geforkt von Mirrors/Paper
132 Zeilen
3.1 KiB
Java
132 Zeilen
3.1 KiB
Java
package net.minecraft.server;
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// CraftBukkit start
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import java.util.ArrayList;
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import java.util.List;
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import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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import org.bukkit.entity.HumanEntity;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.inventory.InventoryHolder;
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// CraftBukkit end
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public class InventoryCrafting implements IInventory {
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private ItemStack[] items;
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private int b;
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private Container c;
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// CraftBukkit start
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public List<HumanEntity> transaction = new ArrayList<HumanEntity>();
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public CraftingRecipe currentRecipe;
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public IInventory resultInventory;
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public ItemStack[] getContents() {
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return this.items;
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}
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public void onOpen(CraftHumanEntity who) {
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transaction.add(who);
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}
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public InventoryType getInvType() {
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return items.length == 4 ? InventoryType.CRAFTING : InventoryType.WORKBENCH;
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}
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public void onClose(CraftHumanEntity who) {
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transaction.remove(who);
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}
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public List<HumanEntity> getViewers() {
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return transaction;
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}
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public InventoryHolder getOwner() {
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return null; // TODO: Crafting grids don't really have an owner? Maybe they should?
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}
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// CraftBukkit end
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public InventoryCrafting(Container container, int i, int j) {
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int k = i * j;
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this.items = new ItemStack[k];
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this.c = container;
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this.b = i;
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}
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public int getSize() {
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return this.items.length;
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}
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public ItemStack getItem(int i) {
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return i >= this.getSize() ? null : this.items[i];
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}
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public ItemStack b(int i, int j) {
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if (i >= 0 && i < this.b) {
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int k = i + j * this.b;
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return this.getItem(k);
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} else {
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return null;
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}
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}
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public String getName() {
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return "container.crafting";
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}
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public ItemStack splitWithoutUpdate(int i) {
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if (this.items[i] != null) {
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ItemStack itemstack = this.items[i];
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this.items[i] = null;
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return itemstack;
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} else {
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return null;
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}
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}
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public ItemStack splitStack(int i, int j) {
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if (this.items[i] != null) {
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ItemStack itemstack;
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if (this.items[i].count <= j) {
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itemstack = this.items[i];
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this.items[i] = null;
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this.c.a((IInventory) this);
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return itemstack;
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} else {
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itemstack = this.items[i].a(j);
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if (this.items[i].count == 0) {
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this.items[i] = null;
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}
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this.c.a((IInventory) this);
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return itemstack;
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}
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} else {
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return null;
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}
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}
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public void setItem(int i, ItemStack itemstack) {
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this.items[i] = itemstack;
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this.c.a((IInventory) this);
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}
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public int getMaxStackSize() {
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return 64;
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}
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public void update() {}
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public boolean a(EntityHuman entityhuman) {
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return true;
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}
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public void f() {}
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public void g() {}
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}
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