geforkt von Mirrors/Paper
36f34f01c0
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots 3abebc9f #492: Let Tameable extend Animals rather than Entity 941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent 4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME CraftBukkit Changes:933e9094
#664: Add methods to get/set ItemStacks in EquipmentSlots18722312
#662: Expose ItemStack and hand used in PlayerShearEntityEvent
26 Zeilen
1.4 KiB
Diff
26 Zeilen
1.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 11 Apr 2020 21:38:59 -0400
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Subject: [PATCH] Disable Sync Events firing Async errors during shutdown
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This is how it use to behave on Paper, and this is totally destroying
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the ability to try to shut the server down gracefully during the
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shutdown process as events firing on the watchdog thread are throwing
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errors.
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This isn't an issue on Spigot
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diff --git a/src/main/java/org/bukkit/plugin/SimplePluginManager.java b/src/main/java/org/bukkit/plugin/SimplePluginManager.java
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index 8355f9f0eb1b554bf6cfd3883afd2bdd2bf8c357..4931bc86d44cd697d458d6e365c3b8030ea8285d 100644
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--- a/src/main/java/org/bukkit/plugin/SimplePluginManager.java
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+++ b/src/main/java/org/bukkit/plugin/SimplePluginManager.java
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@@ -591,7 +591,7 @@ public final class SimplePluginManager implements PluginManager {
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// Paper - replace callEvent by merging to below method
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if (event.isAsynchronous() && server.isPrimaryThread()) {
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throw new IllegalStateException(event.getEventName() + " may only be triggered asynchronously.");
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- } else if (!event.isAsynchronous() && !server.isPrimaryThread()) {
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+ } else if (!event.isAsynchronous() && !server.isPrimaryThread() && !server.isStopping() ) {
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throw new IllegalStateException(event.getEventName() + " may only be triggered synchronously.");
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}
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