geforkt von Mirrors/Paper
528bbbdcd8
Also fixes: BUKKIT-3477 and BUKKIT-3488 Minecraft likes to double check that tile entities get set after they are placed, however we didn't set tile entities until after our event was called. This caused the world to have multiple tile entities in a single block location; to fix this we now set tile entities before the event. |
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jline | ||
net/minecraft/server | ||
org/bukkit/craftbukkit |