +76,7 @@ public interface IEntityAccess {
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if (otherEntityBox != null && selection.intersects(otherEntityBox)) {
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shapes.add(VoxelShapes.of(otherEntityBox));
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+ if (returnFast) return shapes;
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}
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if (entity != null) {
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@@ -81,11 +84,12 @@ public interface IEntityAccess {
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if (otherEntityHardBox != null && selection.intersects(otherEntityHardBox)) {
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shapes.add(VoxelShapes.of(otherEntityHardBox));
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+ if (returnFast) return shapes;
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}
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}
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}
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- return shapes.stream();
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+ return shapes;
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// Paper end
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}
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