geforkt von Mirrors/Paper
654b792caf
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:a339310c
#755: Fix NPE when calling getInventory() for virtual EnderChests2577f9bf
Increase outdated build delay1dabfdc8
#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
80 Zeilen
3.7 KiB
Diff
80 Zeilen
3.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 29 Mar 2020 18:26:14 -0400
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Subject: [PATCH] Ensure Entity is never double registered
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If something calls register twice, and the world is ticking, it could be
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enqueued to add twice.
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Vs behavior of non ticking of just overwriting state.
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We will now simply log a warning when this happens instead of crashing the server.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index eaffc6ee2d677dd69f81a2822049a06ec0325149..ca85df9d05e763586a0cf269e997fbf629c44c98 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -59,6 +59,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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}
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// Paper start
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+ boolean isQueuedForRegister = false;
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public static Random SHARED_RANDOM = new Random() {
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private boolean locked = false;
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@Override
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 85b1187cf71760f433ea0f8b972bcc9e43dbde2a..bd7c3c32809b79218d857f9ae6b4c23220d29ea5 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -531,6 +531,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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Entity entity2;
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while ((entity2 = (Entity) this.entitiesToAdd.poll()) != null) {
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+ if (!entity2.isQueuedForRegister) continue; // Paper - ignore cancelled registers
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this.registerEntity(entity2);
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}
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@@ -1286,6 +1287,19 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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public void unregisterEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity unregister"); // Spigot
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+ // Paper start - fix entity registration issues
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+ if (entity instanceof EntityComplexPart) {
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+ // Usually this is a no-op for complex parts, and ID's should be removed, but go ahead and remove it anyways
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+ // Dragon parts are handled special in register. they don't receive a valid = true or register by UUID etc.
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+ this.entitiesById.remove(entity.getId(), entity);
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+ return;
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+ }
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+ if (!entity.valid) {
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+ // Someone called remove before we ever got added, cancel the add.
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+ entity.isQueuedForRegister = false;
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+ return;
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+ }
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+ // Paper end
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// Spigot start
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if ( entity instanceof EntityHuman )
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{
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@@ -1352,9 +1366,21 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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private void registerEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity register"); // Spigot
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+ // Paper start - don't double enqueue entity registration
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+ //noinspection ObjectEquality
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+ if (this.entitiesById.get(entity.getId()) == entity) {
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+ LOGGER.error(entity + " was already registered!");
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+ new Throwable().printStackTrace();
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+ return;
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+ }
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+ // Paper end
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if (this.tickingEntities) {
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- this.entitiesToAdd.add(entity);
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+ if (!entity.isQueuedForRegister) { // Paper
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+ this.entitiesToAdd.add(entity);
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+ entity.isQueuedForRegister = true; // Paper
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+ }
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} else {
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+ entity.isQueuedForRegister = false; // Paper
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this.entitiesById.put(entity.getId(), entity);
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if (entity instanceof EntityEnderDragon) {
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EntityComplexPart[] aentitycomplexpart = ((EntityEnderDragon) entity).eJ();
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